mirror of https://github.com/axmolengine/axmol.git
commit
3e183f7206
312
CMakeLists.txt
312
CMakeLists.txt
|
@ -41,60 +41,19 @@ project (Cocos2d-X)
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# The version number
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set(COCOS2D_X_VERSION 3.11)
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# define some variables
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/Modules/")
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include(CocosBuildHelpers)
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message(${BUILDING_STRING})
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set(USE_WEBP_DEFAULT ON)
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if(WINRT OR WP8)
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set(USE_WEBP_DEFAULT OFF)
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set(COCOS_EXTERNAL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external)
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# architecture
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(ARCH_DIR "64-bit")
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elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(ARCH_DIR "32-bit")
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else()
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message(FATAL_ERROR "Unsupported architecture, CMake will exit")
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return()
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endif()
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set(USE_PREBUILT_LIBS_DEFAULT ON)
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if(MINGW)
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set(USE_PREBUILT_LIBS_DEFAULT OFF)
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endif()
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set(BUILD_CPP_EMPTY_TEST_DEFAULT ON)
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set(BUILD_CPP_TESTS_DEFAULT ON)
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set(BUILD_LUA_LIBS_DEFAULT ON)
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set(BUILD_LUA_TESTS_DEFAULT ON)
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set(BUILD_JS_LIBS_DEFAULT ON)
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set(BUILD_JS_TESTS_DEFAULT ON)
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# TODO: fix test samples for MSVC
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if(MSVC)
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set(BUILD_CPP_EMPTY_TEST_DEFAULT OFF)
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set(BUILD_CPP_TESTS_DEFAULT OFF)
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set(BUILD_LUA_LIBS_DEFAULT OFF)
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set(BUILD_LUA_TESTS_DEFAULT OFF)
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set(BUILD_JS_LIBS_DEFAULT OFF)
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set(BUILD_JS_TESTS_DEFAULT OFF)
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endif()
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option(USE_CHIPMUNK "Use chipmunk for physics library" ON)
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option(USE_BOX2D "Use box2d for physics library" OFF)
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option(USE_BULLET "Use bullet for physics3d library" ON)
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option(USE_RECAST "Use Recast for navigation mesh" ON)
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option(USE_WEBP "Use WebP codec" ${USE_WEBP_DEFAULT})
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(DEBUG_MODE "Debug or release?" ON)
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option(BUILD_EXTENSIONS "Build extension library" ON)
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option(BUILD_EDITOR_SPINE "Build editor support for spine" ON)
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option(BUILD_EDITOR_COCOSTUDIO "Build editor support for cocostudio" ON)
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option(BUILD_EDITOR_COCOSBUILDER "Build editor support for cocosbuilder" ON)
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option(BUILD_CPP_TESTS "Build TestCpp samples" ${BUILD_CPP_TESTS_DEFAULT})
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option(BUILD_CPP_EMPTY_TEST "Build TestCpp samples" ${BUILD_CPP_EMPTY_TEST_DEFAULT})
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option(BUILD_LUA_LIBS "Build lua libraries" ${BUILD_LUA_LIBS_DEFAULT})
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option(BUILD_LUA_TESTS "Build TestLua samples" ${BUILD_LUA_TESTS_DEFAULT})
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option(BUILD_JS_LIBS "Build js libraries" ${BUILD_JS_LIBS_DEFAULT})
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option(BUILD_JS_TESTS "Build TestJS samples" ${BUILD_JS_TESTS_DEFAULT})
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option(USE_PREBUILT_LIBS "Use prebuilt libraries in external directory" ${USE_PREBUILT_LIBS_DEFAULT})
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if(USE_PREBUILT_LIBS AND MINGW)
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message(FATAL_ERROR "Prebuilt windows libs can't be used with mingw, please use packages.")
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endif()
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# CMAKE_BUILD_TYPE has precedence over DEBUG_MODE
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# Still supporting DEBUG_MODE for backwards compatibility
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if (NOT CMAKE_BUILD_TYPE)
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@ -105,259 +64,32 @@ if (NOT CMAKE_BUILD_TYPE)
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endif(DEBUG_MODE)
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endif(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DCOCOS2D_DEBUG=1")
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set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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include(CocosBuildHelpers)
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# Compiler options
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if(MSVC)
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ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS
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-wd4251 -wd4244 -wd4334 -wd4005 -wd4820 -wd4710
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-wd4514 -wd4056 -wd4996 -wd4099)
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message(${BUILDING_STRING})
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# Use inline debug info (/Z7) format. Or internal error may occur.
