mirror of https://github.com/axmolengine/axmol.git
Update the related AssetsManagerEx files and related project configure
This commit is contained in:
parent
6c79ce50d2
commit
3f667fac85
|
@ -50,6 +50,11 @@
|
|||
15AECE0F195C1FDD00907DB0 /* cocosvideo.mp4 in Resources */ = {isa = PBXBuildFile; fileRef = 3EA0FB5D191B92F100B170C8 /* cocosvideo.mp4 */; };
|
||||
15AECE25195D467D00907DB0 /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3EA0FB65191B933000B170C8 /* MediaPlayer.framework */; };
|
||||
15B0870D195AD52000D6F62B /* ActionTimeline in Resources */ = {isa = PBXBuildFile; fileRef = 38FA2E75194AECF800FF2BE4 /* ActionTimeline */; };
|
||||
15B3709319EE5D1000ABE682 /* Manifests in Resources */ = {isa = PBXBuildFile; fileRef = 15B3709219EE5D1000ABE682 /* Manifests */; };
|
||||
15B3709419EE5D1000ABE682 /* Manifests in Resources */ = {isa = PBXBuildFile; fileRef = 15B3709219EE5D1000ABE682 /* Manifests */; };
|
||||
15B3709819EE5DBA00ABE682 /* AssetsManagerExTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15B3709619EE5DBA00ABE682 /* AssetsManagerExTest.cpp */; };
|
||||
15B3709919EE5DBA00ABE682 /* AssetsManagerExTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15B3709619EE5DBA00ABE682 /* AssetsManagerExTest.cpp */; };
|
||||
15B3709A19EE5EED00ABE682 /* Manifests in Resources */ = {isa = PBXBuildFile; fileRef = 15B3709219EE5D1000ABE682 /* Manifests */; };
|
||||
15C64825165F3934007D4F18 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64824165F3934007D4F18 /* OpenGL.framework */; };
|
||||
15C64827165F394E007D4F18 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64826165F394E007D4F18 /* QuartzCore.framework */; };
|
||||
15C64829165F396B007D4F18 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64828165F396B007D4F18 /* OpenAL.framework */; };
|
||||
|
@ -998,6 +1003,9 @@
|
|||
15427B77198B843300DC375D /* lua_module_register.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_module_register.h; sourceTree = "<group>"; };
|
||||
15427B7B198B880100DC375D /* lua_cocos2dx_controller_manual.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = lua_cocos2dx_controller_manual.cpp; path = "../../../../cocos/scripting/lua-bindings/manual/controller/lua_cocos2dx_controller_manual.cpp"; sourceTree = "<group>"; };
|
||||
15427B7C198B880100DC375D /* lua_cocos2dx_controller_manual.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = lua_cocos2dx_controller_manual.hpp; path = "../../../../cocos/scripting/lua-bindings/manual/controller/lua_cocos2dx_controller_manual.hpp"; sourceTree = "<group>"; };
|
||||
15B3709219EE5D1000ABE682 /* Manifests */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Manifests; path = "../tests/cpp-tests/Resources/Manifests"; sourceTree = "<group>"; };
|
||||
15B3709619EE5DBA00ABE682 /* AssetsManagerExTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AssetsManagerExTest.cpp; sourceTree = "<group>"; };
|
||||
15B3709719EE5DBA00ABE682 /* AssetsManagerExTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AssetsManagerExTest.h; sourceTree = "<group>"; };
|
||||
15C64822165F391E007D4F18 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/Cocoa.framework; sourceTree = DEVELOPER_DIR; };
|
||||
15C64824165F3934007D4F18 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/OpenGL.framework; sourceTree = DEVELOPER_DIR; };
