Merge pull request #1784 from dumganhar/gles20

Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition.
This commit is contained in:
James Chen 2012-12-24 17:53:37 -08:00
commit 3789999dd5
1 changed files with 2 additions and 2 deletions

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@ -35,8 +35,8 @@ classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Ac
# will apply to all class names. This is a convenience wildcard to be able to skip similar named
# functions from all classes.
skip = CCNode::[.*Transform convertToWindowSpace getChildren setPosition getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState unscheduleAllSelectors],
CCSprite::[getQuad displayFrame getBlendFunc setPosition setBlendFunc setSpriteBatchNode getSpriteBatchNode],
skip = CCNode::[.*Transform convertToWindowSpace getChildren ^setPosition$ getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState unscheduleAllSelectors],
CCSprite::[getQuad displayFrame getBlendFunc ^setPosition$ setBlendFunc setSpriteBatchNode getSpriteBatchNode],
CCSpriteBatchNode::[getBlendFunc setBlendFunc],
CCMotionStreak::[getBlendFunc setBlendFunc],
CCAtlasNode::[getBlendFunc setBlendFunc],