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# Errors looks like: "xmemory0(592): error C3130: Internal Compiler Error: failed to write injected code block to PDB"
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foreach(lang C CXX)
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string(REGEX REPLACE "/Z[iI7]" "" CMAKE_${lang}_FLAGS_DEBUG "${CMAKE_${lang}_FLAGS_DEBUG}")
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set(CMAKE_${lang}_FLAGS_DEBUG "${CMAKE_${lang}_FLAGS_DEBUG} /Z7")
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endforeach()
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# SelectModule() is a macro to select building modules
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include(SelectModule)
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SelectModule()
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else()
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set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra -DCOCOS2D_DEBUG=1")
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set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-deprecated-declarations -Wno-reorder")
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if(CLANG)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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endif()
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endif(MSVC)
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set(COCOS_EXTERNAL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external)
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# Some macro definitions
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if(WINDOWS)
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if(BUILD_SHARED_LIBS)
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ADD_DEFINITIONS (-D_USRDLL -D_EXPORT_DLL_ -D_USEGUIDLL -D_USREXDLL -D_USRSTUDIODLL)
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else()
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ADD_DEFINITIONS (-DCC_STATIC)
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endif()
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ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32 -D_WIN32)
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set(PLATFORM_FOLDER win32)
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elseif(MACOSX OR APPLE)
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ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
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ADD_DEFINITIONS (-DUSE_FILE32API)
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set(PLATFORM_FOLDER mac)
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elseif(LINUX)
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ADD_DEFINITIONS(-DLINUX)
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set(PLATFORM_FOLDER linux)
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elseif(ANDROID)
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ADD_DEFINITIONS (-DUSE_FILE32API)
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set(PLATFORM_FOLDER android)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexceptions")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsigned-char -latomic")
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else()
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message( FATAL_ERROR "Unsupported platform, CMake will exit" )
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endif()
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if(MINGW)
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#add_definitions(-DGLEW_STATIC)
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add_definitions(-D__SSIZE_T)
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if(CLANG)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ")
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endif()
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endif()
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# architecture
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if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
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set(ARCH_DIR "64-bit")
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elseif ( CMAKE_SIZEOF_VOID_P EQUAL 4 )
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set(ARCH_DIR "32-bit")
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else()
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message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
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endif()
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# set compiler options
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include(SetCompilerOptions)
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SetCompilerOptions()
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}/cocos
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/cocos
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${CMAKE_CURRENT_SOURCE_DIR}/deprecated
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${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform
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${CMAKE_CURRENT_SOURCE_DIR}/extensions
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${CMAKE_CURRENT_SOURCE_DIR}/external
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)
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if(USE_PREBUILT_LIBS)
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include(CocosUsePrebuiltLibs)
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endif()
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# desktop platforms
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if(LINUX OR MACOSX OR WINDOWS)
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cocos_find_package(OpenGL OPENGL REQUIRED)
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if(LINUX OR WINDOWS)
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cocos_find_package(GLEW GLEW REQUIRED)
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#TODO: implement correct schema for pass cocos2d specific requirements to projects
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include_directories(${GLEW_INCLUDE_DIRS})
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endif()
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cocos_find_package(GLFW3 GLFW3 REQUIRED)
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include_directories(${GLFW3_INCLUDE_DIRS})
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if(LINUX)
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set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
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find_package(Threads REQUIRED)
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set(THREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
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cocos_find_package(FMOD FMOD REQUIRED)
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cocos_find_package(Fontconfig FONTCONFIG REQUIRED)
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cocos_find_package(GTK3 GTK3 REQUIRED)
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endif()
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if(WINDOWS)
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cocos_find_package(Vorbis VORBIS REQUIRED)
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cocos_find_package(MPG123 MPG123 REQUIRED)