|
||||
15C64826165F394E007D4F18 /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/QuartzCore.framework; sourceTree = DEVELOPER_DIR; };
|
||||
|
@ -2978,6 +2986,15 @@
|
|||
/* End PBXFrameworksBuildPhase section */
|
||||
|
||||
/* Begin PBXGroup section */
|
||||
15B3709519EE5DBA00ABE682 /* AssetsManagerExTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15B3709619EE5DBA00ABE682 /* AssetsManagerExTest.cpp */,
|
||||
15B3709719EE5DBA00ABE682 /* AssetsManagerExTest.h */,
|
||||
);
|
||||
path = AssetsManagerExTest;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
15CBA087196EE66D005877BB /* lua-game-controller-test */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -5540,6 +5557,7 @@
|
|||
1AC359B418CECF0B00F37B72 /* ExtensionsTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15B3709519EE5DBA00ABE682 /* AssetsManagerExTest */,
|
||||
38FA2E70194AEBE100FF2BE4 /* CocoStudioActionTimelineTest */,
|
||||
1AC359B518CECF0B00F37B72 /* CocosBuilderTest */,
|
||||
1AC359DC18CECF0B00F37B72 /* CocoStudioArmatureTest */,
|
||||
|
@ -6222,6 +6240,7 @@
|
|||
1AC35CA818CED83500F37B72 /* Resources */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15B3709219EE5D1000ABE682 /* Manifests */,
|
||||
3E2BDB0019C5E5D40055CDCD /* background.wav */,
|
||||
3E2BDAD119BEA3E20055CDCD /* audio */,
|
||||
38FA2E75194AECF800FF2BE4 /* ActionTimeline */,
|
||||
|
@ -7349,6 +7368,7 @@
|
|||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
15B3709A19EE5EED00ABE682 /* Manifests in Resources */,
|
||||
15AECE0F195C1FDD00907DB0 /* cocosvideo.mp4 in Resources */,
|
||||
15B0870D195AD52000D6F62B /* ActionTimeline in Resources */,
|
||||
15E66FC8192D957100C20A52 /* Sprite3DTest in Resources */,
|
||||
|
@ -7407,6 +7427,7 @@
|
|||
1AC35CFA18CED84500F37B72 /* Misc in Resources */,
|
||||
38FA2E76194AECF800FF2BE4 /* ActionTimeline in Resources */,
|
||||
1AC35D0418CED84500F37B72 /* Shaders in Resources */,
|
||||
15B3709319EE5D1000ABE682 /* Manifests in Resources */,
|
||||
3E2F27BA19CFF52300E7C490 /* audio in Resources */,
|
||||
1AC35CD818CED84500F37B72 /* CocosBuilderExample.ccbresourcelog in Resources */,
|
||||
B2507B6B192589AF00FA4972 /* Shaders3D in Resources */,
|
||||
|
@ -7486,6 +7507,7 @@
|
|||
3E2BDAD219BEA3E20055CDCD /* audio in Resources */,
|
||||
C08689C318D370C90093E810 /* background.caf in Resources */,
|
||||
1AC35C9518CECF1400F37B72 /* Icon-72.png in Resources */,
|
||||
15B3709419EE5D1000ABE682 /* Manifests in Resources */,
|
||||
1AC35D0B18CED84500F37B72 /* zwoptex in Resources */,
|
||||
1AC35CF518CED84500F37B72 /* Images in Resources */,
|
||||
1AC35C9118CECF1400F37B72 /* Icon-40.png in Resources */,
|
||||
|
@ -7859,6 +7881,7 @@
|
|||
1AC35C4B18CECF0C00F37B72 /* ShaderTest2.cpp in Sources */,
|
||||
38FA2E73194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp in Sources */,
|
||||
1AC35C6518CECF0C00F37B72 /* UnitTest.cpp in Sources */,
|
||||
15B3709819EE5DBA00ABE682 /* AssetsManagerExTest.cpp in Sources */,
|
||||
29080DC9191B595E0066F8DF /* UISceneManager_Editor.cpp in Sources */,
|
||||
1AC35B3F18CECF0C00F37B72 /* Bug-458.cpp in Sources */,
|
||||
3E2F27B919CFF4AF00E7C490 /* NewAudioEngineTest.cpp in Sources */,
|
||||
|
@ -8003,6 +8026,7 @@
|
|||
