This commit is contained in:
natural-law 2011-08-03 11:39:03 +08:00
commit 3a80e51d25
52 changed files with 398 additions and 629 deletions

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@ -25,7 +25,7 @@ echo.
call %VSVARS%
if %VC_VER%==90 (
vcbuild cocos2d-win32.vc2008.sln $ALL
vcbuild /MP /M10 cocos2d-win32.vc2008.sln $ALL
) else if %VC_VER%==100 (
msbuild cocos2d-win32.vc2010.sln /p:Configuration="Debug"
msbuild cocos2d-win32.vc2010.sln /p:Configuration="Release"

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@ -102,7 +102,7 @@ bool CCDirector::init(void)
// FPS
m_bDisplayFPS = false;
m_nFrames = 0;
m_uTotalFrames = m_uFrames = 0;
m_pszFPS = new char[10];
m_pLastUpdate = new struct cc_timeval();
@ -227,6 +227,8 @@ void CCDirector::drawScene(void)
glPopMatrix();
m_uTotalFrames++;
// swap buffers
if (m_pobOpenGLView)
{
@ -669,13 +671,13 @@ void CCDirector::resume(void)
// updates the FPS every frame
void CCDirector::showFPS(void)
{
m_nFrames++;
m_uFrames++;
m_fAccumDt += m_fDeltaTime;
if (m_fAccumDt > CC_DIRECTOR_FPS_INTERVAL)
{
m_fFrameRate = m_nFrames / m_fAccumDt;
m_nFrames = 0;
m_fFrameRate = m_uFrames / m_fAccumDt;
m_uFrames = 0;
m_fAccumDt = 0;
sprintf(m_pszFPS, "%.1f", m_fFrameRate);

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@ -2180,8 +2180,7 @@ CCActionInterval* CCAnimate::reverse(void)
}
}
CCAnimation *pNewAnim = CCAnimation::animationWithName(m_pAnimation->getName(),
m_pAnimation->getDelay(), pNewArray);
CCAnimation *pNewAnim = CCAnimation::animationWithFrames(pNewArray, m_pAnimation->getDelay());
pNewArray->release();

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@ -166,7 +166,7 @@ void CCNode::setZOrder(int z)
/// ertexZ getter
float CCNode::getVertexZ()
{
return m_fVertexZ;
return m_fVertexZ / CC_CONTENT_SCALE_FACTOR();
}

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@ -29,7 +29,7 @@ namespace cocos2d {
const char* cocos2dVersion()
{
return "cocos2d v1.0.0";
return "cocos2d v1.0.1";
}
}//namespace cocos2d

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@ -86,28 +86,6 @@ namespace cocos2d {
*/
bool initWithFrames(CCMutableArray<CCSpriteFrame*> *pFrames, float delay);
/** Initializes a CCAnimation with a name
@since v0.99.3
@deprecated Will be removed in 1.0.1. Use "init" instead.
*/
bool initWithName(const char *pszName);
/** Initializes a CCAnimation with a name and frames
@since v0.99.3
@deprecated Will be removed in 1.0.1. Use "initWithFrames" instead.
*/
bool initWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames);
/** Initializes a CCAnimation with a name and delay between frames.
@deprecated Will be removed in 1.0.1. Use "initWithFrames:nil delay:delay" instead.
*/
bool initWithName(const char *pszName, float fDelay);
/** Initializes a CCAnimation with a name, delay and an array of CCSpriteFrames.
@deprecated Will be removed in 1.0.1. Use "initWithFrames:frames delay:delay" instead.
*/
bool initWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames);
/** adds a frame to a CCAnimation */
void addFrame(CCSpriteFrame *pFrame);
@ -138,24 +116,6 @@ namespace cocos2d {
@since v0.99.5
*/
static CCAnimation* animationWithFrames(CCMutableArray<CCSpriteFrame*> *frames, float delay);
/** Creates a CCAnimation with a name
@since v0.99.3
@deprecated Will be removed in 1.0.1. Use "animation" instead.
*/
static CCAnimation* animationWithName(const char *pszName);
/** Creates a CCAnimation with a name and frames
@since v0.99.3
@deprecated Will be removed in 1.0.1. Use "animationWithFrames" instead.
*/
static CCAnimation* animationWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames);
/** Creates a CCAnimation with a name and delay between frames. */
static CCAnimation* animationWithName(const char *pszName, float fDelay);
/** Creates a CCAnimation with a name, delay and an array of CCSpriteFrames. */
static CCAnimation* animationWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames);
};
} // end of name sapce cocos2d

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@ -404,7 +404,6 @@ protected:
bool m_bLandscape;
bool m_bDisplayFPS;
int m_nFrames;
ccTime m_fAccumDt;
ccTime m_fFrameRate;
#if CC_DIRECTOR_FAST_FPS
@ -415,6 +414,7 @@ protected:
bool m_bPaused;
/* How many frames were called since the director started */
unsigned int m_uTotalFrames;
unsigned int m_uFrames;
/* The running scene */

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@ -52,12 +52,6 @@ namespace cocos2d{
/** creates the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
static CCLabelAtlas * labelWithString(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned char startCharMap);
/** creates the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element in points and the starting char of the atlas.
@deprecated Will be removed in 1.0.1. Use "labelWithString:" instead
*/
static CCLabelAtlas * labelAtlasWithString(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned char startCharMap);
/** initializes the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
bool initWithString(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned char startCharMap);
// super methods

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@ -171,12 +171,6 @@ namespace cocos2d{
/** creates a bitmap font altas with an initial string and the FNT file */
static CCLabelBMFont * labelWithString(const char *str, const char *fntFile);
/** creates a BMFont label with an initial string and the FNT file
@deprecated Will be removed in 1.0.1. Use "labelWithString" instead.
@since v0.99.5
*/
static CCLabelBMFont * bitmapFontAtlasWithString(const char *str, const char *fntFile);
/** init a bitmap font altas with an initial string and the FNT file */
bool initWithString(const char *str, const char *fntFile);
/** updates the font chars based on the string to render */
@ -203,14 +197,6 @@ namespace cocos2d{
/** Purges the FNT config cache
*/
CC_DLL void FNTConfigRemoveCache( void );
/** CCBitmapFontAtlas
@deprecated Use CCLabelBMFont instead. Will be removed 1.0.1
*/
class CCBitmapFontAtlas : public CCLabelBMFont
{
};
}// namespace cocos2d
#endif //__CCBITMAP_FONT_ATLAS_H__