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cocos_find_package(OpenAL OPENAL REQUIRED)
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# because FindOpenAL.cmake set include dir for '#include <al.h>' for portability (not for '#include <AL/al.h>'
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set(OPENAL_DEFINITIONS "-DOPENAL_PLAIN_INCLUDES")
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endif()
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endif(LINUX OR MACOSX OR WINDOWS)
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# Freetype required on all platforms
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cocos_find_package(Freetype FREETYPE REQUIRED)
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# WebP required if used
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if(USE_WEBP)
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cocos_find_package(WebP WEBP REQUIRED)
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endif(USE_WEBP)
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# Chipmunk
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if(USE_CHIPMUNK)
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if(USE_PREBUILT_LIBS)
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cocos_find_package(Chipmunk CHIPMUNK REQUIRED)
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endif()
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add_definitions(-DCC_ENABLE_CHIPMUNK_INTEGRATION=1)
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if(IOS OR MACOSX)
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# without this chipmunk will try to use apple defined geometry types, that conflicts with cocos
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add_definitions(-DCP_USE_CGPOINTS=0)
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endif()
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else(USE_CHIPMUNK)
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add_definitions(-DCC_USE_PHYSICS=0)
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endif(USE_CHIPMUNK)
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# Box2d (not prebuilded, exists as source)
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if(USE_BOX2D)
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/Box2D)
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set(Box2D_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/box2d/include)
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set(Box2D_LIBRARIES box2d)
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else()
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find_package(Box2D REQUIRED CONFIG)
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# actually Box2D in next line is not a library, it is target exported from Box2DConfig.cmake
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set(Box2D_LIBRARIES Box2D)
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endif()
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message(STATUS "Box2D include dirs: ${Box2D_INCLUDE_DIRS}")
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add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=1)
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else()
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add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=0)
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endif(USE_BOX2D)
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# Bullet (not prebuilded, exists as source)
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if(USE_BULLET)
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/bullet)
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set(BULLET_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/bullet)
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set(BULLET_LIBRARIES bullet)
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else()
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cocos_find_package(bullet BULLET REQUIRED)
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set(BULLET_LIBRARIES bullet)
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endif()
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message(STATUS "Bullet include dirs: ${BULLET_INCLUDE_DIRS}")
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add_definitions(-DCC_ENABLE_BULLET_INTEGRATION=1)
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add_definitions(-DCC_USE_PHYSICS=1)
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else()
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add_definitions(-DCC_ENABLE_BULLET_INTEGRATION=0)
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add_definitions(-DCC_USE_3D_PHYSICS=0)
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endif(USE_BULLET)
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# Recast (not prebuilded, exists as source)
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if(USE_RECAST)
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/recast)
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set(RECAST_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/recast)
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set(RECAST_LIBRARIES recast)
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else()
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cocos_find_package(recast RECAST REQUIRED)
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set(RECAST_LIBRARIES recast)
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endif()
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message(STATUS "Recast include dirs: ${RECAST_INCLUDE_DIRS}")
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add_definitions(-DCC_USE_NAVMESH=1)
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else()
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add_definitions(-DCC_USE_NAVMESH=0)
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endif(USE_RECAST)
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# Tinyxml2 (not prebuilded, exists as source)
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/tinyxml2)
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set(TinyXML2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2)
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set(TinyXML2_LIBRARIES tinyxml2)
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else()
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cocos_find_package(TinyXML2 TinyXML2 REQUIRED)
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endif()
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message(STATUS "TinyXML2 include dirs: ${TinyXML2_INCLUDE_DIRS}")
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# libjpeg
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cocos_find_package(JPEG JPEG REQUIRED)
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cocos_find_package(ZLIB ZLIB REQUIRED)
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# minizip (we try to migrate to minizip from https://github.com/nmoinvaz/minizip)
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# only msys2 currently provides package for this variant, all other
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# dists have packages from zlib, thats very old for us.
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# moreover our embedded version modified to quick provide
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# functionality needed by cocos.
