mirror of https://github.com/axmolengine/axmol.git
change ColliderFilter param type
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@ -34,7 +34,7 @@ namespace cocostudio {
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#if ENABLE_PHYSICS_BOX2D_DETECT
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#if ENABLE_PHYSICS_BOX2D_DETECT
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ColliderFilter::ColliderFilter(unsigned short categoryBits, unsigned short maskBits, signed short groupIndex)
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ColliderFilter::ColliderFilter(uint16 categoryBits, uint16 maskBits, int16 groupIndex)
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: _categoryBits(categoryBits)
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: _categoryBits(categoryBits)
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, _maskBits(maskBits)
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, _maskBits(maskBits)
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, _groupIndex(groupIndex)
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, _groupIndex(groupIndex)
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@ -52,7 +52,7 @@ void ColliderFilter::updateShape(b2Fixture *fixture)
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}
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}
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#elif ENABLE_PHYSICS_CHIPMUNK_DETECT
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#elif ENABLE_PHYSICS_CHIPMUNK_DETECT
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ColliderFilter::ColliderFilter(uintptr_t collisionType, uintptr_t group)
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ColliderFilter::ColliderFilter(cpCollisionType collisionType, cpGroup group)
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: _collisionType(collisionType)
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: _collisionType(collisionType)
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, _group(group)
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, _group(group)
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{
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{
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