mirror of https://github.com/axmolengine/axmol.git
Improve progress timer (#375)
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@ -3,6 +3,7 @@ Copyright (c) 2010 Lam Pham
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2017 Chukong Technologies Inc
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2021 Bytedance Inc.
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http://www.cocos2d-x.org
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@ -229,6 +230,14 @@ Vec2 ProgressTimer::vertexFromAlphaPoint(Vec2 alpha)
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return ret;
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}
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void ProgressTimer::updateDisplayedOpacity(uint8_t parentOpacity)
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{
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Node::updateDisplayedOpacity(parentOpacity);
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_sprite->updateDisplayedOpacity(_displayedOpacity);
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updateProgress();
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}
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void ProgressTimer::updateColor()
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{
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if (!_sprite)
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@ -3,6 +3,7 @@ Copyright (c) 2010 Lam Pham
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2021 Bytedance Inc.
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http://www.cocos2d-x.org
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@ -176,7 +177,8 @@ protected:
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void updateProgress();
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void updateBar();
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void updateRadial();
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virtual void updateColor() override;
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void updateDisplayedOpacity(uint8_t parentOpacity) override;
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void updateColor() override;
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Vec2 boundaryTexCoord(char index);
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Type _type = Type::RADIAL;
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