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if(USE_PREBUILT_LIBS OR NOT MINGW)
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#TODO: hack! should be in external/unzip/CMakeLists.txt
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include_directories(${ZLIB_INCLUDE_DIRS})
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add_subdirectory(external/unzip)
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set(MINIZIP_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/unzip ${ZLIB_INCLUDE_DIRS})
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set(MINIZIP_LIBRARIES unzip ${ZLIB_LIBRARIES})
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message(STATUS "MINIZIP include dirs: ${MINIZIP_INCLUDE_DIRS}")
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else()
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cocos_find_package(MINIZIP MINIZIP REQUIRED)
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# double check that we have needed functions
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include(CheckLibraryExists)
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check_library_exists(${MINIZIP_LIBRARIES} "unzGoToFirstFile2" "" MINIZIP_HAS_GOTOFIRSTFILE2)
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if(NOT MINIZIP_HAS_GOTOFIRSTFILE2)
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message(FATAL_ERROR "Minizip library on you system very old. Please use recent version from https://github.com/nmoinvaz/minizip or enable USE_PREBUILT_LIBS")
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endif()
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add_definitions(-DMINIZIP_FROM_SYSTEM)
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endif()
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cocos_find_package(PNG PNG REQUIRED)
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cocos_find_package(TIFF TIFF REQUIRED)
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cocos_find_package(WEBSOCKETS WEBSOCKETS REQUIRED)
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cocos_find_package(CURL CURL REQUIRED)
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# flatbuffers
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/flatbuffers)
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set(FLATBUFFERS_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external)
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message(STATUS "Flatbuffers include dirs: ${FLATBUFFERS_INCLUDE_DIRS}")
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else()
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cocos_find_package(flatbuffers flatbuffers REQUIRED)
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endif()
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# xxhash
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if(USE_PREBUILT_LIBS)
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add_subdirectory(external/xxhash)
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set(XXHASH_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/xxhash)
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set(XXHASH_LIBRARIES xxhash)
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else()
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cocos_find_package(xxhash xxhash REQUIRED)
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endif()
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# libcocos2d.a
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add_subdirectory(cocos)
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include(BuildModules)
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BuildModules()
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# build cpp-empty-test
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if(BUILD_CPP_EMPTY_TEST)
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|
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@ -0,0 +1,151 @@
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macro (BuildModules)
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# desktop platforms
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if(LINUX OR MACOSX OR WINDOWS)
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||||
cocos_find_package(OpenGL OPENGL REQUIRED)
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||||
|
||||
if(LINUX OR WINDOWS)
|
||||
cocos_find_package(GLEW GLEW REQUIRED)
|
||||
#TODO: implement correct schema for pass cocos2d specific requirements to projects
