mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
parent
f30cb9ac19
commit
3e08ec4c11
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@ -5585,6 +5585,359 @@ getInstance : function (
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};
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/**
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* @class Properties
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*/
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cc.Properties = {
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/**
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* @method getVariable
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* @param {char} arg0
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* @param {char} arg1
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* @return {char}
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*/
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getVariable : function (
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char,
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char
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)
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{
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return 0;
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},
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/**
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* @method getString
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* @return {char}
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*/
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getString : function (
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)
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{
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return 0;
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},
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/**
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* @method getLong
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* @return {long}
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*/
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getLong : function (
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)
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{
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return 0;
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},
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/**
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* @method getNamespace
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* @param {char} char
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* @param {bool} bool
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* @param {bool} bool
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* @return {char|cc.Properties}
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*/
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getNamespace : function(
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char,
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bool,
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bool
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)
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{
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return cc.Properties;
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},
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/**
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* @method getPath
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* @param {char} arg0
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* @param {String} arg1
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* @return {bool}
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*/
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getPath : function (
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char,
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str
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)
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{
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return false;
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},
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/**
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* @method getMat4
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* @param {char} arg0
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* @param {mat4_object} arg1
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* @return {bool}
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*/
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getMat4 : function (
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char,
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mat4
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)
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{
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return false;
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},
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/**
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* @method exists
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* @param {char} arg0
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* @return {bool}
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*/
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exists : function (
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char
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)
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{
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return false;
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},
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/**
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* @method setString
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* @param {char} arg0
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* @param {char} arg1
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* @return {bool}
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*/
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setString : function (
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char,
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char
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)
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{
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return false;
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},
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/**
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* @method getId
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* @return {char}
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*/
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getId : function (
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)
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{
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return 0;
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},
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/**
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* @method rewind
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*/
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rewind : function (
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)
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{
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},
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/**
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* @method setVariable
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* @param {char} arg0
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* @param {char} arg1
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*/
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setVariable : function (
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char,
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char
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)
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{
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},
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/**
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* @method getBool
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* @return {bool}
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*/
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getBool : function (
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)
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{
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return false;
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},
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/**
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* @method getColor
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* @param {char|char} char
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* @param {vec4_object|vec3_object} vec4
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* @return {bool|bool}
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*/
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getColor : function(
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char,
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vec3
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)
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{
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return false;
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},
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/**
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* @method getType
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* @return {cc.Properties::Type}
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*/
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getType : function (
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)
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{
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return 0;
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},
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/**
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* @method getNextNamespace
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* @return {cc.Properties}
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*/
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getNextNamespace : function (
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)
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{
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return cc.Properties;
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},
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/**
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* @method getInt
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* @return {int}
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*/
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getInt : function (
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)
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{
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return 0;
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},
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/**
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* @method getVec3
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* @param {char} arg0
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* @param {vec3_object} arg1
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* @return {bool}
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*/
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getVec3 : function (
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char,
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vec3
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)
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{
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return false;
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},
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/**
