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Updates tools/tojs/cocos2dx_gui.ini. target_namespace from ccs to ccii.
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@ -5,7 +5,7 @@ prefix = cocos2dx_gui
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# create a target namespace (in javascript, this would create some code like the equiv. to `ns = ns || {}`)
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# create a target namespace (in javascript, this would create some code like the equiv. to `ns = ns || {}`)
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# all classes will be embedded in that namespace
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# all classes will be embedded in that namespace
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target_namespace = ccs
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target_namespace = ccui
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# the native namespace in which this module locates, this parameter is used for avoid conflict of the same class name in different modules, as "cocos2d::Label" <-> "cocos2d::gui::Label".
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# the native namespace in which this module locates, this parameter is used for avoid conflict of the same class name in different modules, as "cocos2d::Label" <-> "cocos2d::gui::Label".
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cpp_namespace = cocos2d::gui
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cpp_namespace = cocos2d::gui
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