|
||||
include_directories(${GLEW_INCLUDE_DIRS})
|
||||
endif()
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||||
|
||||
cocos_find_package(GLFW3 GLFW3 REQUIRED)
|
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include_directories(${GLFW3_INCLUDE_DIRS})
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||||
|
||||
if(LINUX)
|
||||
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
|
||||
find_package(Threads REQUIRED)
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||||
set(THREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
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||||
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||||
cocos_find_package(FMOD FMOD REQUIRED)
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||||
cocos_find_package(Fontconfig FONTCONFIG REQUIRED)
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||||
cocos_find_package(GTK3 GTK3 REQUIRED)
|
||||
endif()
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||||
|
||||
if(WINDOWS)
|
||||
cocos_find_package(Vorbis VORBIS REQUIRED)
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||||
cocos_find_package(MPG123 MPG123 REQUIRED)
|
||||
cocos_find_package(OpenAL OPENAL REQUIRED)
|
||||
# because FindOpenAL.cmake set include dir for '#include <al.h>' for portability (not for '#include <AL/al.h>'
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||||
set(OPENAL_DEFINITIONS "-DOPENAL_PLAIN_INCLUDES")
|
||||
endif()
|
||||
endif(LINUX OR MACOSX OR WINDOWS)
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||||
|
||||
# Freetype required on all platforms
|
||||
cocos_find_package(Freetype FREETYPE REQUIRED)
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||||
|
||||
# WebP required if used
|
||||
if(USE_WEBP)
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||||
cocos_find_package(WebP WEBP REQUIRED)
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||||
endif(USE_WEBP)
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||||
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||||
# Chipmunk
|
||||
if(USE_CHIPMUNK)
|
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if(USE_PREBUILT_LIBS)
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cocos_find_package(Chipmunk CHIPMUNK REQUIRED)
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||||
endif()
|
||||
endif(USE_CHIPMUNK)
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||||
|
||||
# Box2d (not prebuilded, exists as source)
|
||||
if(USE_BOX2D)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/Box2D)
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||||
set(Box2D_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/box2d/include)
|
||||
set(Box2D_LIBRARIES box2d)
|
||||
else()
|
||||
find_package(Box2D REQUIRED CONFIG)
|
||||
# actually Box2D in next line is not a library, it is target exported from Box2DConfig.cmake
|
||||
set(Box2D_LIBRARIES Box2D)
|
||||
endif()
|
||||
message(STATUS "Box2D include dirs: ${Box2D_INCLUDE_DIRS}")
|
||||
endif(USE_BOX2D)
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||||
|
||||
# Bullet (not prebuilded, exists as source)
|
||||
if(USE_BULLET)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/bullet)
|
||||
set(BULLET_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/bullet)
|
||||
set(BULLET_LIBRARIES bullet)
|
||||
else()
|
||||
cocos_find_package(bullet BULLET REQUIRED)
|
||||
set(BULLET_LIBRARIES bullet)
|
||||
endif()
|
||||
message(STATUS "Bullet include dirs: ${BULLET_INCLUDE_DIRS}")
|
||||
endif(USE_BULLET)
|
||||
|
||||
# Recast (not prebuilded, exists as source)
|
||||
if(USE_RECAST)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/recast)
|
||||
set(RECAST_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/recast)
|
||||
set(RECAST_LIBRARIES recast)
|
||||
else()
|
||||
cocos_find_package(recast RECAST REQUIRED)
|
||||
set(RECAST_LIBRARIES recast)
|
||||
endif()
|
||||
message(STATUS "Recast include dirs: ${RECAST_INCLUDE_DIRS}")
|
||||
endif(USE_RECAST)
|
||||
|
||||
# Tinyxml2 (not prebuilded, exists as source)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/tinyxml2)
|
||||
set(TinyXML2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2)
|
||||
set(TinyXML2_LIBRARIES tinyxml2)
|
||||
else()
|
||||
cocos_find_package(TinyXML2 TinyXML2 REQUIRED)
|
||||
endif()
|
||||
message(STATUS "TinyXML2 include dirs: ${TinyXML2_INCLUDE_DIRS}")
|
||||
|
||||
# libjpeg
|
||||
cocos_find_package(JPEG JPEG REQUIRED)
|
||||
cocos_find_package(ZLIB ZLIB REQUIRED)
