mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
This commit is contained in:
commit
404db49538
|
@ -2,10 +2,13 @@ cocos2d-x-3.2 ???
|
|||
[NEW] TextureCache: added unbindImageAsync() and unbindAllImageAsync()
|
||||
|
||||
[FIX] Application.mk: not output debug message in releae mode on Android
|
||||
[FIX] Android: 3d model will be black when coming from background
|
||||
[FIX] Cocos2dxGLSurfaceView.java: prevent flickering when opening another activity
|
||||
[FIX] Image: Set jpeg save quality to 90
|
||||
[FIX] Label: label is unsharp if it's created by smaller font
|
||||
[FIX] Others: Treat warning as error on iOS and Mac
|
||||
[FIX] Repeat: will run one more over in rare situations
|
||||
[FIX] Schedule: schedulePerFrame() can not be called twice
|
||||
[FIX] SpriteFrameCache: fix memory leak
|
||||
|
||||
cocos2d-x-3.1 May.24 2014
|
||||
|
|
|
@ -7073,6 +7073,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
CC_KEYBOARD_SUPPORT,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
|
@ -7099,6 +7100,7 @@
|
|||
CC_KEYBOARD_SUPPORT,
|
||||
CC_TARGET_OS_MAC,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
|
@ -7191,6 +7193,7 @@
|
|||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = CC_TARGET_OS_MAC;
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac";
|
||||
};
|
||||
|
@ -7201,6 +7204,7 @@
|
|||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = CC_TARGET_OS_MAC;
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac";
|
||||
};
|
||||
|
@ -7215,6 +7219,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
CC_KEYBOARD_SUPPORT,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../cocos/platform/desktop $(SRCROOT)/../external/glfw3/include/mac";
|
||||
|
@ -7230,6 +7235,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
CC_KEYBOARD_SUPPORT,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../cocos/platform/desktop $(SRCROOT)/../external/glfw3/include/mac";
|
||||
|
@ -7247,6 +7253,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
|
@ -7285,6 +7292,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
|
@ -7341,6 +7349,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
|
@ -7359,6 +7368,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
LIBRARY_SEARCH_PATHS = "$(inherited)";
|
||||
|
@ -7437,6 +7447,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
|
@ -7454,6 +7465,7 @@
|
|||
"$(inherited)",
|
||||
CC_TARGET_OS_IPHONE,
|
||||
);
|
||||
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
|
|
|
@ -603,7 +603,8 @@ std::string ObjLoader::LoadObj(shapes_t& shapes, const char* filename, const cha
|
|||
|
||||
std::vector<vertex_index> face;
|
||||
while (!isNewLine(token[0])) {
|
||||
vertex_index vi = parseTriple(token, v.size() / 3, vn.size() / 3, vt.size() / 2);
|
||||
// fix warning, cast to int, i think int is enough
|
||||
vertex_index vi = parseTriple(token, (int)v.size() / 3, (int)vn.size() / 3, (int)vt.size() / 2);
|
||||
face.push_back(vi);
|
||||
auto n = strspn(token, " \t\r");
|
||||
token += n;
|
||||
|
|
|
@ -465,13 +465,28 @@ void Scheduler::schedulePerFrame(const ccSchedulerFunc& callback, void *target,
|
|||
HASH_FIND_PTR(_hashForUpdates, &target, hashElement);
|
||||
if (hashElement)
|
||||
{
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
CCASSERT(hashElement->entry->markedForDeletion,"");
|
||||
#endif
|
||||
// TODO: check if priority has changed!
|
||||
|
||||
hashElement->entry->markedForDeletion = false;
|
||||
return;
|
||||
// check if priority has changed
|
||||
if ((*hashElement->list)->priority != priority)
|
||||
{
|
||||
if (_updateHashLocked)
|
||||
{
|
||||
CCLOG("warning: you CANNOT change update priority in scheduled function");
|
||||
hashElement->entry->markedForDeletion = false;
|
||||
hashElement->entry->paused = paused;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
// will be added again outside if (hashElement).
