mirror of https://github.com/axmolengine/axmol.git
Merge pull request #13529 from zilongshanren/fixJenkinsCompile
[ci skip]fix Jenkins template compile
This commit is contained in:
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3ca13a755a
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyCppGame/proj.win32/MyCppGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyCppGame/proj.win32/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyJSGame/frameworks/runtime-src/proj.win32/MyJSGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyJSGame/frameworks/runtime-src/proj.win32/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyLuaGame/frameworks/runtime-src/proj.win32/MyLuaGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyLuaGame/frameworks/runtime-src/proj.win32/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyCppGame/proj.win8.1-universal/MyCppGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyCppGame/proj.win8.1-universal/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyJSGame/frameworks/runtime-src/proj.win8.1-universal/MyJSGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyJSGame/frameworks/runtime-src/proj.win8.1-universal/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyLuaGame/frameworks/runtime-src/proj.win8.1-universal/MyLuaGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyLuaGame/frameworks/runtime-src/proj.win8.1-universal/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyCppGame/proj.win32/MyCppGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyCppGame/proj.win32/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyJSGame/frameworks/runtime-src/proj.win32/MyJSGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyJSGame/frameworks/runtime-src/proj.win32/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyLuaGame/frameworks/runtime-src/proj.win32/MyLuaGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyLuaGame/frameworks/runtime-src/proj.win32/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyCppGame/proj.win8.1-universal/MyCppGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyCppGame/proj.win8.1-universal/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyJSGame/frameworks/runtime-src/proj.win8.1-universal/MyJSGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyJSGame/frameworks/runtime-src/proj.win8.1-universal/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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call "%VS120COMNTOOLS%vsvars32.bat"
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msbuild MyLuaGame/frameworks/runtime-src/proj.win8.1-universal/MyLuaGame.sln /t:Build /p:VisualStudioVersion=12.0 /p:Platform="Win32" /p:Configuration="Release" /m
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msbuild MyLuaGame/frameworks/runtime-src/proj.win8.1-universal/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m
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