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* @method getVec2
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* @param {char} arg0
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* @param {vec2_object} arg1
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* @return {bool}
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*/
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getVec2 : function (
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char,
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vec2
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)
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{
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return false;
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},
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/**
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* @method getVec4
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* @param {char} arg0
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* @param {vec4_object} arg1
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* @return {bool}
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*/
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getVec4 : function (
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char,
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vec4
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)
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{
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return false;
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},
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/**
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* @method getNextProperty
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* @return {char}
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*/
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getNextProperty : function (
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)
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{
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return 0;
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},
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/**
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* @method getFloat
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* @return {float}
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*/
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getFloat : function (
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)
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{
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return 0;
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},
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/**
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* @method getQuaternionFromAxisAngle
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* @param {char} arg0
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* @param {cc.Quaternion} arg1
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* @return {bool}
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*/
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getQuaternionFromAxisAngle : function (
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char,
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quaternion
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)
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{
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return false;
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},
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/**
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* @method parseColor
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* @param {char|char} char
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* @param {vec4_object|vec3_object} vec4
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* @return {bool|bool}
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*/
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parseColor : function(
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char,
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vec3
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)
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{
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return false;
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},
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/**
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* @method parseAxisAngle
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* @param {char} arg0
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* @param {cc.Quaternion} arg1
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* @return {bool}
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*/
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parseAxisAngle : function (
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char,
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quaternion
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)
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{
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return false;
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},
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/**
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* @method parseVec2
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* @param {char} arg0
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* @param {vec2_object} arg1
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* @return {bool}
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*/
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parseVec2 : function (
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char,
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vec2
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)
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{
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return false;
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},
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/**
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* @method parseVec3
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* @param {char} arg0
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* @param {vec3_object} arg1
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* @return {bool}
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*/
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parseVec3 : function (
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char,
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vec3
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)
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{
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return false;
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},
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/**
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* @method parseVec4
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* @param {char} arg0
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* @param {vec4_object} arg1
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* @return {bool}
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*/
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parseVec4 : function (
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char,
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vec4
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)
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{
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return false;
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},
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/**
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* @method createWithoutAutorelease
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* @param {String} arg0
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* @return {cc.Properties}
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*/
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createWithoutAutorelease : function (
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str
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)
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{
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return cc.Properties;
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},
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};
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/**
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* @class FileUtils
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*/
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@ -19419,6 +19772,446 @@ GLProgramCache : function (
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};
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/**
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* @class RenderState
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*/
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cc.RenderState = {
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/**
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* @method setTexture
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* @param {cc.Texture2D} arg0
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*/
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setTexture : function (
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texture2d
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)
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{
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},
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/**
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* @method getTopmost
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* @param {cc.RenderState} arg0
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* @return {cc.RenderState}
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*/
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getTopmost : function (
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renderstate
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)
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{
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return cc.RenderState;
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},
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/**
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* @method getTexture
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* @return {cc.Texture2D}
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*/
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getTexture : function (
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)
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{
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return cc.Texture2D;
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},
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/**
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* @method bind
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* @param {cc.Pass} arg0
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*/
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bind : function (
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pass
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)
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{
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},
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/**
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* @method getName
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* @return {String}
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*/
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getName : function (
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)
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{
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return ;
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},
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/**