|
||||
unscheduleUpdate(target);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
hashElement->entry->markedForDeletion = false;
|
||||
hashElement->entry->paused = paused;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// most of the updates are going to be 0, that's way there
|
||||
|
|
|
@ -33,6 +33,10 @@ THE SOFTWARE.
|
|||
#include "renderer/CCGLProgramCache.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#include "base/CCEventCustom.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -272,11 +276,22 @@ GLProgramState::GLProgramState()
|
|||
: _vertexAttribsFlags(0)
|
||||
, _glprogram(nullptr)
|
||||
, _textureUnitIndex(1)
|
||||
, _uniformAttributeValueDirty(true)
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
// listen the event when app go to foreground
|
||||
CCLOG("create _backToForegroundlistener for GLProgramState");
|
||||
_backToForegroundlistener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND, [this](EventCustom*) { _uniformAttributeValueDirty = true; });
|
||||
Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backToForegroundlistener, -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
GLProgramState::~GLProgramState()
|
||||
{
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
Director::getInstance()->getEventDispatcher()->removeEventListener(_backToForegroundlistener);
|
||||
#endif
|
||||
|
||||
CC_SAFE_RELEASE(_glprogram);
|
||||
}
|
||||
|
||||
|
@ -312,7 +327,24 @@ void GLProgramState::resetGLProgram()
|
|||
void GLProgramState::apply(const Mat4& modelView)
|
||||
{
|
||||
CCASSERT(_glprogram, "invalid glprogram");
|
||||
|
||||
if(_uniformAttributeValueDirty)
|
||||
{
|
||||
for(auto& uniformValue : _uniforms)
|
||||
{
|
||||
uniformValue.second._uniform = _glprogram->getUniform(uniformValue.first);
|
||||
}
|
||||
|
||||
_vertexAttribsFlags = 0;
|
||||
for(auto& attributeValue : _attributes)
|
||||
{
|
||||
attributeValue.second._vertexAttrib = _glprogram->getVertexAttrib(attributeValue.first);;
|
||||
if(attributeValue.second._enabled)
|
||||
_vertexAttribsFlags |= 1 << attributeValue.second._vertexAttrib->index;
|
||||
}
|
||||
|
||||
_uniformAttributeValueDirty = false;
|
||||
|
||||
}
|
||||
// set shader
|
||||
_glprogram->use();
|
||||
_glprogram->setUniformsForBuiltins(modelView);
|
||||
|
@ -322,9 +354,9 @@ void GLProgramState::apply(const Mat4& modelView)
|
|||
if(_vertexAttribsFlags) {
|
||||
// enable/disable vertex attribs
|
||||
GL::enableVertexAttribs(_vertexAttribsFlags);
|
||||
|
||||
// set attributes
|
||||
for(auto &attribute : _attributes) {
|
||||
for(auto &attribute : _attributes)
|
||||
{
|
||||
attribute.second.apply();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,6 +39,8 @@ class GLProgram;
|
|||
class Texture2D;
|
||||
struct Uniform;
|
||||
struct VertexAttrib;
|
||||
class EventListenerCustom;
|
||||
class EventCustom;
|
||||
|
||||
//
|
||||
//
|
||||
|
@ -48,7 +50,7 @@ struct VertexAttrib;
|
|||
class UniformValue
|
||||
{
|
||||
friend class GLProgram;
|
||||
|
||||
friend class GLProgramState;
|
||||
public:
|
||||
UniformValue();
|
||||
UniformValue(Uniform *uniform, GLProgram* glprogram);
|
||||
|
@ -177,7 +179,7 @@ public:
|
|||
void setUniformCallback(const std::string &uniformName, const std::function<void(Uniform*)> &callback);
|
||||
void setUniformTexture(const std::string &uniformName, Texture2D *texture);
|
||||
void setUniformTexture(const std::string &uniformName, GLuint textureId);
|
||||
|
||||
|
||||
protected:
|
||||
GLProgramState();
|
||||
~GLProgramState();
|
||||
|