1AC35B7C18CECF0C00F37B72 /* GameOverScene.cpp in Sources */,
|
||||
1AC35BF418CECF0C00F37B72 /* ExtensionsTest.cpp in Sources */,
|
||||
1AC35B3618CECF0C00F37B72 /* TestEntries.cpp in Sources */,
|
||||
15B3709919EE5DBA00ABE682 /* AssetsManagerExTest.cpp in Sources */,
|
||||
1AC35B2E18CECF0C00F37B72 /* Box2dTest.cpp in Sources */,
|
||||
29080DCA191B595E0066F8DF /* UISceneManager_Editor.cpp in Sources */,
|
||||
1AC35C1218CECF0C00F37B72 /* LabelTestNew.cpp in Sources */,
|
||||
|
|
|
@ -1236,32 +1236,32 @@ bool FileUtils::removeFile(const std::string &path)
|
|||
bool FileUtils::renameFile(const std::string &path, const std::string &oldname, const std::string &name)
|
||||
{
|
||||
CCASSERT(!path.empty(), "Invalid path");
|
||||
std::string oldPath = path + oldname;
|
||||
std::string newPath = path + name;
|
||||
|
||||
// Rename a file
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
|
||||
std::string oldPath = path + oldname;
|
||||
std::string newPath = path + name;
|
||||
if (rename(oldPath.c_str(), newPath.c_str()) != 0)
|
||||
int errorCode = rename(oldPath.c_str(), newPath.c_str());
|
||||
|
||||
if (0 != errorCode)
|
||||
{
|
||||
CCLOGERROR("Fail to rename file %s to %s !", oldPath.c_str(), newPath.c_str());
|
||||
CCLOGERROR("Fail to rename file %s to %s !Error code is %d", oldPath.c_str(), newPath.c_str(), errorCode);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
#else
|
||||
std::string command = "cmd /c ren ";
|
||||
std::string win32path = path;
|
||||
int len = win32path.length();
|
||||
for (int i = 0; i < len; ++i)
|
||||
{
|
||||
if (win32path[i] == '/')
|
||||
{
|
||||
win32path[i] = '\\';
|
||||
}
|
||||
}
|
||||
// Path may include space.
|
||||
command += win32path + oldname + " " + name;
|
||||
std::regex pat("\/");
|
||||
std::string _old = std::regex_replace(oldPath, pat, "\\");
|
||||
std::string _new = std::regex_replace(newPath, pat, "\\");
|
||||
|
||||
if (WinExec(command.c_str(), SW_HIDE) > 31)
|
||||
if(FileUtils::getInstance()->isFileExist(_new))
|
||||
{
|
||||
DeleteFileA(_new.c_str());
|
||||
}
|
||||
|
||||
MoveFileA(_old.c_str(), _new.c_str());
|
||||
|
||||
if(0 == GetLastError())
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
|
|
|
@ -770,11 +770,11 @@ int LuaEngine::handleEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
|||
return handleTableViewEvent(type, data);
|
||||
}
|
||||
break;
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_PROGRESS:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_ERROR:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_SUCCESS:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
||||
{
|
||||
return handleAssetsManagerExEvent(type, data);
|
||||
return handleAssetsManagerEvent(type, data);
|
||||
}
|
||||
break;
|
||||
case ScriptHandlerMgr::HandlerType::ARMATURE_EVENT:
|
||||
|
@ -947,7 +947,7 @@ int LuaEngine::handleTableViewEvent(ScriptHandlerMgr::HandlerType handlerType,vo
|
|||
return ret;
|
||||
}
|
||||
|
||||
int LuaEngine::handleAssetsManagerExEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
||||
int LuaEngine::handleAssetsManagerEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
||||
{
|
||||
if (nullptr == data)
|
||||
return 0;
|
||||
|
@ -956,35 +956,35 @@ int LuaEngine::handleAssetsManagerExEvent(ScriptHandlerMgr::HandlerType type,voi