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* @method getStateBlock
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* @return {cc.RenderState::StateBlock}
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*/
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getStateBlock : function (
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)
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{
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return cc.RenderState::StateBlock;
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},
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/**
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* @method getTextures
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* @return {Array}
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*/
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getTextures : function (
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)
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{
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return new Array();
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},
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/**
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* @method initialize
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*/
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initialize : function (
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)
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{
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},
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/**
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* @method finalize
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*/
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finalize : function (
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)
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{
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},
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};
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/**
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* @class Pass
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*/
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cc.Pass = {
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/**
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* @method unbind
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*/
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unbind : function (
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)
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{
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},
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/**
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* @method bind
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* @param {mat4_object|mat4_object} mat4
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* @param {bool} bool
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*/
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bind : function(
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mat4,
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bool
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)
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{
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},
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/**
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* @method clone
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* @return {cc.Pass}
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*/
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clone : function (
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)
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{
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return cc.Pass;
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},
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/**
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* @method getGLProgramState
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* @return {cc.GLProgramState}
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*/
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getGLProgramState : function (
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)
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{
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return cc.GLProgramState;
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},
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/**
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* @method getVertexAttributeBinding
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* @return {cc.VertexAttribBinding}
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*/
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getVertexAttributeBinding : function (
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)
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{
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return cc.VertexAttribBinding;
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},
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/**
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* @method getHash
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* @return {unsigned int}
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*/
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getHash : function (
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)
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{
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return 0;
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},
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/**
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* @method setVertexAttribBinding
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* @param {cc.VertexAttribBinding} arg0
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*/
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setVertexAttribBinding : function (
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vertexattribbinding
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)
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{
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},
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/**
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* @method create
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* @param {cc.Technique} arg0
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* @return {cc.Pass}
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*/
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create : function (
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technique
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)
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{
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return cc.Pass;
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},
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/**
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* @method createWithGLProgramState
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* @param {cc.Technique} arg0
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* @param {cc.GLProgramState} arg1
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* @return {cc.Pass}
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*/
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createWithGLProgramState : function (
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technique,
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glprogramstate
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)
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{
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return cc.Pass;
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},
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};
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/**
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* @class Technique
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*/
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cc.Technique = {
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/**
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* @method getPassCount
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* @return {long}
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*/
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getPassCount : function (
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)
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{
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return 0;
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},
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/**
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* @method clone
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* @return {cc.Technique}
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*/
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clone : function (
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)
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{
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return cc.Technique;
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},
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|
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/**
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* @method addPass
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* @param {cc.Pass} arg0
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*/
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addPass : function (
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pass
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)
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{
|
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},
|
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|
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/**
|
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* @method getPasses
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* @return {Array}
|
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*/
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getPasses : function (
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)
|
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{
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return new Array();
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},
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|
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/**
|
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* @method getName
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* @return {String}
|
||||
*/
|
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getName : function (
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)
|
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{
|
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return ;
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},
|
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|
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/**
|
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* @method getPassByIndex
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* @param {long} arg0
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* @return {cc.Pass}
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*/
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getPassByIndex : function (
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long
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)
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{
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return cc.Pass;
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},
|
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|
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/**
|
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* @method create
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* @param {cc.Material} arg0