@ -185,13 +187,18 @@ protected:
|
|||
void resetGLProgram();
|
||||
VertexAttribValue* getVertexAttribValue(const std::string &attributeName);
|
||||
UniformValue* getUniformValue(const std::string &uniformName);
|
||||
|
||||
|
||||
bool _uniformAttributeValueDirty;
|
||||
std::unordered_map<std::string, UniformValue> _uniforms;
|
||||
std::unordered_map<std::string, VertexAttribValue> _attributes;
|
||||
|
||||
int _textureUnitIndex;
|
||||
uint32_t _vertexAttribsFlags;
|
||||
GLProgram *_glprogram;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
EventListenerCustom* _backToForegroundlistener;
|
||||
#endif
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -28,7 +28,8 @@ static std::function<Layer*()> createFunctions[] = {
|
|||
CL(RescheduleSelector),
|
||||
CL(SchedulerDelayAndRepeat),
|
||||
CL(SchedulerIssue2268),
|
||||
CL(ScheduleCallbackTest)
|
||||
CL(ScheduleCallbackTest),
|
||||
CL(ScheduleUpdatePriority)
|
||||
};
|
||||
|
||||
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
|
||||
|
@ -1148,6 +1149,47 @@ void ScheduleCallbackTest::callback(float dt)
|
|||
log("In the callback of schedule(CC_CALLBACK_1(XXX::member_function), this), this, ...), dt = %f", dt);
|
||||
}
|
||||
|
||||
|
||||
// ScheduleUpdatePriority
|
||||
|
||||
std::string ScheduleUpdatePriority::title() const
|
||||
{
|
||||
return "ScheduleUpdatePriorityTest";
|
||||
}
|
||||
|
||||
std::string ScheduleUpdatePriority::subtitle() const
|
||||
{
|
||||
return "click to change update priority with random value";
|
||||
}
|
||||
|
||||
bool ScheduleUpdatePriority::onTouchBegan(Touch* touch, Event* event)
|
||||
{
|
||||
int priority = static_cast<int>(CCRANDOM_0_1() * 11) - 5; // -5 ~ 5
|
||||
CCLOG("change update priority to %d", priority);
|
||||
scheduleUpdateWithPriority(priority);
|
||||
return true;
|
||||
}
|
||||
|
||||
void ScheduleUpdatePriority::onEnter()
|
||||
{
|
||||
SchedulerTestLayer::onEnter();
|
||||
|
||||
scheduleUpdate();
|
||||
|
||||
auto listener = EventListenerTouchOneByOne::create();
|
||||
listener->onTouchBegan = CC_CALLBACK_2(ScheduleUpdatePriority::onTouchBegan, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
}
|
||||
|
||||
void ScheduleUpdatePriority::onExit()
|
||||
{
|
||||
unscheduleUpdate();
|
||||
}
|
||||
|
||||
void ScheduleUpdatePriority::update(float dt)
|
||||
{
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
//
|
||||
// SchedulerTestScene
|
||||
|
|
|
@ -302,6 +302,21 @@ public:
|
|||
private:
|
||||
};
|
||||
|
||||
class ScheduleUpdatePriority : public SchedulerTestLayer
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(ScheduleUpdatePriority);
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
void onEnter();
|
||||
void onExit();
|
||||
|
||||
virtual void update(float dt);
|
||||
|
||||
bool onTouchBegan(Touch* touch, Event* event);
|
||||
};
|
||||
|
||||
class SchedulerTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -207,13 +207,43 @@ bool Effect::initGLProgramState(const std::string &fragmentFilename)
|
|||
auto fragmentFullPath = fileUtiles->fullPathForFilename(fragmentFilename);
|
||||
auto fragSource = fileUtiles->getStringFromFile(fragmentFullPath);
|
||||
auto glprogram = GLProgram::createWithByteArrays(ccPositionTextureColor_noMVP_vert, fragSource.c_str());
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
_fragSource = fragSource;
|
||||
#endif
|
||||
|
||||
_glprogramstate = GLProgramState::getOrCreateWithGLProgram(glprogram);
|
||||
_glprogramstate->retain();
|
||||
|
||||
return _glprogramstate != nullptr;
|
||||
}
|
||||
|
||||
