Merge pull request #13918 from CocosRobot/update_lua_bindings_1442548961

[ci skip][AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
pandamicro 2015-09-18 13:12:53 +08:00
commit 38d63ede91
4 changed files with 1071 additions and 0 deletions

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@ -0,0 +1,237 @@
--------------------------------
-- @module MotionStreak3D
-- @extend Node,TextureProtocol
-- @parent_module cc
--------------------------------
-- Remove all living segments of the ribbon.
-- @function [parent=#MotionStreak3D] reset
-- @param self
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setTexture
-- @param self
-- @param #cc.Texture2D texture
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] getTexture
-- @param self
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
--------------------------------
-- Color used for the tint.<br>
-- param colors The color used for the tint.
-- @function [parent=#MotionStreak3D] tintWithColor
-- @param self
-- @param #color3b_table colors
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- Get the direction of sweeping line segment
-- @function [parent=#MotionStreak3D] getSweepAxis
-- @param self
-- @return vec3_table#vec3_table ret (return value: vec3_table)
--------------------------------
-- js NA<br>
-- lua NA
-- @function [parent=#MotionStreak3D] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- Sets the starting position initialized or not.<br>
-- param bStartingPositionInitialized True if initialized the starting position.
-- @function [parent=#MotionStreak3D] setStartingPositionInitialized
-- @param self
-- @param #bool bStartingPositionInitialized
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- js NA<br>
-- lua NA
-- @function [parent=#MotionStreak3D] getBlendFunc
-- @param self
-- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc)
--------------------------------
-- Is the starting position initialized or not.<br>
-- return True if the starting position is initialized.
-- @function [parent=#MotionStreak3D] isStartingPositionInitialized
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- Get stroke.<br>
-- return float stroke.
-- @function [parent=#MotionStreak3D] getStroke
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @overload self, float, float, float, color3b_table, cc.Texture2D
-- @overload self, float, float, float, color3b_table, string
-- @function [parent=#MotionStreak3D] initWithFade
-- @param self
-- @param #float fade
-- @param #float minSeg
-- @param #float stroke
-- @param #color3b_table color
-- @param #string path
-- @return bool#bool ret (return value: bool)
--------------------------------
-- Set the direction of sweeping line segment.<br>
-- param sweepAxis Direction of sweeping line segment
-- @function [parent=#MotionStreak3D] setSweepAxis
-- @param self
-- @param #vec3_table sweepAxis
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- Set stroke.<br>
-- param stroke The width of stroke.
-- @function [parent=#MotionStreak3D] setStroke
-- @param self
-- @param #float stroke
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- @overload self, float, float, float, color3b_table, cc.Texture2D
-- @overload self, float, float, float, color3b_table, string
-- @function [parent=#MotionStreak3D] create
-- @param self
-- @param #float fade
-- @param #float minSeg
-- @param #float stroke
-- @param #color3b_table color
-- @param #string path
-- @return MotionStreak3D#MotionStreak3D ret (return value: cc.MotionStreak3D)
--------------------------------
-- js NA<br>
-- lua NA
-- @function [parent=#MotionStreak3D] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setOpacityModifyRGB
-- @param self
-- @param #bool value
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setPositionY
-- @param self
-- @param #float y
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setRotation3D
-- @param self
-- @param #vec3_table rotation
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setPositionX
-- @param self
-- @param #float x
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setPosition3D
-- @param self
-- @param #vec3_table position
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] getPositionY
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#MotionStreak3D] getPositionX
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#MotionStreak3D] getPosition3D
-- @param self
-- @return vec3_table#vec3_table ret (return value: vec3_table)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setOpacity
-- @param self
-- @param #unsigned char opacity
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- lua NA
-- @function [parent=#MotionStreak3D] update
-- @param self
-- @param #float delta
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] setRotationQuat
-- @param self
-- @param #cc.Quaternion quat
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] getOpacity
-- @param self
-- @return unsigned char#unsigned char ret (return value: unsigned char)
--------------------------------
-- @overload self, float, float
-- @overload self, vec2_table
-- @function [parent=#MotionStreak3D] setPosition
-- @param self
-- @param #float x
-- @param #float y
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
-- @overload self, float, float
-- @overload self
-- @function [parent=#MotionStreak3D] getPosition
-- @param self
-- @param #float x
-- @param #float y
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
--------------------------------
--
-- @function [parent=#MotionStreak3D] isOpacityModifyRGB
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#MotionStreak3D] MotionStreak3D
-- @param self
-- @return MotionStreak3D#MotionStreak3D self (return value: cc.MotionStreak3D)
return nil