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@ -121,6 +121,25 @@ return NULL; \
} \
};
#define LAYER_NODE_FUNC_PARAM(layer,__PARAMTYPE__,__PARAM__) \
static layer* node(__PARAMTYPE__ __PARAM__) \
{ \
layer *pRet = new layer(); \
if (pRet && pRet->init(__PARAM__)) \
{ \
pRet->autorelease(); \
return pRet; \
} \
else \
{ \
delete pRet; \
pRet = NULL; \
return NULL; \
} \
};
//
// CCLayerColor
//
@ -177,18 +196,6 @@ protected:
virtual void updateColor();
};
/** CCColorLayer
It is the same as CCLayerColor.
@deprecated Use CCLayerColor instead. This class will be removed in v1.0.1
*/
class CC_DLL CCColorLayer : public CCLayerColor
{
public:
static CCColorLayer * layerWithColorWidthHeight(ccColor4B color, GLfloat width, GLfloat height);
static CCColorLayer * layerWithColor(ccColor4B color);
};
//
// CCLayerGradient
//
@ -283,14 +290,6 @@ public:
LAYER_NODE_FUNC(CCLayerMultiplex);
};
/** CCMultiplexLayer
It is the same as CCLayerMultiplex.
@deprecated Use CCLayerMultiplex instead. This class will be removed in v1.0.1
*/
class CCMultiplexLayer : public CCLayerMultiplex
{
};
}//namespace cocos2d
#endif // __CCLAYER_H__

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@ -124,10 +124,8 @@ namespace cocos2d{
virtual CCRGBAProtocol* convertToRGBAProtocol() { return (CCRGBAProtocol*)this; }
private:
CCMenuItem* itemForTouch(CCTouch * touch);
protected:
CCMenuItem* itemForTouch(CCTouch * touch);
tCCMenuState m_eState;
GLubyte m_cOpacity;
CCMenuItem *m_pSelectedItem;

View File

@ -86,14 +86,28 @@ public:
/** saves the texture into a file */
// para szFilePath the absolute path to save
bool saveBuffer(const char *szFilePath);
/** saves the texture into a file. The format can be JPG or PNG */
bool saveBuffer(const char *name, int format);
// para x,y the lower left corner coordinates of the buffer to save
// pare nWidth,nHeight the size of the buffer to save
// when nWidth = 0 and nHeight = 0, the image size to save equals to buffer texture size
bool saveBuffer(const char *szFilePath, int x = 0, int y = 0, int nWidth = 0, int nHeight = 0);
/** saves the texture into a file.
// para name the file name to save
// para format the image format to save, here it supports kCCImageFormatPNG and kCCImageFormatJPG */
// para x,y the lower left corner coordinates of the buffer to save
// pare nWidth,nHeight the size of the buffer to save
// when nWidth = 0 and nHeight = 0, the image size to save equals to buffer texture size
bool saveBuffer(int format, const char *name, int x = 0, int y = 0, int nWidth = 0, int nHeight = 0);
/* get buffer as UIImage, can only save a render buffer which has a RGBA8888 pixel format */
CCData *getUIImageAsDataFromBuffer(int format);
bool getUIImageFromBuffer(CCImage *pImage);
/** save the buffer data to a CCImage */
// para pImage the CCImage to save
// para x,y the lower left corner coordinates of the buffer to save
// pare nWidth,nHeight the size of the buffer to save
// when nWidth = 0 and nHeight = 0, the image size to save equals to buffer texture size
bool getUIImageFromBuffer(CCImage *pImage, int x = 0, int y = 0, int nWidth = 0, int nHeight = 0);
protected:
GLuint m_uFBO;

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@ -79,4 +79,21 @@ static scene* node() \
} \
};
#define SCENE_FUNC_PARAM(__TYPE__,__PARAMTYPE__,__PARAM__) \
static cocos2d::CCScene* node(__PARAMTYPE__ __PARAM__) \
{ \
cocos2d::CCScene * scene = NULL; \
do \
{ \
scene = cocos2d::CCScene::node(); \
CC_BREAK_IF(! scene); \
__TYPE__ *layer = __TYPE__::node(__PARAM__); \
CC_BREAK_IF(! layer); \
scene->addChild(layer); \
} while (0); \
return scene; \
};
#endif // __CCSCENE_H__

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@ -327,25 +327,8 @@ public:
/** returns the current displayed frame. */
CCSpriteFrame* displayedFrame(void);
/** adds an Animation to the Sprite.
@deprecated Use CCAnimationCache instead. Will be removed in 1.0.1
*/
void addAnimation(CCAnimation *pAnimation);
/** returns an Animation given it's name.
@deprecated Use CCAnimationCache instead. Will be removed in 1.0.1
*/
CCAnimation* animationByName(const char *pszAnimationName);
// Animation
/** changes the display frame based on an animation and an index.
@deprecated Will be removed in 1.0.1. Use setDisplayFrameWithAnimationName:index instead
*/
void setDisplayFrame(const char *pszAnimationName, int nFrameIndex);
/** changes the display frame with animation name and index.
The animation name will be get from the CCAnimationCache
@since v0.99.5
@ -355,7 +338,6 @@ public:
protected:
void updateTextureCoords(CCRect rect);
void updateBlendFunc(void);
void initAnimationDictionary(void);
void getTransformValues(struct transformValues_ *tv); // optimization
protected:
@ -404,9 +386,6 @@ protected:
// image is flipped
bool m_bFlipX;
bool m_bFlipY;
// Animations that belong to the sprite
CCMutableDictionary<std::string, CCAnimation*> *m_pAnimations;
};
}//namespace cocos2d

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@ -78,27 +78,23 @@ namespace cocos2d
The capacity will be increased in 33% in runtime if it run out of space.
*/
static CCSpriteBatchNode* batchNodeWithTexture(CCTexture2D *tex);
static CCSpriteBatchNode* spriteSheetWithTexture(CCTexture2D *tex); // deprecated
/** creates a CCSpriteBatchNode with a texture2d and capacity of children.
The capacity will be increased in 33% in runtime if it run out of space.
*/
static CCSpriteBatchNode* batchNodeWithTexture(CCTexture2D* tex, unsigned int capacity);
static CCSpriteBatchNode* spriteSheetWithTexture(CCTexture2D *tex, unsigned int capacity); // deprecated
/** creates a CCSpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) with a default capacity of 29 children.
The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr.
*/
static CCSpriteBatchNode* batchNodeWithFile(const char* fileImage);
static CCSpriteBatchNode* spriteSheetWithFile(const char* fileImage); // deprecated
/** creates a CCSpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and capacity of children.
The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr.
*/
static CCSpriteBatchNode* batchNodeWithFile(const char* fileImage, unsigned int capacity);
static CCSpriteBatchNode* spriteSheetWithFile(const char* fileImage, unsigned int capacity); // deprecated
/** initializes a CCSpriteBatchNode with a texture2d and capacity of children.
The capacity will be increased in 33% in runtime if it run out of space.
@ -112,25 +108,6 @@ namespace cocos2d
void increaseAtlasCapacity();
/** creates an sprite with a rect in the CCSpriteBatchNode.
It's the same as:
- create an standard CCSsprite
- set the usingSpriteSheet = YES
- set the textureAtlas to the same texture Atlas as the CCSpriteBatchNode
@deprecated Use [CCSprite spriteWithBatchNode:rect:] instead;
*/
CCSprite* createSpriteWithRect(CCRect rect);
/** initializes a previously created sprite with a rect. This sprite will have the same texture as the CCSpriteBatchNode.
It's the same as:
- initialize an standard CCSsprite
- set the usingBatchNode = YES
- set the textureAtlas to the same texture Atlas as the CCSpriteBatchNode
@since v0.99.0
@deprecated Use [CCSprite initWithBatchNode:rect:] instead;
*/
void initSprite(CCSprite *sprite, CCRect rect);
/** removes a child given a certain index. It will also cleanup the running actions depending on the cleanup parameter.
@warning Removing a child from a CCSpriteBatchNode is very slow
*/

