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Merge pull request #15596 from dabingnn/v3_fix_animation3D_bug
fix animate 3d bug
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commit
36ad79761f
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@ -248,7 +248,7 @@ void Animate3D::startWithTarget(Node *target)
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action->_accTransTime = 0.0f;
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action->_weight = 1.0f;
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action->_lastTime = 0.f;
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s_runningAnimates.erase(target);
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s_fadeInAnimates[target] = this;
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_accTransTime = 0.0f;
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_state = Animate3D::Animate3DState::FadeIn;
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