mirror of https://github.com/axmolengine/axmol.git
fixed #2252: Fixing a bug that stdio.h is in c++ namespace.
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@ -25,6 +25,7 @@
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#include <spine/AnimationState.h>
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#include <spine/extension.h>
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#include <stdio.h>
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namespace cocos2d { namespace extension {
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@ -68,8 +69,6 @@ void AnimationState_dispose (AnimationState* self) {
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FREE(self);
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}
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#include <stdio.h>
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void AnimationState_addAnimation (AnimationState* self, Animation* animation, int/*bool*/loop, float delay) {
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_Entry* existingEntry;
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Animation* previousAnimation;
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