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@ -117,13 +117,6 @@ public:
*/
CCSpriteFrame* spriteFrameByName(const char *pszName);
/** Creates an sprite with the name of an sprite frame.
The created sprite will contain the texture, rect and offset of the sprite frame.
It returns an autorelease object.
@deprecated use CCSprite::spriteWithSpriteFrameName(name). This method will be removed on final v0.9
*/
CCSprite* createSpriteWithFrameName(const char *pszName);
public:
/** Returns the shared instance of the Sprite Frame cache */
static CCSpriteFrameCache* sharedSpriteFrameCache(void);

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@ -128,11 +128,6 @@ namespace cocos2d {
/** return the TMXObjectGroup for the secific group */
CCTMXObjectGroup* objectGroupNamed(const char *groupName);
/** return the TMXObjectGroup for the secific group
@deprecated Use map#objectGroupNamed instead
*/
CCTMXObjectGroup* groupNamed(const char *groupName);
/** return the value for the specific property name */
CCString *propertyNamed(const char *propertyName);

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@ -142,13 +142,13 @@ public:
public:
/** singleton of the CCTouchDispatcher */
static CCTouchDispatcher* sharedDispatcher();
CCTouchHandler* findHandler(CCTouchDelegate *pDelegate);
protected:
void forceRemoveDelegate(CCTouchDelegate *pDelegate);
void forceAddHandler(CCTouchHandler *pHandler, CCMutableArray<CCTouchHandler*> *pArray);
void forceRemoveAllDelegates(void);
void rearrangeHandlers(CCMutableArray<CCTouchHandler*> *pArray);
CCTouchHandler* findHandler(CCTouchDelegate *pDelegate);
protected:
CCMutableArray<CCTouchHandler*> *m_pTargetedHandlers;

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@ -36,7 +36,7 @@ namespace cocos2d {
CCTouchHandler
Object than contains the delegate and priority of the event handler.
*/
class CCTouchHandler : public CCObject
class CC_DLL CCTouchHandler : public CCObject
{
public:
virtual ~CCTouchHandler(void);
@ -69,7 +69,7 @@ protected:
/** CCStandardTouchHandler
It forwardes each event to the delegate.
*/
class CCStandardTouchHandler : public CCTouchHandler
class CC_DLL CCStandardTouchHandler : public CCTouchHandler
{
public:
/** initializes a TouchHandler with a delegate and a priority */
@ -85,7 +85,7 @@ public:
Object than contains the claimed touches and if it swallos touches.
Used internally by TouchDispatcher
*/
class CCTargetedTouchHandler : public CCTouchHandler
class CC_DLL CCTargetedTouchHandler : public CCTouchHandler
{
public:
~CCTargetedTouchHandler(void);

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@ -38,18 +38,18 @@ public:
~CCUserDefault();
// get value methods
bool getBoolForKey(const char* pKey);
int getIntegerForKey(const char* pKey);
float getFloatForKey(const char* pKey);
double getDoubleForKey(const char* pKey);
std::string getStringForKey(const char* pKey);
bool getBoolForKey(const char* pKey, bool defaultValue = false);
int getIntegerForKey(const char* pKey, int defaultValue = 0);
float getFloatForKey(const char* pKey, float defaultValue=0.0f);
double getDoubleForKey(const char* pKey, double defaultValue=0.0);
std::string getStringForKey(const char* pKey, const std::string & defaultValue = "");
// set value methods
void setBoolForKey(const char* pKey, bool value);
void setIntegerForKey(const char* pKey, int value);
void setFloatForKey(const char* pKey, float value);
void setDoubleForKey(const char* pKey, double value);
void setStringForKey(const char* pKey, std::string value);
void setStringForKey(const char* pKey, const std::string & value);
static CCUserDefault* sharedUserDefault();
static void purgeSharedUserDefault();

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@ -28,6 +28,10 @@ THE SOFTWARE.
#ifndef __COCOS2D_H__
#define __COCOS2D_H__
// 0x00 HI ME LO
// 00 01 00 01
#define COCOS2D_VERSION 0x00010001
//
// all cocos2d include files
//
@ -80,6 +84,7 @@ THE SOFTWARE.
#include "CCTexturePVR.h"
#include "CCTransitionRadial.h"
#include "CCActionProgressTimer.h"
#include "CCTouchHandler.h"
#include "CCTouchDispatcher.h"
#include "CCDrawingPrimitives.h"
#include "CCScheduler.h"

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@ -44,11 +44,6 @@ namespace cocos2d{
return NULL;
}
CCLabelAtlas * CCLabelAtlas::labelAtlasWithString(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned char startCharMap)
{
return labelWithString(label, charMapFile, itemWidth, itemHeight, startCharMap);
}
bool CCLabelAtlas::initWithString(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned char startCharMap)
{
assert(label != NULL);

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@ -392,11 +392,6 @@ namespace cocos2d{
return NULL;
}
CCLabelBMFont * CCLabelBMFont::bitmapFontAtlasWithString(const char *str, const char *fntFile)
{
return labelWithString(str, fntFile);
}
bool CCLabelBMFont::initWithString(const char *theString, const char *fntFile)
{
assert(theString != NULL);

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@ -469,33 +469,6 @@ void CCLayerColor::draw()
glEnable(GL_TEXTURE_2D);
}
//
// CCColorLayer
//
CCColorLayer* CCColorLayer::layerWithColorWidthHeight(ccColor4B color, GLfloat width, GLfloat height)
{
CCColorLayer * pLayer = new CCColorLayer();
if( pLayer && pLayer->initWithColorWidthHeight(color,width,height))
{
pLayer->autorelease();
return pLayer;
}
CC_SAFE_DELETE(pLayer);
return NULL;
}
CCColorLayer* CCColorLayer::layerWithColor(ccColor4B color)
{
CCColorLayer * pLayer = new CCColorLayer();
if(pLayer && pLayer->initWithColor(color))
{
pLayer->autorelease();
return pLayer;
}
CC_SAFE_DELETE(pLayer);
return NULL;
}
//
// CCLayerGradient
//