View File

@ -1311,4 +1311,9 @@
-- @field [parent=#cc] TileMapAtlas#TileMapAtlas TileMapAtlas preloaded module
--------------------------------------------------------
-- the cc MotionStreak3D
-- @field [parent=#cc] MotionStreak3D#MotionStreak3D MotionStreak3D preloaded module
return nil

View File

@ -94372,6 +94372,818 @@ int lua_register_cocos2dx_TileMapAtlas(lua_State* tolua_S)
g_typeCast["TileMapAtlas"] = "cc.TileMapAtlas";
return 1;
}
int lua_cocos2dx_MotionStreak3D_reset(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_reset'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_reset'", nullptr);
return 0;
}
cobj->reset();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:reset",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_reset'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_setTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_setTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Texture2D* arg0;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0, "cc.MotionStreak3D:setTexture");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_setTexture'", nullptr);
return 0;
}
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:setTexture",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_setTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_getTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_getTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_getTexture'", nullptr);
return 0;
}
cocos2d::Texture2D* ret = cobj->getTexture();
object_to_luaval<cocos2d::Texture2D>(tolua_S, "cc.Texture2D",(cocos2d::Texture2D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:getTexture",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_getTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_tintWithColor(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_tintWithColor'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Color3B arg0;
ok &= luaval_to_color3b(tolua_S, 2, &arg0, "cc.MotionStreak3D:tintWithColor");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_tintWithColor'", nullptr);
return 0;
}
cobj->tintWithColor(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:tintWithColor",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_tintWithColor'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_getSweepAxis(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_getSweepAxis'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_getSweepAxis'", nullptr);
return 0;
}
const cocos2d::Vec3& ret = cobj->getSweepAxis();
vec3_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:getSweepAxis",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_getSweepAxis'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_setBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_setBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::BlendFunc arg0;
ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "cc.MotionStreak3D:setBlendFunc");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_setBlendFunc'", nullptr);
return 0;
}
cobj->setBlendFunc(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:setBlendFunc",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_setBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_setStartingPositionInitialized(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_setStartingPositionInitialized'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.MotionStreak3D:setStartingPositionInitialized");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_setStartingPositionInitialized'", nullptr);
return 0;
}
cobj->setStartingPositionInitialized(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:setStartingPositionInitialized",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_setStartingPositionInitialized'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_getBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_getBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_getBlendFunc'", nullptr);
return 0;
}
const cocos2d::BlendFunc& ret = cobj->getBlendFunc();
blendfunc_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:getBlendFunc",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_getBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_isStartingPositionInitialized(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_isStartingPositionInitialized'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_isStartingPositionInitialized'", nullptr);
return 0;
}
bool ret = cobj->isStartingPositionInitialized();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:isStartingPositionInitialized",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_isStartingPositionInitialized'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_getStroke(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_getStroke'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_getStroke'", nullptr);
return 0;
}
double ret = cobj->getStroke();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:getStroke",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_getStroke'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_initWithFade(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_initWithFade'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 5) {
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
double arg1;
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
cocos2d::Color3B arg3;
ok &= luaval_to_color3b(tolua_S, 5, &arg3, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
cocos2d::Texture2D* arg4;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 6, "cc.Texture2D",&arg4, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
bool ret = cobj->initWithFade(arg0, arg1, arg2, arg3, arg4);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 5) {
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
double arg1;
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
cocos2d::Color3B arg3;
ok &= luaval_to_color3b(tolua_S, 5, &arg3, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
std::string arg4;
