mirror of https://github.com/axmolengine/axmol.git
updated template files
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@ -1,4 +1,4 @@
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#include "pch.h"
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#include "App.xaml.h"
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#include "OpenGLESPage.xaml.h"
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using namespace cocos2d;
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@ -12,7 +12,7 @@ void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEvent
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{
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if (mPage == nullptr)
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{
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mPage = ref new cocos2d::OpenGLESPage(&mOpenGLES);
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mPage = ref new OpenGLESPage(&mOpenGLES);
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}
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// Place the page in the current window and ensure that it is active.
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@ -1,6 +1 @@
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//
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// pch.cpp
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// Include the standard header and generate the precompiled header.
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//
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#include "pch.h"
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#include "pch.h"
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@ -11,6 +11,4 @@
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#include "cocos2d.h"
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#include "cocos-ext.h"
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#include "App.xaml.h"
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