|
|||
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
||||
return 0;
|
||||
|
||||
// LuaAssetsManagerEventData* assetsManagerData = static_cast<LuaAssetsManagerEventData*>(eventData->value);
|
||||
//
|
||||
// int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
||||
//
|
||||
// if (0 == handler)
|
||||
// return 0;
|
||||
//
|
||||
// int ret = 0;
|
||||
// switch (type)
|
||||
// {
|
||||
// case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
||||
// case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
||||
// {
|
||||
// _stack->pushInt(assetsManagerData->value);
|
||||
// ret = _stack->executeFunctionByHandler(handler, 1);
|
||||
// }
|
||||
// break;
|
||||
//
|
||||
// case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
||||
// {
|
||||
// ret = _stack->executeFunctionByHandler(handler, 0);
|
||||
// }
|
||||
// break;
|
||||
//
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
LuaAssetsManagerEventData* assetsManagerData = static_cast<LuaAssetsManagerEventData*>(eventData->value);
|
||||
|
||||
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
||||
|
||||
if (0 == handler)
|
||||
return 0;
|
||||
|
||||
int ret = 0;
|
||||
switch (type)
|
||||
{
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
||||
{
|
||||
_stack->pushInt(assetsManagerData->value);
|
||||
ret = _stack->executeFunctionByHandler(handler, 1);
|
||||
}
|
||||
break;
|
||||
|
||||
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
||||
{
|
||||
ret = _stack->executeFunctionByHandler(handler, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* data)
|
||||
|
|
|
@ -146,7 +146,7 @@ private:
|
|||
int handleTouchesEvent(void* data);
|
||||
int handlerControlEvent(void* data);
|
||||
int handleEvenCustom(void* data);
|
||||
int handleAssetsManagerExEvent(ScriptHandlerMgr::HandlerType type,void* data);
|
||||
int handleAssetsManagerEvent(ScriptHandlerMgr::HandlerType type,void* data);
|
||||
int handleTableViewEvent(ScriptHandlerMgr::HandlerType type,void* data);
|
||||
int handleTableViewEvent(ScriptHandlerMgr::HandlerType type,void* data, int numResults, const std::function<void(lua_State*,int)>& func);
|
||||
int handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* data);
|
||||
|
|
|
@ -126,9 +126,9 @@ public:
|
|||
|
||||
XMLHTTPREQUEST_READY_STATE_CHANGE,
|
||||
|
||||
ASSETSMANAGEREX_PROGRESS,
|
||||
ASSETSMANAGEREX_SUCCESS,
|
||||
ASSETSMANAGEREX_ERROR,
|
||||
ASSETSMANAGER_PROGRESS,
|
||||
ASSETSMANAGER_SUCCESS,
|
||||
ASSETSMANAGER_ERROR,
|
||||
|
||||
STUDIO_EVENT_LISTENER,
|
||||
ARMATURE_EVENT,
|
||||
|
|
|
@ -366,35 +366,35 @@ public:
|
|||
|
||||
virtual void onProgress(int percent) override
|
||||
{
|
||||
// int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS);
|
||||
// if (0 != handler)
|
||||
// {
|
||||
// LuaAssetsManagerEventData eventData(percent);
|
||||
// BasicScriptData data((void*)this,&eventData);
|
||||
// LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_PROGRESS, (void*)&data);
|
||||
// }
|
||||
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS);
|
||||
if (0 != handler)
|
||||
{
|
||||
LuaAssetsManagerEventData eventData(percent);
|
||||
BasicScriptData data((void*)this,&eventData);
|
||||