|
||||
|
||||
# minizip (we try to migrate to minizip from https://github.com/nmoinvaz/minizip)
|
||||
# only msys2 currently provides package for this variant, all other
|
||||
# dists have packages from zlib, thats very old for us.
|
||||
# moreover our embedded version modified to quick provide
|
||||
# functionality needed by cocos.
|
||||
if(USE_PREBUILT_LIBS OR NOT MINGW)
|
||||
#TODO: hack! should be in external/unzip/CMakeLists.txt
|
||||
include_directories(${ZLIB_INCLUDE_DIRS})
|
||||
add_subdirectory(external/unzip)
|
||||
set(MINIZIP_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/unzip ${ZLIB_INCLUDE_DIRS})
|
||||
set(MINIZIP_LIBRARIES unzip ${ZLIB_LIBRARIES})
|
||||
message(STATUS "MINIZIP include dirs: ${MINIZIP_INCLUDE_DIRS}")
|
||||
else()
|
||||
cocos_find_package(MINIZIP MINIZIP REQUIRED)
|
||||
# double check that we have needed functions
|
||||
include(CheckLibraryExists)
|
||||
check_library_exists(${MINIZIP_LIBRARIES} "unzGoToFirstFile2" "" MINIZIP_HAS_GOTOFIRSTFILE2)
|
||||
if(NOT MINIZIP_HAS_GOTOFIRSTFILE2)
|
||||
message(FATAL_ERROR "Minizip library on you system very old. Please use recent version from https://github.com/nmoinvaz/minizip or enable USE_PREBUILT_LIBS")
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
cocos_find_package(PNG PNG REQUIRED)
|
||||
cocos_find_package(TIFF TIFF REQUIRED)
|
||||
cocos_find_package(WEBSOCKETS WEBSOCKETS REQUIRED)
|
||||
cocos_find_package(CURL CURL REQUIRED)
|
||||
|
||||
# flatbuffers
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/flatbuffers)
|
||||
set(FLATBUFFERS_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external)
|
||||
message(STATUS "Flatbuffers include dirs: ${FLATBUFFERS_INCLUDE_DIRS}")
|
||||
else()
|
||||
cocos_find_package(flatbuffers flatbuffers REQUIRED)
|
||||
endif()
|
||||
|
||||
# xxhash
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/xxhash)
|
||||
set(XXHASH_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/xxhash)
|
||||
set(XXHASH_LIBRARIES xxhash)
|
||||
else()
|
||||
cocos_find_package(xxhash xxhash REQUIRED)
|
||||
endif()
|
||||
|
||||
# libcocos2d.a
|
||||
add_subdirectory(cocos)
|
||||
endmacro(BuildModules)
|
|
@ -0,0 +1,52 @@
|
|||
macro (SelectModule)
|
||||
set(USE_WEBP_DEFAULT ON)
|
||||
if(WINRT OR WP8)
|
||||
set(USE_WEBP_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
set(USE_PREBUILT_LIBS_DEFAULT ON)
|
||||
if(MINGW)
|
||||
set(USE_PREBUILT_LIBS_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
set(BUILD_CPP_EMPTY_TEST_DEFAULT ON)
|
||||
set(BUILD_CPP_TESTS_DEFAULT ON)
|
||||
set(BUILD_LUA_LIBS_DEFAULT ON)
|
||||
set(BUILD_LUA_TESTS_DEFAULT ON)
|
||||
set(BUILD_JS_LIBS_DEFAULT ON)
|
||||
set(BUILD_JS_TESTS_DEFAULT ON)
|
||||
# TODO: fix test samples for MSVC
|
||||
if(MSVC)
|
||||
set(BUILD_CPP_EMPTY_TEST_DEFAULT OFF)
|
||||
set(BUILD_CPP_TESTS_DEFAULT OFF)
|
||||
set(BUILD_LUA_LIBS_DEFAULT OFF)
|
||||
set(BUILD_LUA_TESTS_DEFAULT OFF)
|
||||
set(BUILD_JS_LIBS_DEFAULT OFF)
|
||||
set(BUILD_JS_TESTS_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(USE_CHIPMUNK "Use chipmunk for physics library" ON)
|
||||
option(USE_BOX2D "Use box2d for physics library" OFF)
|
||||
option(USE_BULLET "Use bullet for physics3d library" ON)
|
||||
option(USE_RECAST "Use Recast for navigation mesh" ON)
|
||||
option(USE_WEBP "Use WebP codec" ${USE_WEBP_DEFAULT})
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(DEBUG_MODE "Debug or release?" ON)
|
||||
option(BUILD_EXTENSIONS "Build extension library" ON)
|
||||
option(BUILD_EDITOR_SPINE "Build editor support for spine" ON)
|
||||
option(BUILD_EDITOR_COCOSTUDIO "Build editor support for cocostudio" ON)
|
||||
option(BUILD_EDITOR_COCOSBUILDER "Build editor support for cocosbuilder" ON)
|
||||
option(BUILD_CPP_TESTS "Build TestCpp samples" ${BUILD_CPP_TESTS_DEFAULT})
|
||||
option(BUILD_CPP_EMPTY_TEST "Build TestCpp samples" ${BUILD_CPP_EMPTY_TEST_DEFAULT})
|
||||
option(BUILD_LUA_LIBS "Build lua libraries" ${BUILD_LUA_LIBS_DEFAULT})
|
||||
option(BUILD_LUA_TESTS "Build TestLua samples" ${BUILD_LUA_TESTS_DEFAULT})
|
||||
option(BUILD_JS_LIBS "Build js libraries" ${BUILD_JS_LIBS_DEFAULT})
|
||||
option(BUILD_JS_TESTS "Build TestJS samples" ${BUILD_JS_TESTS_DEFAULT})
|
||||
option(USE_PREBUILT_LIBS "Use prebuilt libraries in external directory" ${USE_PREBUILT_LIBS_DEFAULT})
|
||||
|
||||
if(USE_PREBUILT_LIBS AND MINGW)
|
||||
message(FATAL_ERROR "Prebuilt windows libs can't be used with mingw, please use packages.")