ok &= luaval_to_std_string(tolua_S, 6,&arg4, "cc.MotionStreak3D:initWithFade");
if (!ok) { break; }
bool ret = cobj->initWithFade(arg0, arg1, arg2, arg3, arg4);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:initWithFade",argc, 5);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_initWithFade'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_setSweepAxis(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_setSweepAxis'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Vec3 arg0;
ok &= luaval_to_vec3(tolua_S, 2, &arg0, "cc.MotionStreak3D:setSweepAxis");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_setSweepAxis'", nullptr);
return 0;
}
cobj->setSweepAxis(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:setSweepAxis",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_setSweepAxis'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_setStroke(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::MotionStreak3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_MotionStreak3D_setStroke'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.MotionStreak3D:setStroke");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_setStroke'", nullptr);
return 0;
}
cobj->setStroke(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:setStroke",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_setStroke'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.MotionStreak3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 5)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.MotionStreak3D:create");
if (!ok) { break; }
double arg1;
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.MotionStreak3D:create");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.MotionStreak3D:create");
if (!ok) { break; }
cocos2d::Color3B arg3;
ok &= luaval_to_color3b(tolua_S, 5, &arg3, "cc.MotionStreak3D:create");
if (!ok) { break; }
cocos2d::Texture2D* arg4;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 6, "cc.Texture2D",&arg4, "cc.MotionStreak3D:create");
if (!ok) { break; }
cocos2d::MotionStreak3D* ret = cocos2d::MotionStreak3D::create(arg0, arg1, arg2, arg3, arg4);
object_to_luaval<cocos2d::MotionStreak3D>(tolua_S, "cc.MotionStreak3D",(cocos2d::MotionStreak3D*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 5)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.MotionStreak3D:create");
if (!ok) { break; }
double arg1;
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.MotionStreak3D:create");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.MotionStreak3D:create");
if (!ok) { break; }
cocos2d::Color3B arg3;
ok &= luaval_to_color3b(tolua_S, 5, &arg3, "cc.MotionStreak3D:create");
if (!ok) { break; }
std::string arg4;
ok &= luaval_to_std_string(tolua_S, 6,&arg4, "cc.MotionStreak3D:create");
if (!ok) { break; }
cocos2d::MotionStreak3D* ret = cocos2d::MotionStreak3D::create(arg0, arg1, arg2, arg3, arg4);
object_to_luaval<cocos2d::MotionStreak3D>(tolua_S, "cc.MotionStreak3D",(cocos2d::MotionStreak3D*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "cc.MotionStreak3D:create",argc, 5);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_create'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_MotionStreak3D_constructor(lua_State* tolua_S)
{
int argc = 0;
cocos2d::MotionStreak3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_MotionStreak3D_constructor'", nullptr);
return 0;
}
cobj = new cocos2d::MotionStreak3D();
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"cc.MotionStreak3D");
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.MotionStreak3D:MotionStreak3D",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_MotionStreak3D_constructor'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_MotionStreak3D_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (MotionStreak3D)");
return 0;
}
int lua_register_cocos2dx_MotionStreak3D(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.MotionStreak3D");
tolua_cclass(tolua_S,"MotionStreak3D","cc.MotionStreak3D","cc.Node",nullptr);
tolua_beginmodule(tolua_S,"MotionStreak3D");
tolua_function(tolua_S,"new",lua_cocos2dx_MotionStreak3D_constructor);
tolua_function(tolua_S,"reset",lua_cocos2dx_MotionStreak3D_reset);
tolua_function(tolua_S,"setTexture",lua_cocos2dx_MotionStreak3D_setTexture);
tolua_function(tolua_S,"getTexture",lua_cocos2dx_MotionStreak3D_getTexture);
tolua_function(tolua_S,"tintWithColor",lua_cocos2dx_MotionStreak3D_tintWithColor);
tolua_function(tolua_S,"getSweepAxis",lua_cocos2dx_MotionStreak3D_getSweepAxis);
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_MotionStreak3D_setBlendFunc);
tolua_function(tolua_S,"setStartingPositionInitialized",lua_cocos2dx_MotionStreak3D_setStartingPositionInitialized);
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_MotionStreak3D_getBlendFunc);
tolua_function(tolua_S,"isStartingPositionInitialized",lua_cocos2dx_MotionStreak3D_isStartingPositionInitialized);
tolua_function(tolua_S,"getStroke",lua_cocos2dx_MotionStreak3D_getStroke);
tolua_function(tolua_S,"initWithFade",lua_cocos2dx_MotionStreak3D_initWithFade);
tolua_function(tolua_S,"setSweepAxis",lua_cocos2dx_MotionStreak3D_setSweepAxis);
tolua_function(tolua_S,"setStroke",lua_cocos2dx_MotionStreak3D_setStroke);
tolua_function(tolua_S,"create", lua_cocos2dx_MotionStreak3D_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::MotionStreak3D).name();
g_luaType[typeName] = "cc.MotionStreak3D";
g_typeCast["MotionStreak3D"] = "cc.MotionStreak3D";
return 1;
}
TOLUA_API int register_all_cocos2dx(lua_State* tolua_S)
{
tolua_open(tolua_S);
@ -94613,6 +95425,7 @@ TOLUA_API int register_all_cocos2dx(lua_State* tolua_S)
lua_register_cocos2dx_EventListenerTouchOneByOne(tolua_S);
lua_register_cocos2dx_ParticleRain(tolua_S);
lua_register_cocos2dx_Waves(tolua_S);
lua_register_cocos2dx_MotionStreak3D(tolua_S);
lua_register_cocos2dx_EaseOut(tolua_S);
lua_register_cocos2dx_MenuItemFont(tolua_S);
lua_register_cocos2dx_TransitionFadeUp(tolua_S);

View File

@ -2089,6 +2089,22 @@ int register_all_cocos2dx(lua_State* tolua_S);