mirror of https://github.com/axmolengine/axmol.git
Adding changes to CCBreader
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parent
3980a710a3
commit
36bbd80b68
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@ -71,6 +71,11 @@ CCArray* CCBAnimationManager::getSequences()
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return mSequences;
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}
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void CCBAnimationManager::setSequences(CCArray* seq)
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{
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mSequences = seq;
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}
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int CCBAnimationManager::getAutoPlaySequenceId()
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{
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return mAutoPlaySequenceId;
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@ -39,6 +39,7 @@ private:
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SEL_CallFunc mAnimationCompleteCallbackFunc;
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CCObject *mTarget;
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public:
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CCBAnimationManager();
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~CCBAnimationManager();
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@ -46,6 +47,8 @@ public:
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virtual bool init();
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CCArray* getSequences();
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void setSequences(CCArray* seq);
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int getAutoPlaySequenceId();
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void setAutoPlaySequenceId(int autoPlaySequenceId);
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@ -252,6 +252,7 @@ CCNode* CCBReader::readNodeGraphFromData(CCData *pData, CCObject *pOwner, const
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}
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for(int i = 0; i < mAnimationManagers.size(); ++i) {
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mAnimationManagers[i].first->setUserObject(mAnimationManagers[i].second);
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if(jsControlled) {
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mNodesWithAnimationManagers->addObject(mAnimationManagers[i].first);
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mAnimationManagerForNodes->addObject(mAnimationManagers[i].second);
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@ -35,12 +35,12 @@ void CCNodeLoader::parseProperties(CCNode * pNode, CCNode * pParent, CCBReader *
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{
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setProp = true;
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}
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#ifdef __CC_PLATFORM_IOS
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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if(platform == kCCBPlatformIOS)
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{
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setProp = true;
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}
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#elif defined(__CC_PLATFORM_MAC)
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#elif (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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if(platform == kCCBPlatformMac)
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{
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setProp = true;
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@ -15,6 +15,7 @@ LOCAL_SRC_FILES := ScriptingCore.cpp \
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js_bindings_chipmunk_functions.cpp \
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js_bindings_chipmunk_auto_classes.cpp \
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js_bindings_chipmunk_registration.cpp \
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js_bindings_ccbreader.cpp \
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js_bindings_core.cpp \
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generated/cocos2dx.cpp
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@ -1158,6 +1158,45 @@ JSBool js_cocos2dx_release(JSContext *cx, uint32_t argc, jsval *vp)
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return JS_FALSE;
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}
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JSBool js_cocos2dx_CCNode_removeChild(JSContext *cx, uint32_t argc, jsval *vp)
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{
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jsval *argv = JS_ARGV(cx, vp);
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JSObject *obj = JS_THIS_OBJECT(cx, vp);
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js_proxy_t *proxy; JS_GET_NATIVE_PROXY(proxy, obj);
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cocos2d::CCNode* cobj = (cocos2d::CCNode *)(proxy ? proxy->ptr : NULL);
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TEST_NATIVE_OBJECT(cx, cobj)
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if (argc == 2) {
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cocos2d::CCNode* arg0;
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JSBool arg1;
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do {
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js_proxy_t *proxy;
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JSObject *tmpObj = JSVAL_TO_OBJECT(argv[0]);
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JS_GET_NATIVE_PROXY(proxy, tmpObj);
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arg0 = (cocos2d::CCNode*)(proxy ? proxy->ptr : NULL);
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TEST_NATIVE_OBJECT(cx, arg0)
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} while (0);
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JS_ValueToBoolean(cx, argv[1], &arg1);
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cobj->removeChild(arg0, arg1);
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return JS_TRUE;
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} else if(argc == 1) {
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cocos2d::CCNode* arg0;
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do {
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js_proxy_t *proxy;
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JSObject *tmpObj = JSVAL_TO_OBJECT(argv[0]);
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JS_GET_NATIVE_PROXY(proxy, tmpObj);
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arg0 = (cocos2d::CCNode*)(proxy ? proxy->ptr : NULL);
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TEST_NATIVE_OBJECT(cx, arg0)
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} while (0);
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cobj->removeChild(arg0, true);
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return JS_TRUE;
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}
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JS_ReportError(cx, "wrong number of arguments: %d, was expecting %d", argc, 2);
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return JS_FALSE;
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}
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JSBool js_cocos2dx_CCSet_constructor(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JSObject *obj;
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@ -2032,6 +2071,7 @@ void register_cocos2dx_js_extensions(JSContext* cx, JSObject* global)
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JS_DefineFunction(cx, js_cocos2dx_CCNode_prototype, "retain", js_cocos2dx_retain, 0, JSPROP_READONLY | JSPROP_PERMANENT);
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JS_DefineFunction(cx, js_cocos2dx_CCNode_prototype, "release", js_cocos2dx_release, 0, JSPROP_READONLY | JSPROP_PERMANENT);
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JS_DefineFunction(cx, js_cocos2dx_CCNode_prototype, "removeChild", js_cocos2dx_CCNode_removeChild, 0, JSPROP_READONLY | JSPROP_PERMANENT);
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JS_DefineFunction(cx, js_cocos2dx_CCSprite_prototype, "setBlendFunc", js_cocos2dx_CCSprite_setBlendFunc, 2, JSPROP_READONLY | JSPROP_PERMANENT);
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JS_DefineFunction(cx, js_cocos2dx_CCSpriteBatchNode_prototype, "setBlendFunc", js_cocos2dx_CCSpriteBatchNode_setBlendFunc, 2, JSPROP_READONLY | JSPROP_PERMANENT);
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@ -35,7 +35,7 @@ classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Ac
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# will apply to all class names. This is a convenience wildcard to be able to skip similar named
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# functions from all classes.
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skip = CCNode::[.*Transform convertToWindowSpace getChildren setPosition getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState unscheduleAllSelectors],
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skip = CCNode::[.*Transform convertToWindowSpace getChildren setPosition getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState removeChild$ unscheduleAllSelectors],
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CCSprite::[getQuad displayFrame getBlendFunc setPosition setBlendFunc setSpriteBatchNode getSpriteBatchNode],
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CCSpriteBatchNode::[getBlendFunc setBlendFunc],
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CCMotionStreak::[getBlendFunc setBlendFunc],
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@ -124,8 +124,6 @@ rename_functions = CCDirector::[sharedDirector=getInstance],
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CCTMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
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CCUserDefault::[sharedUserDefault=getInstance]
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rename_classes = CCParticleSystemQuad::CCParticleSystem,
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SimpleAudioEngine::AudioEngine,
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CCBReader::CC_Reader,
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