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS, (void*)&data);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void onSuccess() override
|
||||
{
|
||||
// int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS);
|
||||
// if (0 != handler)
|
||||
// {
|
||||
// LuaAssetsManagerEventData eventData;
|
||||
// BasicScriptData data((void*)this,&eventData);
|
||||
// LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_SUCCESS, (void*)&data);
|
||||
// }
|
||||
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS);
|
||||
if (0 != handler)
|
||||
{
|
||||
LuaAssetsManagerEventData eventData;
|
||||
BasicScriptData data((void*)this,&eventData);
|
||||
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS, (void*)&data);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void onError(AssetsManager::ErrorCode errorCode) override
|
||||
{
|
||||
// int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR);
|
||||
// if (0 != handler)
|
||||
// {
|
||||
// LuaAssetsManagerEventData eventData((int)errorCode);
|
||||
// BasicScriptData data((void*)this,&eventData);
|
||||
// LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_ERROR, (void*)&data);
|
||||
// }
|
||||
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR);
|
||||
if (0 != handler)
|
||||
{
|
||||
LuaAssetsManagerEventData eventData((int)errorCode);
|
||||
BasicScriptData data((void*)this,&eventData);
|
||||
LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR, (void*)&data);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -445,7 +445,7 @@ static int lua_cocos2dx_AssetsManager_setDelegate(lua_State* L)
|
|||
}
|
||||
|
||||
LUA_FUNCTION handler = toluafix_ref_function(L, 2, 0);
|
||||
ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType) ((int)tolua_tonumber(L,3,0) + (int)ScriptHandlerMgr::HandlerType::ASSETSMANAGEREX_PROGRESS);
|
||||
ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType) ((int)tolua_tonumber(L,3,0) + (int)ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS);
|
||||
|
||||
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)delegate, handler, handlerType);
|
||||
return 0;
|
||||
|
|
|
@ -35,6 +35,16 @@ extern "C" {
|
|||
TOLUA_API int register_all_cocos2dx_extension_manual(lua_State* tolua_S);
|
||||
TOLUA_API int register_extension_module(lua_State* tolua_S);
|
||||
|
||||
struct LuaAssetsManagerEventData
|
||||
{
|
||||
int value;
|
||||
|
||||
LuaAssetsManagerEventData(int _value = 0):value(_value)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
struct LuaTableViewEventData
|
||||
{
|
||||
void* value;
|
||||
|
|
|
@ -208,39 +208,6 @@ cc.NODE_ON_ENTER_TRANSITION_DID_FINISH = 2
|
|||
cc.NODE_ON_EXIT_TRANSITION_DID_START = 3
|
||||
cc.NODE_ON_CLEAN_UP = 4
|
||||
|
||||
cc.CONTROL_STEPPER_PART_MINUS = 0
|
||||
cc.CONTROL_STEPPER_PART_PLUS = 1
|
||||
cc.CONTROL_STEPPER_PART_NONE = 2
|
||||
|
||||
cc.TABLEVIEW_FILL_TOPDOWN = 0
|
||||
cc.TABLEVIEW_FILL_BOTTOMUP = 1
|
||||
|
||||
cc.WEBSOCKET_OPEN = 0
|
||||
cc.WEBSOCKET_MESSAGE = 1
|
||||
cc.WEBSOCKET_CLOSE = 2
|
||||
cc.WEBSOCKET_ERROR = 3
|
||||
|
||||
cc.WEBSOCKET_STATE_CONNECTING = 0
|
||||
cc.WEBSOCKET_STATE_OPEN = 1
|
||||
cc.WEBSOCKET_STATE_CLOSING = 2
|
||||
cc.WEBSOCKET_STATE_CLOSED = 3
|
||||
|
||||
|
||||
cc.XMLHTTPREQUEST_RESPONSE_STRING = 0
|
||||
cc.XMLHTTPREQUEST_RESPONSE_ARRAY_BUFFER = 1