|
||||
return()
|
||||
endif()
|
||||
|
||||
endmacro(SelectModule)
|
|
@ -0,0 +1,104 @@
|
|||
macro (SetCompilerOptions)
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DCOCOS2D_DEBUG=1")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
|
||||
|
||||
# definitions for chipmunk
|
||||
if (USE_CHIPMUNK)
|
||||
add_definitions(-DCC_ENABLE_CHIPMUNK_INTEGRATION=1)
|
||||
if (IOS OR MACOSX)
|
||||
# without this chipmunk will try to use apple defined geometry types, that conflicts with cocos
|
||||
add_definitions(-DCP_USE_CGPOINTS=0)
|
||||
endif()
|
||||
else()
|
||||
add_definitions(-DCC_USE_PHYSICS=0)
|
||||
endif()
|
||||
|
||||
# definitions for box2d
|
||||
if (USE_BOX2D)
|
||||
add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=1)
|
||||
else()
|
||||
add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=0)
|
||||
endif()
|
||||
|
||||
# definitions for bullet
|
||||
if (USE_BULLET)
|
||||
add_definitions(-DCC_ENABLE_BULLET_INTEGRATION=1)
|
||||
add_definitions(-DCC_USE_PHYSICS=1)
|
||||
else()
|
||||
add_definitions(-DCC_ENABLE_BULLET_INTEGRATION=0)
|
||||
add_definitions(-DCC_USE_3D_PHYSICS=0)
|
||||
endif()
|
||||
|
||||
# definitions for recast
|
||||
if (USE_RECAST)
|
||||
add_definitions(-DCC_USE_NAVMESH=1)
|
||||
else()
|
||||
add_definitions(-DCC_USE_NAVMESH=0)
|
||||
endif()
|
||||
|
||||
# Compiler options
|
||||
if(MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS
|
||||
-wd4251 -wd4244 -wd4334 -wd4005 -wd4820 -wd4710
|
||||
-wd4514 -wd4056 -wd4996 -wd4099)
|
||||
|
||||
# Use inline debug info (/Z7) format. Or internal error may occur.
|
||||
# Errors looks like: "xmemory0(592): error C3130: Internal Compiler Error: failed to write injected code block to PDB"
|
||||
foreach(lang C CXX)
|
||||
string(REGEX REPLACE "/Z[iI7]" "" CMAKE_${lang}_FLAGS_DEBUG "${CMAKE_${lang}_FLAGS_DEBUG}")
|
||||
set(CMAKE_${lang}_FLAGS_DEBUG "${CMAKE_${lang}_FLAGS_DEBUG} /Z7")
|
||||
endforeach()
|
||||
|
||||
else()
|
||||
set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-deprecated-declarations -Wno-reorder")
|
||||
if(CLANG)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
||||
endif()
|
||||
endif(MSVC)
|
||||
|
||||
# Some macro definitions
|
||||
if(WINDOWS)
|
||||
|
||||
if(BUILD_SHARED_LIBS)
|
||||
add_definitions(-D_USRDLL -D_EXPORT_DLL_ -D_USEGUIDLL -D_USREXDLL -D_USRSTUDIODLL)
|
||||
else()
|
||||
add_definitions(-DCC_STATIC)
|
||||
endif()
|
||||
|
||||
add_definitions(-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32 -D_WIN32)
|
||||
set(PLATFORM_FOLDER win32)
|
||||
elseif(MACOSX OR APPLE)
|
||||
add_definitions(-DCC_TARGET_OS_MAC)
|
||||
add_definitions(-DUSE_FILE32API)
|
||||
set(PLATFORM_FOLDER mac)
|
||||
elseif(LINUX)
|
||||
add_definitions(-DLINUX)
|
||||
set(PLATFORM_FOLDER linux)
|
||||
elseif(ANDROID)
|
||||
add_definitions(-DUSE_FILE32API)
|
||||
set(PLATFORM_FOLDER android)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexceptions")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsigned-char -latomic")
|
||||
else()
|
||||
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(MINGW)
|
||||
#add_definitions(-DGLEW_STATIC)
|
||||
add_definitions(-D__SSIZE_T)
|
||||
|
||||
if(CLANG)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MINGW OR NOT USE_PREBUILT_LIBS)
|
||||
add_definitions(-DMINIZIP_FROM_SYSTEM)
|
||||
endif()
|
||||
|
||||
endmacro (SetCompilerOptions)
|
Loading…
Reference in New Issue