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@ -31,6 +31,7 @@ THE SOFTWARE.
#include "CCStdC.h"
#include <vector>
#include <stdarg.h>
using namespace std;
@ -174,6 +175,15 @@ namespace cocos2d{
{
return false;
}
for (CCNode *c = this->m_pParent; c != NULL; c = c->getParent())
{
if (c->getIsVisible() == false)
{
return false;
}
}
m_pSelectedItem = this->itemForTouch(touch);
if (m_pSelectedItem)
{

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@ -216,12 +216,12 @@ void CCRenderTexture::clear(float r, float g, float b, float a)
this->end();
}
bool CCRenderTexture::saveBuffer(const char *szFilePath)
bool CCRenderTexture::saveBuffer(const char *szFilePath, int x, int y, int nWidth, int nHeight)
{
bool bRet = false;
CCImage *pImage = new CCImage();
if (pImage != NULL && getUIImageFromBuffer(pImage))
if (pImage != NULL && getUIImageFromBuffer(pImage, x, y, nWidth, nHeight))
{
bRet = pImage->saveToFile(szFilePath);
}
@ -229,14 +229,14 @@ bool CCRenderTexture::saveBuffer(const char *szFilePath)
CC_SAFE_DELETE(pImage);
return bRet;
}
bool CCRenderTexture::saveBuffer(const char *fileName, int format)
bool CCRenderTexture::saveBuffer(int format, const char *fileName, int x, int y, int nWidth, int nHeight)
{
bool bRet = false;
CCAssert(format == kCCImageFormatJPG || format == kCCImageFormatPNG,
"the image can only be saved as JPG or PNG format");
CCImage *pImage = new CCImage();
if (pImage != NULL && getUIImageFromBuffer(pImage))
if (pImage != NULL && getUIImageFromBuffer(pImage, x, y, nWidth, nHeight))
{
std::string fullpath = CCFileUtils::getWriteablePath() + fileName;
if (kCCImageFormatPNG == format)
@ -257,13 +257,46 @@ bool CCRenderTexture::saveBuffer(const char *fileName, int format)
}
/* get buffer as UIImage */
bool CCRenderTexture::getUIImageFromBuffer(CCImage *pImage)
bool CCRenderTexture::getUIImageFromBuffer(CCImage *pImage, int x, int y, int nWidth, int nHeight)
{
if (NULL == pImage)
if (NULL == pImage || NULL == m_pTexture)
{
return false;
}
CCSize s = m_pTexture->getContentSizeInPixels();
int tx = (int)s.width;
int ty = (int)s.height;
if (x < 0 || x >= tx || y < 0 || y >= ty)
{
return false;
}
if (nWidth < 0
|| nHeight < 0
|| (0 == nWidth && 0 != nHeight)
|| (0 == nHeight && 0 != nWidth))
{
return false;
}
// to get the image size to save
// if the saving image domain exeeds the buffer texture domain,
// it should be cut
int nSavedBufferWidth = nWidth;
int nSavedBufferHeight = nHeight;
if (0 == nWidth)
{
nSavedBufferWidth = tx;
}
if (0 == nHeight)
{
nSavedBufferHeight = ty;
}
nSavedBufferWidth = x + nSavedBufferWidth > tx ? (tx - x): nSavedBufferWidth;
nSavedBufferHeight = y + nSavedBufferHeight > ty ? (ty - y): nSavedBufferHeight;
GLubyte *pBuffer = NULL;
GLubyte *pTempData = NULL;
bool bRet = false;
@ -272,28 +305,38 @@ bool CCRenderTexture::getUIImageFromBuffer(CCImage *pImage)
{
CCAssert(m_ePixelFormat == kCCTexture2DPixelFormat_RGBA8888, "only RGBA8888 can be saved as image");
CCSize s = m_pTexture->getContentSizeInPixels();
int tx = (int)s.width;
int ty = (int)s.height;
CC_BREAK_IF(! (pBuffer = new GLubyte[nSavedBufferWidth * nSavedBufferHeight * 4]));
CC_BREAK_IF(! (pBuffer = new GLubyte[tx * ty * 4]));
CC_BREAK_IF(! (pTempData = new GLubyte[tx * ty * 4]));
// On some machines, like Samsung i9000, Motorola Defy,
// the dimension need to be a power of 2
int nReadBufferWidth = 0;
int nReadBufferHeight = 0;
int nMaxTextureSize = 0;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &nMaxTextureSize);
nReadBufferWidth = ccNextPOT(tx);
nReadBufferHeight = ccNextPOT(ty);
CC_BREAK_IF(0 == nReadBufferWidth || 0 == nReadBufferHeight);
CC_BREAK_IF(nReadBufferWidth > nMaxTextureSize || nReadBufferHeight > nMaxTextureSize);
CC_BREAK_IF(! (pTempData = new GLubyte[nReadBufferWidth * nReadBufferHeight * 4]));
this->begin();
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(0,0,tx,ty,GL_RGBA,GL_UNSIGNED_BYTE, pBuffer);
glReadPixels(0,0,nReadBufferWidth,nReadBufferHeight,GL_RGBA,GL_UNSIGNED_BYTE, pTempData);
this->end();
// to get the actual texture data
// #640 the image read from rendertexture is upseted
int nRowBytes = tx * 4;
for (int i = 0; i < ty; ++i)
for (int i = 0; i < nSavedBufferHeight; ++i)
{
memcpy(&pTempData[(ty - 1 - i) * nRowBytes],
&pBuffer[i * nRowBytes],
nRowBytes);
memcpy(&pBuffer[i * nSavedBufferWidth * 4],
&pTempData[(y + nSavedBufferHeight - i - 1) * nReadBufferWidth * 4 + x * 4],
nSavedBufferWidth * 4);
}
bRet = pImage->initWithImageData(pTempData, tx * ty * 4, CCImage::kFmtRawData, tx, ty, 8);
bRet = pImage->initWithImageData(pBuffer, nSavedBufferWidth * nSavedBufferHeight * 4, CCImage::kFmtRawData, nSavedBufferWidth, nSavedBufferHeight, 8);
} while (0);
CC_SAFE_DELETE_ARRAY(pBuffer);