|
||||
cc.XMLHTTPREQUEST_RESPONSE_BLOB = 2
|
||||
cc.XMLHTTPREQUEST_RESPONSE_DOCUMENT = 3
|
||||
cc.XMLHTTPREQUEST_RESPONSE_JSON = 4
|
||||
|
||||
cc.ASSETSMANAGEREX_CREATE_FILE = 0
|
||||
cc.ASSETSMANAGEREX_NETWORK = 1
|
||||
cc.ASSETSMANAGEREX_NO_NEW_VERSION = 2
|
||||
cc.ASSETSMANAGEREX_UNCOMPRESS = 3
|
||||
|
||||
cc.ASSETSMANAGEREX_PROTOCOL_PROGRESS = 0
|
||||
cc.ASSETSMANAGEREX_PROTOCOL_SUCCESS = 1
|
||||
cc.ASSETSMANAGEREX_PROTOCOL_ERROR = 2
|
||||
|
||||
cc.Handler = cc.Handler or {}
|
||||
cc.Handler.NODE = 0
|
||||
cc.Handler.MENU_CLICKED = 1
|
||||
|
|
|
@ -57,3 +57,13 @@ cc.KEYBOARD_RETURNTYPE_DONE = 1
|
|||
cc.KEYBOARD_RETURNTYPE_SEND = 2
|
||||
cc.KEYBOARD_RETURNTYPE_SEARCH = 3
|
||||
cc.KEYBOARD_RETURNTYPE_GO = 4
|
||||
|
||||
cc.ASSETSMANAGER_CREATE_FILE = 0
|
||||
cc.ASSETSMANAGER_NETWORK = 1
|
||||
cc.ASSETSMANAGER_NO_NEW_VERSION = 2
|
||||
cc.ASSETSMANAGER_UNCOMPRESS = 3
|
||||
|
||||
cc.ASSETSMANAGER_PROTOCOL_PROGRESS = 0
|
||||
cc.ASSETSMANAGER_PROTOCOL_SUCCESS = 1
|
||||
cc.ASSETSMANAGER_PROTOCOL_ERROR = 2
|
||||
|
||||
|
|
|
@ -447,7 +447,6 @@ void Downloader::download(const std::string &srcUrl, const std::string &customId
|
|||
if (res == CURLE_OK)
|
||||
{
|
||||
_fileUtils->renameFile(data.path, data.name + TEMP_EXT, data.name);
|
||||
}
|
||||
|
||||
Director::getInstance()->getScheduler()->performFunctionInCocosThread([=]{
|
||||
if (!ptr.expired())
|
||||
|
@ -461,6 +460,7 @@ void Downloader::download(const std::string &srcUrl, const std::string &customId
|
|||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void Downloader::batchDownloadAsync(const DownloadUnits &units, const std::string &batchId/* = ""*/)
|
||||
|
|
|
@ -70,7 +70,7 @@
|
|||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
|
@ -121,7 +121,7 @@ xcopy "$(ProjectDir)..\..\..\cpp-tests\Resources" "$(ProjectDir)..\..\res" /e /Y
|
|||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
|
|
|
@ -15,15 +15,13 @@
|
|||
<ClInclude Include="main.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\lua_assetsmanagerex_test_sample.h">
|
||||
<Filter>Classes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\lua_module_register.h">
|
||||
<Filter>Classes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\lua_test_bindings.h">
|
||||
<Filter>Classes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\lua_assetsmanager_test_sample.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\Classes\AppDelegate.cpp">
|
||||
|
@ -32,11 +30,9 @@
|
|||
<ClCompile Include="main.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\lua_assetsmanagerex_test_sample.cpp">
|
||||
<Filter>Classes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\lua_test_bindings.cpp">
|
||||
<Filter>Classes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\lua_assetsmanager_test_sample.cpp" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -57,7 +57,7 @@ function AMTestScene1.create()
|
|||
local progress = cc.Label:createWithTTF(ttfConfig, "0%", cc.VERTICAL_TEXT_ALIGNMENT_CENTER)
|
||||
progress:setPosition(cc.p(VisibleRect:center().x, VisibleRect:center().y + 50))
|
||||
layer:addChild(progress)
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene1/project.manifest", "LuaTests/AssetsManagerExTest/scene1")