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* @return {cc.Technique}
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*/
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create : function (
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material
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)
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{
|
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return cc.Technique;
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},
|
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|
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/**
|
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* @method createWithGLProgramState
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* @param {cc.Material} arg0
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* @param {cc.GLProgramState} arg1
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* @return {cc.Technique}
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*/
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createWithGLProgramState : function (
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material,
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glprogramstate
|
||||
)
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{
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return cc.Technique;
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||||
},
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||||
|
||||
};
|
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|
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/**
|
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* @class Material
|
||||
*/
|
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cc.Material = {
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|
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/**
|
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* @method clone
|
||||
* @return {cc.Material}
|
||||
*/
|
||||
clone : function (
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||||
)
|
||||
{
|
||||
return cc.Material;
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||||
},
|
||||
|
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/**
|
||||
* @method getTechniqueCount
|
||||
* @return {long}
|
||||
*/
|
||||
getTechniqueCount : function (
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||||
)
|
||||
{
|
||||
return 0;
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},
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||||
|
||||
/**
|
||||
* @method setName
|
||||
* @param {String} arg0
|
||||
*/
|
||||
setName : function (
|
||||
str
|
||||
)
|
||||
{
|
||||
},
|
||||
|
||||
/**
|
||||
* @method getTechniqueByIndex
|
||||
* @param {long} arg0
|
||||
* @return {cc.Technique}
|
||||
*/
|
||||
getTechniqueByIndex : function (
|
||||
long
|
||||
)
|
||||
{
|
||||
return cc.Technique;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method getName
|
||||
* @return {String}
|
||||
*/
|
||||
getName : function (
|
||||
)
|
||||
{
|
||||
return ;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method getTechniques
|
||||
* @return {Array}
|
||||
*/
|
||||
getTechniques : function (
|
||||
)
|
||||
{
|
||||
return new Array();
|
||||
},
|
||||
|
||||
/**
|
||||
* @method setTechnique
|
||||
* @param {String} arg0
|
||||
*/
|
||||
setTechnique : function (
|
||||
str
|
||||
)
|
||||
{
|
||||
},
|
||||
|
||||
/**
|
||||
* @method getTechniqueByName
|
||||
* @param {String} arg0
|
||||
* @return {cc.Technique}
|
||||
*/
|
||||
getTechniqueByName : function (
|
||||
str
|
||||
)
|
||||
{
|
||||
return cc.Technique;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method addTechnique
|
||||
* @param {cc.Technique} arg0
|
||||
*/
|
||||
addTechnique : function (
|
||||
technique
|
||||
)
|
||||
{
|
||||
},
|
||||
|
||||
/**
|
||||
* @method getTechnique
|
||||
* @return {cc.Technique}
|
||||
*/
|
||||
getTechnique : function (
|
||||
)
|
||||
{
|
||||
return cc.Technique;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method createWithFilename
|
||||
* @param {String} arg0
|
||||
* @return {cc.Material}
|
||||
*/
|
||||
createWithFilename : function (
|
||||
str
|
||||
)
|
||||
{
|
||||
return cc.Material;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method createWithGLStateProgram
|
||||
* @param {cc.GLProgramState} arg0
|
||||
* @return {cc.Material}
|
||||
*/
|
||||
createWithGLStateProgram : function (
|
||||
glprogramstate
|
||||
)
|
||||
{
|
||||
return cc.Material;
|
||||
},
|
||||
|
||||
/**
|
||||
* @method createWithProperties
|
||||
* @param {cc.Properties} arg0
|
||||
* @return {cc.Material}
|
||||
*/
|
||||
createWithProperties : function (
|
||||
properties
|
||||
)
|
||||
{
|
||||
return cc.Material;
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @class TextureCache
|
||||
*/
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -871,6 +871,42 @@ bool js_cocos2dx_Configuration_gatherGPUInfo(JSContext *cx, uint32_t argc, jsval
|
|||
bool js_cocos2dx_Configuration_destroyInstance(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Configuration_getInstance(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_Properties_class;
|
||||
extern JSObject *jsb_cocos2d_Properties_prototype;
|
||||
|
||||
bool js_cocos2dx_Properties_constructor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
void js_cocos2dx_Properties_finalize(JSContext *cx, JSObject *obj);
|
||||
void js_register_cocos2dx_Properties(JSContext *cx, JS::HandleObject global);
|
||||
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
|
||||
bool js_cocos2dx_Properties_getVariable(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getString(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getLong(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getNamespace(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getPath(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getMat4(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_exists(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_setString(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getId(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_rewind(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_setVariable(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getBool(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getColor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getType(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getNextNamespace(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getInt(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getVec3(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getVec2(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getVec4(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getNextProperty(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getFloat(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_getQuaternionFromAxisAngle(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_parseColor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_parseAxisAngle(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_parseVec2(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_parseVec3(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_parseVec4(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Properties_createWithoutAutorelease(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_FileUtils_class;
|
||||
extern JSObject *jsb_cocos2d_FileUtils_prototype;
|
||||
|
||||
|
@ -3511,6 +3547,77 @@ bool js_cocos2dx_GLProgramCache_destroyInstance(JSContext *cx, uint32_t argc, js
|
|||
bool js_cocos2dx_GLProgramCache_getInstance(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_GLProgramCache_GLProgramCache(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_RenderState_class;
|
||||
extern JSObject *jsb_cocos2d_RenderState_prototype;
|
||||
|
||||
bool js_cocos2dx_RenderState_constructor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
void js_cocos2dx_RenderState_finalize(JSContext *cx, JSObject *obj);
|
||||
void js_register_cocos2dx_RenderState(JSContext *cx, JS::HandleObject global);
|
||||
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
|
||||
bool js_cocos2dx_RenderState_setTexture(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_getTopmost(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_getTexture(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_bind(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_getName(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_getStateBlock(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_getTextures(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_initialize(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_RenderState_finalize(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_Pass_class;
|
||||
extern JSObject *jsb_cocos2d_Pass_prototype;
|
||||
|
||||
bool js_cocos2dx_Pass_constructor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
void js_cocos2dx_Pass_finalize(JSContext *cx, JSObject *obj);
|
||||
void js_register_cocos2dx_Pass(JSContext *cx, JS::HandleObject global);
|
||||
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
|
||||
bool js_cocos2dx_Pass_unbind(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_bind(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_clone(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_getGLProgramState(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_getVertexAttributeBinding(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_getHash(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_setVertexAttribBinding(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_create(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Pass_createWithGLProgramState(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_Technique_class;
|
||||
extern JSObject *jsb_cocos2d_Technique_prototype;
|
||||
|
||||
bool js_cocos2dx_Technique_constructor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
void js_cocos2dx_Technique_finalize(JSContext *cx, JSObject *obj);
|
||||
void js_register_cocos2dx_Technique(JSContext *cx, JS::HandleObject global);
|
||||
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
|
||||
bool js_cocos2dx_Technique_getPassCount(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_clone(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_addPass(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_getPasses(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_getName(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_getPassByIndex(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_create(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Technique_createWithGLProgramState(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_Material_class;
|
||||
extern JSObject *jsb_cocos2d_Material_prototype;
|
||||
|
||||
bool js_cocos2dx_Material_constructor(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
void js_cocos2dx_Material_finalize(JSContext *cx, JSObject *obj);
|
||||
void js_register_cocos2dx_Material(JSContext *cx, JS::HandleObject global);
|
||||
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
|
||||
bool js_cocos2dx_Material_clone(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getTechniqueCount(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_setName(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getTechniqueByIndex(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getName(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getTechniques(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_setTechnique(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getTechniqueByName(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_addTechnique(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_getTechnique(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_createWithFilename(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_createWithGLStateProgram(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
bool js_cocos2dx_Material_createWithProperties(JSContext *cx, uint32_t argc, jsval *vp);
|
||||
|
||||
extern JSClass *jsb_cocos2d_TextureCache_class;
|
||||
extern JSObject *jsb_cocos2d_TextureCache_prototype;
|
||||
|
||||
|
|
Loading…
Reference in New Issue