View File

@ -34,6 +34,8 @@ THE SOFTWARE.
#define JAVAVM cocos2d::JniHelper::getJavaVM()
using namespace std;
extern "C"
{
@ -161,34 +163,24 @@ extern "C"
return bRet;
}
static char* jstringToChar_(jstring jstr)
static string jstring2string_(jstring jstr)
{
char* rtn = 0;
JNIEnv *env = 0;
jboolean isCopy;
if (! getEnv(&env))
{
return 0;
}
// convert jstring to byte array
jclass clsstring = env->FindClass("java/lang/String");
jstring strencode = env->NewStringUTF("utf-8");
jmethodID mid = env->GetMethodID(clsstring, "getBytes", "(Ljava/lang/String;)[B");
jbyteArray barr= (jbyteArray)env->CallObjectMethod(jstr, mid, strencode);
jsize alen = env->GetArrayLength(barr);
jbyte* ba = env->GetByteArrayElements(barr, JNI_FALSE);
// copy byte array into char[]
if (alen > 0)
const char* chars = env->GetStringUTFChars(jstr, &isCopy);
string ret(chars);
if (isCopy)
{
rtn = new char[alen + 1];
memcpy(rtn, ba, alen);
rtn[alen] = 0;
env->ReleaseStringUTFChars(jstr, chars);
}
env->ReleaseByteArrayElements(barr, ba, 0);
return rtn;
return ret;
}
}
@ -221,8 +213,8 @@ namespace cocos2d {
return getMethodInfo_(methodinfo, className, methodName, paramCode);
}
char* JniHelper::jstringToChar(jstring str)
string JniHelper::jstring2string(jstring str)
{
return jstringToChar_(str);
return jstring2string_(str);
}
}

View File

@ -25,6 +25,7 @@ THE SOFTWARE.
#define __ANDROID_JNI_HELPER_H__
#include <jni.h>
#include <string>
#include "CCPlatformMacros.h"
namespace cocos2d {
@ -44,7 +45,7 @@ namespace cocos2d {
static jclass getClassID(const char *className, JNIEnv *env=0);
static bool getStaticMethodInfo(JniMethodInfo &methodinfo, const char *className, const char *methodName, const char *paramCode);
static bool getMethodInfo(JniMethodInfo &methodinfo, const char *className, const char *methodName, const char *paramCode);
static char* jstringToChar(jstring str);
static std::string jstring2string(jstring str);
private:
static JavaVM *m_psJavaVM;

View File

@ -25,6 +25,7 @@ THE SOFTWARE.
#include "CCDirector.h"
#include "JniHelper.h"
#include "CCApplication.h"
#include "CCFileUtils.h"
#include <android/log.h>
#include <jni.h>
@ -111,4 +112,18 @@ extern "C"
t.env->CallStaticObjectMethod(t.classID, t.methodID);
}
}
//////////////////////////////////////////////////////////////////////////
// set apk path
//////////////////////////////////////////////////////////////////////////
void Java_org_cocos2dx_lib_Cocos2dxActivity_nativeSetPaths(JNIEnv* env, jobject thiz, jstring apkPath)
{
const char* str;
jboolean isCopy;
str = env->GetStringUTFChars(apkPath, &isCopy);
if (isCopy) {
cocos2d::CCFileUtils::setResourcePath(str);
env->ReleaseStringUTFChars(apkPath, str);
}
}
}

View File

@ -26,7 +26,6 @@ THE SOFTWARE.
#include "CCAccelerometer.h"
#include "platform/android/CCAccelerometer_android.h"
#include "CCEGLView.h"
#include "CCFileUtils.h"
#include "JniHelper.h"
#include <android/log.h>
#include <jni.h>
@ -59,18 +58,6 @@ extern "C"
timeStamp);
}
void Java_org_cocos2dx_lib_Cocos2dxActivity_nativeSetPaths(JNIEnv* env, jobject thiz, jstring apkPath)
{
const char* str;
jboolean isCopy;
str = env->GetStringUTFChars(apkPath, &isCopy);
if (isCopy) {
cocos2d::CCFileUtils::setResourcePath(str);
env->ReleaseStringUTFChars(apkPath, str);
}
}
void enableAccelerometerJNI()
{
JniMethodInfo t;

View File

@ -50,7 +50,7 @@ extern "C"
"()Ljava/lang/String;"))
{
jstring str = (jstring)t.env->CallStaticObjectMethod(t.classID, t.methodID);
ret = JniHelper::jstringToChar(str);
ret = (char*)JniHelper::jstring2string(str).c_str();
LOGD("package name %s", ret);
}
@ -72,7 +72,7 @@ extern "C"
, "()Ljava/lang/String;"))
{
jstring str = (jstring)t.env->CallStaticObjectMethod(t.classID, t.methodID);
ret = JniHelper::jstringToChar(str);
ret = (char*)JniHelper::jstring2string(str).c_str();
LOGD("language name %s", ret);
}

View File

@ -24,6 +24,7 @@ THE SOFTWARE.
#include "TG3.h"
#include <string>
#include "CCApplication.h"
NS_CC_BEGIN
@ -35,6 +36,7 @@ public:
BitmapDC()
: m_pBmp(NULL)
, m_pMemWnd(NULL)
, m_pFont(NULL)
{
}
@ -42,16 +44,59 @@ public:
~BitmapDC(void)
{
prepareBitmap(0, 0);
if (m_pFont)
{
delete m_pFont;
m_pFont = NULL;
}
}
bool setFont(const char * pFontName = NULL, int nSize = 0)
{
bool bRet = false;
TFont * pNewFont = new TFont;
do
{
CC_BREAK_IF(! m_hFont.Create(0, (Int32)nSize));
if (NULL == pFontName)
{
break;
}
TUChar szFullPath[MAX_PATH] = {0};
std::string fullpath;
#ifdef _TRANZDA_VM_
fullpath = pFontName;
CCLog("++fullpath %s",fullpath.c_str());
fullpath = CCFileUtils::fullPathFromRelativePath(fullpath.c_str());
CCLog("--fullpath %s",fullpath.c_str());
fullpath = &fullpath.c_str()[strlen("D:/Work7")];
#else
fullpath = CCApplication::sharedApplication().getAppDataPath();
fullpath += pFontName;
#endif
TUString::StrGBToUnicode(szFullPath,(const Char*)fullpath.c_str());
CCLog("path %s,++pNewFont->Create",fullpath.c_str());
CC_BREAK_IF(! pNewFont->Create(szFullPath,0, (Int32)nSize,0,NULL));
CCLog("path %s,--pNewFont->Create",fullpath.c_str());
bRet = true;
} while (0);
// create default font
if (!bRet &&
pNewFont->Create(0, (Int32)nSize))
{
bRet = true;
}
// delete old font
if (bRet)
{
if (m_pFont)
{
delete m_pFont;
m_pFont = NULL;
}
m_pFont = pNewFont;
}
return bRet;
}
@ -96,7 +141,7 @@ public:
}
// calculate the width of current line and update the window width
int nTempWidth = m_hFont.CharsWidth(strLine.c_str(), strLine.length() + 1);
int nTempWidth = m_pFont->CharsWidth(strLine.c_str(), strLine.length() + 1);
if (nTempWidth >= nWinWidth)
{
nWinWidth = nTempWidth;
@ -115,14 +160,14 @@ public:
int nCurPos = 0;
do
{
nCurPos = m_hFont.WordWrap(strLeft.c_str(), nWinWidth);
nCurPos = m_pFont->WordWrap(strLeft.c_str(), nWinWidth);
strLeft = strLeft.substr(nCurPos);
++nLineCount;
} while (strLeft.length() > 0);
}
// calculate the window height.
tSize.SetHeight(nLineCount * m_hFont.LineHeight());
tSize.SetHeight(nLineCount * m_pFont->LineHeight());
tSize.SetWidth(nWinWidth);
bRet = true;
@ -205,7 +250,7 @@ public:
m_pMemWnd->GetMemWindowTBitmapPtr()->Fill32(RGBA(0, 0, 0, 0), 0, 0, nWidth, nHeight);
TRectangle rect(0, 0, nWidth, nHeight);
dc.DrawTextInRectangleEx(pszText, 0, RGBA(255,255,255,255), RGBA(0,0,0,255), m_hFont, &rect, style);
dc.DrawTextInRectangleEx(pszText, 0, RGBA(255,255,255,255), RGBA(0,0,0,255), *m_pFont, &rect, style);
dc.ReadBitmap(m_pBmp, 0, 0);
@ -217,7 +262,7 @@ public:
CC_SYNTHESIZE_READONLY(TBitmap*, m_pBmp, Bitmap);
private:
TFont m_hFont;
TFont * m_pFont;
TWindow * m_pMemWnd;
};