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene1/project.manifest", cc.FileUtils:getInstance():getWritablePath() .. "LuaTests/AssetsManagerExTest/scene1")
|
||||
am:retain()
|
||||
|
||||
if not am:getLocalManifest():isLoaded() then
|
||||
|
@ -154,7 +154,7 @@ function AMTestScene2.create()
|
|||
progress:setPosition(cc.p(VisibleRect:center().x, VisibleRect:center().y + 50))
|
||||
layer:addChild(progress)
|
||||
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene2/project.manifest", "LuaTests/AssetsManagerExTest/scene2")
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene2/project.manifest", cc.FileUtils:getInstance():getWritablePath() .. "LuaTests/AssetsManagerExTest/scene2")
|
||||
am:retain()
|
||||
|
||||
if not am:getLocalManifest():isLoaded() then
|
||||
|
@ -250,7 +250,7 @@ function AMTestScene3.create()
|
|||
progress:setPosition(cc.p(VisibleRect:center().x, VisibleRect:center().y + 50))
|
||||
layer:addChild(progress)
|
||||
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene3/project.manifest", "LuaTests/AssetsManagerExTest/scene3")
|
||||
am = cc.AssetsManagerEx:create("Manifests/AMTestScene3/project.manifest", cc.FileUtils:getInstance():getWritablePath() .. "LuaTests/AssetsManagerExTest/scene3")
|
||||
am:retain()
|
||||
|
||||
if not am:getLocalManifest():isLoaded() then
|
||||
|
|
|
@ -8,6 +8,7 @@ require "ActionsEaseTest/ActionsEaseTest"
|
|||
require "ActionsProgressTest/ActionsProgressTest"
|
||||
require "ActionsTest/ActionsTest"
|
||||
require "AssetsManagerTest/AssetsManagerTest"
|
||||
require "AssetsManagerExTest/AssetsManagerExTest"
|
||||
require "BillBoardTest/BillBoardTest"
|
||||
require "BugsTest/BugsTest"
|
||||
require "ByteCodeEncryptTest/ByteCodeEncryptTest"
|
||||
|
@ -72,6 +73,7 @@ local _allTests = {
|
|||
{ isSupported = true, name = "ActionsProgressTest" , create_func = ProgressActionsTest },
|
||||
{ isSupported = true, name = "ActionsTest" , create_func = ActionsTest },
|
||||
{ isSupported = true, name = "AssetsManagerTest" , create_func = AssetsManagerTestMain },
|
||||
{ isSupported = true, name = "AssetsManagerExTest" , create_func = AssetsManagerExTestMain },
|
||||
{ isSupported = audioEndineSupported, name = "AudioEngineTest", create_func = AudioEngineTest},
|
||||
{ isSupported = false, name = "Box2dTest" , create_func= Box2dTestMain },
|
||||
{ isSupported = false, name = "Box2dTestBed" , create_func= Box2dTestBedMain },
|
||||
|
|
|
@ -27,7 +27,7 @@ headers = %(cocosdir)s/extensions/cocos-ext.h
|
|||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^Menu*$".
|
||||
classes = Control.* ControlButton.* ScrollView$ TableView$ TableViewCell$ AssetsManagerEx Manifest EventAssetsManager EventListenerAssetsManager
|
||||
classes = Control.* ControlButton.* ScrollView$ TableView$ TableViewCell$ AssetsManager AssetsManagerEx Manifest EventAssetsManagerEx EventListenerAssetsManagerEx
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -46,7 +46,7 @@ skip = .*Delegate::[*],
|
|||
ScrollView::[(g|s)etDelegate$],
|
||||
TableView::[create (g|s)etDataSource$ (g|s)etDelegate],
|
||||
Manifest::[getAssets getAsset],
|
||||
EventListenerAssetsManager::[create]
|
||||
EventListenerAssetsManagerEx::[create]
|
||||
|
||||
|
||||
rename_functions =
|
||||
|
|
Loading…
Reference in New Issue