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fixed #212 add readme markup for github
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cocos2d-x multiplatform
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==================
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[cocos2d-x][1] is a multi-platform 2D game engine in C++, based on [cocos2d-iphone][2] and licensed under MIT.
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Now this engine has been ported to UPhone, iOS 4.1, Android 2.1 and higher, WindowsXP & Windows7.
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Multi Platform
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-------------
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* [cocos2d-iphone-cpp][3]: only tested on iPhone 4.1 simulator
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* [cocos2d-android-ndk][4]: run through HelloWorld on Android 2.1/2.2 emulator & device, test cases will be ported in next 2 weeks
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* [cocos2d-uphone][5]: well tested on UPhone of ChinaUnicom, both emulator & device.
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* [cocos2d-win32][6]: well tested on WindowsXP & Windows7. It runs on PowerVR OpenGL ES 1.1 libraries for win32 system
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Document
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------------------
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* Website: www.cocos2d-x.org
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* Wiki Entry: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Wiki
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* doxygen document of APIs: coming soon!
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Contact us
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------------------
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* Forum: http://www.cocos2d-x.org/projects/cocos2d-x/boards/6
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* Twitter: http://www.twitter.com/cocos2dx/
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[1]: http://www.cocos2d-x.org "cocos2d-x"
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[2]: http://www.cocos2d-iphone.org "cocos2d for iPhone"
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[3]: http://www.cocos2d-x.org/projects/cocos2d-iphone-cpp/wiki/Cocos2d-iphone-cpp "cocos2d-iphone-cpp"
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[4]: http://www.cocos2d-x.org/projects/cocos2d-android-ndk/wiki/Cocos2d-android-ndk "cocos2d-android-ndk"
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[5]: http://www.cocos2d-x.org/projects/cocos2d-uphone/wiki/Cocos2d-uphone "cocos2d-uphone"
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[6]: http://www.cocos2d-x.org/projects/cocos2d-win32/wiki/Cocos2d-win32 "cocos2d-win32"
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