View File

@ -65,42 +65,6 @@ namespace cocos2d
return pAnimation;
}
CCAnimation* CCAnimation::animationWithName(const char *pszName)
{
CCAnimation *pAnimation = new CCAnimation();
pAnimation->initWithName(pszName);
pAnimation->autorelease();
return pAnimation;
}
CCAnimation* CCAnimation::animationWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames)
{
CCAnimation *pAnimation = new CCAnimation();
pAnimation->initWithName(pszName, pFrames);
pAnimation->autorelease();
return pAnimation;
}
CCAnimation* CCAnimation::animationWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames)
{
CCAnimation *pAnimation = new CCAnimation();
pAnimation->initWithName(pszName, fDelay, pFrames);
pAnimation->autorelease();
return pAnimation;
}
CCAnimation* CCAnimation::animationWithName(const char *pszName, float fDelay)
{
CCAnimation *pAnimation = new CCAnimation();
pAnimation->initWithName(pszName, fDelay);
pAnimation->autorelease();
return pAnimation;
}
bool CCAnimation::initWithFrames(CCMutableArray<CCSpriteFrame*> *pFrames, float delay)
{
m_fDelay = delay;
@ -115,31 +79,6 @@ namespace cocos2d
return initWithFrames(pFrames, 0);
}
bool CCAnimation::initWithName(const char *pszName)
{
return initWithName(pszName, 0, NULL);
}
bool CCAnimation::initWithName(const char *pszName, float fDelay)
{
return initWithName(pszName, fDelay, NULL);
}
bool CCAnimation::initWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames)
{
return initWithName(pszName, 0, pFrames);
}
bool CCAnimation::initWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames)
{
m_fDelay = fDelay;
m_nameStr = pszName;
m_pobFrames = CCMutableArray<CCSpriteFrame*>::arrayWithArray(pFrames);
m_pobFrames->retain();
return true;
}
CCAnimation::~CCAnimation(void)
{
CCLOGINFO("cocos2d, deallocing %p", this);

View File

@ -195,9 +195,6 @@ bool CCSprite::init(void)
m_bFlipX = m_bFlipY = false;
// lazy alloc
m_pAnimations = NULL;
// default transform anchor: center
setAnchorPoint(ccp(0.5f, 0.5f));
@ -332,7 +329,6 @@ CCSprite::CCSprite()
CCSprite::~CCSprite(void)
{
CC_SAFE_RELEASE(m_pobTexture);
CC_SAFE_RELEASE(m_pAnimations);
}
void CCSprite::useSelfRender(void)
@ -360,11 +356,6 @@ void CCSprite::useBatchNode(CCSpriteBatchNode *batchNode)
m_pobBatchNode = batchNode;
}
void CCSprite::initAnimationDictionary(void)
{
m_pAnimations = new CCMutableDictionary<string, CCAnimation*>();
}
void CCSprite::setTextureRect(CCRect rect)
{
CCRect rectInPixels = CC_RECT_POINTS_TO_PIXELS(rect);
@ -1039,22 +1030,6 @@ void CCSprite::setDisplayFrame(CCSpriteFrame *pNewFrame)
setTextureRectInPixels(pNewFrame->getRectInPixels(), pNewFrame->isRotated(), pNewFrame->getOriginalSizeInPixels());
}
// XXX deprecated
void CCSprite::setDisplayFrame(const char *pszAnimationName, int nFrameIndex)
{
if (! m_pAnimations)
{
initAnimationDictionary();
}
CCAnimation *pAnimation = m_pAnimations->objectForKey(std::string(pszAnimationName));
CCSpriteFrame *pFrame = pAnimation->getFrames()->getObjectAtIndex(nFrameIndex);
assert(pFrame);
setDisplayFrame(pFrame);
}
void CCSprite::setDisplayFrameWithAnimationName(const char *animationName, int frameIndex)
{
assert(animationName);
@ -1087,24 +1062,6 @@ CCSpriteFrame* CCSprite::displayedFrame(void)
m_tContentSizeInPixels);
}
void CCSprite::addAnimation(CCAnimation *pAnimation)
{
// lazy alloc
if (! m_pAnimations)
{
initAnimationDictionary();
}
m_pAnimations->setObject(pAnimation, pAnimation->getName());
}
CCAnimation* CCSprite::animationByName(const char *pszAnimationName)
{
assert(pszAnimationName != NULL);
return m_pAnimations->objectForKey(std::string(pszAnimationName));
}
// Texture protocol
void CCSprite::updateBlendFunc(void)

