mirror of https://github.com/axmolengine/axmol.git
Merge pull request #7354 from boyu0/update_tolua_ini
Skip class Sprite3DMaterialCache in lua binding.
This commit is contained in:
commit
3c59cdaf1c
|
@ -129,7 +129,8 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
|
|||
Mesh::[create],
|
||||
Sprite3D::[getSkin],
|
||||
Animation3D::[getBoneCurveByName],
|
||||
Animation3DCache::[*]
|
||||
Animation3DCache::[*],
|
||||
Sprite3DMaterialCache::[*]
|
||||
|
||||
rename_functions = SpriteFrameCache::[addSpriteFramesWithFile=addSpriteFrames getSpriteFrameByName=getSpriteFrame],
|
||||
ProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
|
|
Loading…
Reference in New Issue