diff --git a/cocos/2d/CCLight.h b/cocos/2d/CCLight.h index 1c5eeece6e..bdcf706b85 100644 --- a/cocos/2d/CCLight.h +++ b/cocos/2d/CCLight.h @@ -245,7 +245,7 @@ public: * * @param outerAngle The angle of spot light (in radians). */ - void setOuterAngle(float angle); + void setOuterAngle(float outerAngle); /** * Returns the outer angle of the spot light (in radians). diff --git a/cocos/3d/CCSkeleton3D.h b/cocos/3d/CCSkeleton3D.h index 93bdcb6983..f080aadb1f 100644 --- a/cocos/3d/CCSkeleton3D.h +++ b/cocos/3d/CCSkeleton3D.h @@ -68,8 +68,8 @@ public: * @param trans translate vec3 * @param rot rotation quaternion * @param scale scale vec3 - * @param tag, unique tag, only blend animation between different tags - * @param weight, blend weight + * @param tag unique tag, only blend animation between different tags + * @param weight blend weight */ void setAnimationValue(float* trans, float* rot, float* scale, void* tag = nullptr, float weight = 1.0f); diff --git a/cocos/base/CCData.h b/cocos/base/CCData.h index 5fb840d7c1..c254c28dbf 100644 --- a/cocos/base/CCData.h +++ b/cocos/base/CCData.h @@ -128,16 +128,14 @@ public: * The data object is set to empty state, that is internal buffer is set to nullptr * and size is set to zero. * Usage: - *
-     *  {@code
+     * @code
      *  Data d;
      *  // ...
      *  ssize_t size;
      *  unsigned char* buffer = d.takeBuffer(&size);
      *  // use buffer and size
      *  free(buffer);
-     *  }
-     * 
- * {@code + * @code * std::string sbuf; * FileUtils::getInstance()->getContents("path/to/file", &sbuf); * @@ -201,8 +200,7 @@ public: * * Data dbuf; * FileUtils::getInstance()->getContents("path/to/file", &dbuf); - * } - * and std::basic_string where T is not 8 bit type, * you may get 0 ~ sizeof(T)-1 bytes padding. @@ -210,8 +208,7 @@ public: * - To write a new buffer class works with getContents, just extend ResizableBuffer. * - To write a adapter for existing class, write a specialized ResizableBufferAdapter for that class, see follow code. * - *
-     *  {@code
+     *  @code
      *  NS_CC_BEGIN // ResizableBufferAdapter needed in cocos2d namespace.
      *  template<>
      *  class ResizableBufferAdapter : public ResizableBuffer {
@@ -227,8 +224,7 @@ public:
      *      }
      *  };
      *  NS_CC_END
-     *  }
-     *