View File

@ -48,11 +48,6 @@ namespace cocos2d
return batchNode;
}
CCSpriteBatchNode* CCSpriteBatchNode::spriteSheetWithTexture(cocos2d::CCTexture2D *tex)
{
return batchNodeWithTexture(tex);
}
CCSpriteBatchNode* CCSpriteBatchNode::batchNodeWithTexture(CCTexture2D* tex, unsigned int capacity)
{
CCSpriteBatchNode *batchNode = new CCSpriteBatchNode();
@ -62,11 +57,6 @@ namespace cocos2d
return batchNode;
}
CCSpriteBatchNode* CCSpriteBatchNode::spriteSheetWithTexture(CCTexture2D *tex, unsigned int capacity)
{
return batchNodeWithTexture(tex, capacity);
}
/*
* creation with File Image
*/
@ -79,11 +69,6 @@ namespace cocos2d
return batchNode;
}
CCSpriteBatchNode* CCSpriteBatchNode::spriteSheetWithFile(const char *fileImage, unsigned int capacity)
{
return batchNodeWithFile(fileImage, capacity);
}
CCSpriteBatchNode* CCSpriteBatchNode::batchNodeWithFile(const char *fileImage)
{
CCSpriteBatchNode *batchNode = new CCSpriteBatchNode();
@ -93,11 +78,6 @@ namespace cocos2d
return batchNode;
}
CCSpriteBatchNode* CCSpriteBatchNode::spriteSheetWithFile(const char *fileImage)
{
return batchNodeWithFile(fileImage);
}
/*
* init with CCTexture2D
*/
@ -170,25 +150,6 @@ namespace cocos2d
glPopMatrix();
}
// xxx deprecated
CCSprite* CCSpriteBatchNode::createSpriteWithRect(CCRect rect)
{
CCSprite *pSprite = CCSprite::spriteWithTexture(m_pobTextureAtlas->getTexture(), rect);
pSprite->useBatchNode(this);
return pSprite;
}
// XXX deprecated
void CCSpriteBatchNode::initSprite(cocos2d::CCSprite *sprite, cocos2d::CCRect rect)
{
if (sprite)
{
sprite->initWithTexture(m_pobTextureAtlas->getTexture(), rect);
sprite->useBatchNode(this);
}
}
void CCSpriteBatchNode::addChild(CCNode *child, int zOrder, int tag)
{
assert(child != NULL);

View File

@ -388,11 +388,6 @@ CCSpriteFrame* CCSpriteFrameCache::spriteFrameByName(const char *pszName)
return frame;
}
CCSprite* CCSpriteFrameCache::createSpriteWithFrameName(const char *pszName)
{
CCSpriteFrame *frame = m_pSpriteFrames->objectForKey(std::string(pszName));
return CCSprite::spriteWithSpriteFrame(frame);
}
const char * CCSpriteFrameCache::valueForKey(const char *key, CCDictionary<std::string, CCObject*> *dict)
{
if (dict)

View File

@ -148,26 +148,24 @@ void CCUserDefault::purgeSharedUserDefault()
m_spUserDefault = NULL;
}
bool CCUserDefault::getBoolForKey(const char* pKey)
bool CCUserDefault::getBoolForKey(const char* pKey, bool defaultValue)
{
const char* value = getValueForKey(pKey);
bool ret = false;
bool ret = defaultValue;
if (value)
{
if (! strcmp(value, "true"))
{
ret = true;
}
ret = (! strcmp(value, "true"));
xmlFree((void*)value);
}
return ret;
}
int CCUserDefault::getIntegerForKey(const char* pKey)
int CCUserDefault::getIntegerForKey(const char* pKey, int defaultValue)
{
const char* value = getValueForKey(pKey);
int ret = 0;
int ret = defaultValue;
if (value)
{
@ -178,17 +176,17 @@ int CCUserDefault::getIntegerForKey(const char* pKey)
return ret;
}
float CCUserDefault::getFloatForKey(const char* pKey)
float CCUserDefault::getFloatForKey(const char* pKey, float defaultValue)
{
float ret = (float)getDoubleForKey(pKey);
float ret = (float)getDoubleForKey(pKey, (double)defaultValue);
return ret;
}
double CCUserDefault::getDoubleForKey(const char* pKey)
double CCUserDefault::getDoubleForKey(const char* pKey, double defaultValue)
{
const char* value = getValueForKey(pKey);
double ret = 0.0;
double ret = defaultValue;
if (value)
{
@ -199,10 +197,10 @@ double CCUserDefault::getDoubleForKey(const char* pKey)
return ret;
}
string CCUserDefault::getStringForKey(const char* pKey)
string CCUserDefault::getStringForKey(const char* pKey, const std::string & defaultValue)
{
const char* value = getValueForKey(pKey);
string ret("");
string ret = defaultValue;
if (value)
{
@ -264,7 +262,7 @@ void CCUserDefault::setDoubleForKey(const char* pKey, double value)
setValueForKey(pKey, tmp);
}
void CCUserDefault::setStringForKey(const char* pKey, std::string value)
void CCUserDefault::setStringForKey(const char* pKey, const std::string & value)
{
// check key
if (! pKey)

View File

@ -227,11 +227,6 @@ namespace cocos2d{
return NULL;
}
// XXX deprecated
CCTMXObjectGroup * CCTMXTiledMap::groupNamed(const char *groupName)
{
return objectGroupNamed(groupName);
}
CCString * CCTMXTiledMap::propertyNamed(const char *propertyName)
{
return m_pProperties->objectForKey(std::string(propertyName));

View File

@ -119,7 +119,8 @@ OBJECTS = \
$(OBJECTS_DIR)/TouchesTest.o \
$(OBJECTS_DIR)/TransitionsTest.o \
$(OBJECTS_DIR)/UserDefaultTest.o \
$(OBJECTS_DIR)/ZwoptexTest.o
$(OBJECTS_DIR)/ZwoptexTest.o \
$(OBJECTS_DIR)/FontTest.o
ADD_OBJECTS +=
@ -390,3 +391,6 @@ $(OBJECTS_DIR)/UserDefaultTest.o : ../tests/UserDefaultTest/UserDefaultTest.cpp
$(OBJECTS_DIR)/ZwoptexTest.o : ../tests/ZwoptexTest/ZwoptexTest.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/ZwoptexTest.o ../tests/ZwoptexTest/ZwoptexTest.cpp
$(OBJECTS_DIR)/FontTest.o : ../tests/FontTest/FontTest.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/FontTest.o ../tests/FontTest/FontTest.cpp

View File

@ -1090,6 +1090,18 @@
>
</File>
</Filter>
<Filter
Name="FontTest"
>
<File
RelativePath="..\tests\FontTest\FontTest.cpp"
>
</File>
<File
RelativePath="..\tests\FontTest\FontTest.h"
>
</File>
</Filter>
</Filter>
</Filter>
<Filter

View File

@ -609,7 +609,7 @@ void ActionAnimate::onEnter()
centerSprites(1);
CCAnimation* animation = CCAnimation::animationWithName("dance", 0.2f);
CCAnimation* animation = CCAnimation::animation();
char frameName[100] = {0};
for( int i=1;i<15;i++)
{
@ -617,7 +617,7 @@ void ActionAnimate::onEnter()
animation->addFrameWithFileName(frameName);
}
CCActionInterval* action = CCAnimate::actionWithAnimation( animation, false);
CCActionInterval* action = CCAnimate::actionWithDuration(3, animation, false);
CCActionInterval* action_back = action->reverse();
m_grossini->runAction( CCSequence::actions( action, action_back, NULL));

View File

@ -120,7 +120,7 @@ void Box2DTestLayer::addNewSpriteWithCoords(CCPoint p)
//just randomly picking one of the images
int idx = (CCRANDOM_0_1() > .5 ? 0:1);
int idy = (CCRANDOM_0_1() > .5 ? 0:1);
CCSprite *sprite = batch->createSpriteWithRect( CCRectMake(32 * idx,32 * idy,32,32));
CCSprite *sprite = CCSprite::spriteWithTexture(batch->getTexture(), CCRectMake(32 * idx,32 * idy,32,32));
batch->addChild(sprite);
sprite->setPosition( CCPointMake( p.x, p.y) );

View File

@ -19,6 +19,8 @@
* SOFTWARE.
*/
#include "cocos2d.h"
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
@ -26,7 +28,7 @@
#include <string.h>
#include "chipmunk.h"
#include "drawSpace.h"
#include "cocos2d.h"
using namespace cocos2d;

View File

@ -106,7 +106,7 @@ static TestScene* CreateTestScene(int nIdx)
pScene = new DirectorTestScene(); break;
case TEST_BUGS:
pScene = new BugsTestScene(); break;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
case TEST_FONTS:
pScene = new FontTestScene(); break;
#endif

View File

@ -21,29 +21,14 @@ namespace cocos2d {
CCMutableArray<CCSpriteFrame*>* getFrames(void);
void setFrames(CCMutableArray<CCSpriteFrame*> *pFrames);
bool initWithFrames(CCMutableArray<CCSpriteFrame*> *pFrames);
bool initWithFrames(CCMutableArray<CCSpriteFrame*> *pFrames, float delay);
bool initWithName(const char *pszName);
bool initWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames);
bool initWithName(const char *pszName, float fDelay);
bool initWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames);
void addFrame(CCSpriteFrame *pFrame);
void addFrameWithFileName(const char *pszFileName);
void addFrameWithTexture(CCTexture2D* pobTexture, CCRect rect);
bool init(void);
@ -55,18 +40,6 @@ namespace cocos2d {
static CCAnimation* animationWithFrames(CCMutableArray<CCSpriteFrame*> *frames);
static CCAnimation* animationWithFrames(CCMutableArray<CCSpriteFrame*> *frames, float delay);
static CCAnimation* animationWithName(const char *pszName);
static CCAnimation* animationWithName(const char *pszName, CCMutableArray<CCSpriteFrame*> *pFrames);
/** Creates a CCAnimation with a name and delay between frames. */
static CCAnimation* animationWithName(const char *pszName, float fDelay);
/** Creates a CCAnimation with a name, delay and an array of CCSpriteFrames. */
static CCAnimation* animationWithName(const char *pszName, float fDelay, CCMutableArray<CCSpriteFrame*> *pFrames);
};
} // end of name sapce cocos2d

View File

@ -10,8 +10,6 @@ namespace cocos2d{
/** creates the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
static CCLabelAtlas * labelWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap);
static CCLabelAtlas * labelAtlasWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap);
/** initializes the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
bool initWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap);
// super methods

View File

@ -51,7 +51,6 @@ namespace cocos2d{
CCLabelBMFont();
static void purgeCachedData();
static CCLabelBMFont * labelWithString(const char *str, const char *fntFile);
static CCLabelBMFont * bitmapFontAtlasWithString(const char *str, const char *fntFile);
bool initWithString(const char *str, const char *fntFile);
void createFontChars();
void setString(const char *label);
@ -68,10 +67,6 @@ namespace cocos2d{
void FNTConfigRemoveCache( void );
class CCBitmapFontAtlas : public CCLabelBMFont
{
};
}// namespace cocos2d

View File

@ -74,12 +74,6 @@ namespace cocos2d {
};
class CCColorLayer : public CCLayerColor
{
static CCColorLayer * layerWithColorWidthHeight(ccColor4B color, GLfloat width, GLfloat height);
static CCColorLayer * layerWithColor(ccColor4B color);
};
class CCLayerGradient : public CCLayerColor
{
@ -128,8 +122,4 @@ namespace cocos2d {
void switchTo(unsigned int n);
void switchToAndReleaseMe(unsigned int n);
};
class CCMultiplexLayer : public CCLayerMultiplex
{
};
}//namespace cocos2d

View File

@ -148,18 +148,10 @@ class CCSprite : public CCNode, public CCTextureProtocol, public CCRGBAProtocol
void setTextureRect(CCRect rect);
void setTextureRectInPixels(CCRect rect, bool rotated, CCSize size);
void useBatchNode(CCSpriteBatchNode *batchNode);
void setDisplayFrame(CCSpriteFrame *pNewFrame);
bool isFrameDisplayed(CCSpriteFrame *pFrame);
CCSpriteFrame* displayedFrame(void);
void addAnimation(CCAnimation *pAnimation);
CCAnimation* animationByName(const char *pszAnimationName);
void setDisplayFrame(const char *pszAnimationName, int nFrameIndex);
void setDisplayFrameWithAnimationName(const char *animationName, int frameIndex);
};

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@ -12,24 +12,15 @@ namespace cocos2d
CCArray* getDescendants(void);
static CCSpriteBatchNode* batchNodeWithTexture(CCTexture2D *tex);
static CCSpriteBatchNode* spriteSheetWithTexture(CCTexture2D *tex); // deprecated
static CCSpriteBatchNode* batchNodeWithTexture(CCTexture2D* tex, unsigned int capacity);
static CCSpriteBatchNode* spriteSheetWithTexture(CCTexture2D *tex, unsigned int capacity); // deprecated
static CCSpriteBatchNode* batchNodeWithFile(const char* fileImage);
static CCSpriteBatchNode* spriteSheetWithFile(const char* fileImage); // deprecated
static CCSpriteBatchNode* batchNodeWithFile(const char* fileImage, unsigned int capacity);
static CCSpriteBatchNode* spriteSheetWithFile(const char* fileImage, unsigned int capacity); // deprecated
bool initWithTexture(CCTexture2D *tex, unsigned int capacity);
bool initWithFile(const char* fileImage, unsigned int capacity);
void increaseAtlasCapacity();
CCSprite* createSpriteWithRect(CCRect rect);
void initSprite(CCSprite *sprite, CCRect rect);
void removeChildAtIndex(unsigned int index, bool doCleanup);
void insertChild(CCSprite *child, unsigned int index);

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@ -35,8 +35,6 @@ class CCSpriteFrameCache : public CCObject
CCSpriteFrame* spriteFrameByName(const char *pszName);
CCSprite* createSpriteWithFrameName(const char *pszName);
/** Returns the shared instance of the Sprite Frame cache */
static CCSpriteFrameCache* sharedSpriteFrameCache(void);

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@ -46,11 +46,6 @@ namespace cocos2d {
/** return the TMXObjectGroup for the secific group */
CCTMXObjectGroup* objectGroupNamed(const char *groupName);
/** return the TMXObjectGroup for the secific group
@deprecated Use map#objectGroupNamed instead
*/
CCTMXObjectGroup* groupNamed(const char *groupName);
/** return the value for the specific property name */
CCString *propertyNamed(const char *propertyName);