Effect::Effect()
|
||||
: _glprogramstate(nullptr)
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
_backgroundListener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND,
|
||||
[this](EventCustom*)
|
||||
{
|
||||
auto glProgram = _glprogramstate->getGLProgram();
|
||||
glProgram->reset();
|
||||
glProgram->initWithByteArrays(ccPositionTextureColor_noMVP_vert, _fragSource.c_str());
|
||||
glProgram->link();
|
||||
glProgram->updateUniforms();
|
||||
}
|
||||
);
|
||||
Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backgroundListener, -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
Effect::~Effect()
|
||||
{
|
||||
CC_SAFE_RELEASE_NULL(_glprogramstate);
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
Director::getInstance()->getEventDispatcher()->removeEventListener(_backgroundListener);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Blur
|
||||
class EffectBlur : public Effect
|
||||
{
|
||||
|
|
|
@ -37,10 +37,13 @@ public:
|
|||
|
||||
protected:
|
||||
bool initGLProgramState(const std::string &fragmentFilename);
|
||||
Effect() : _glprogramstate(nullptr)
|
||||
{}
|
||||
virtual ~Effect() {}
|
||||
Effect();
|
||||
virtual ~Effect();
|
||||
GLProgramState *_glprogramstate;
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
std::string _fragSource;
|
||||
EventListenerCustom* _backgroundListener;
|
||||
#endif
|
||||
};
|
||||
|
||||
class EffectSpriteTest : public ShaderTestDemo2
|
||||
|
|
|
@ -297,7 +297,7 @@ Effect3DOutline* Effect3DOutline::create()
|
|||
bool Effect3DOutline::init()
|
||||
{
|
||||
|
||||
GLProgram* glprogram = Effect3DOutline::getOrCreateProgram();
|
||||
GLProgram* glprogram = GLProgram::createWithFilenames(_vertShaderFile, _fragShaderFile);
|
||||
if(nullptr == glprogram)
|
||||
{
|
||||
CC_SAFE_DELETE(glprogram);
|
||||
|
@ -320,12 +320,27 @@ Effect3DOutline::Effect3DOutline()
|
|||
, _outlineColor(1, 1, 1)
|
||||
, _sprite(nullptr)
|
||||
{
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
_backToForegroundListener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND,
|
||||
[this](EventCustom*)
|
||||
{
|
||||
auto glProgram = _glProgramState->getGLProgram();
|
||||
glProgram->reset();
|
||||
glProgram->initWithFilenames(_vertShaderFile, _fragShaderFile);
|
||||
glProgram->link();
|
||||
glProgram->updateUniforms();
|
||||
}
|
||||
);
|
||||
Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backToForegroundListener, -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
Effect3DOutline::~Effect3DOutline()
|
||||
{
|
||||
CC_SAFE_RELEASE_NULL(_sprite);
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
Director::getInstance()->getEventDispatcher()->removeEventListener(_backToForegroundListener);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Effect3DOutline::setOutlineColor(const Vec3& color)
|
||||
|
|
|
@ -98,6 +98,9 @@ protected:
|
|||
Vec3 _outlineColor;
|
||||
float _outlineWidth;
|
||||
EffectSprite3D* _sprite;
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
EventListenerCustom* _backToForegroundListener;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
static const std::string _vertShaderFile;
|
||||
|
|
|
@ -5,9 +5,7 @@ import jenkinsapi
|
|||
from jenkinsapi.jenkins import Jenkins
|
||||
from jenkinsapi.constants import STATUS_SUCCESS
|
||||
|
||||
http_proxy = ''
|
||||
if(os.environ.has_key('HTTP_PROXY')):
|
||||
http_proxy = os.environ['HTTP_PROXY']
|
||||
payload_str = os.environ['payload']
|
||||
payload_str = payload_str.decode('utf-8','ignore')
|
||||
#parse to json obj
|
||||
payload = json.loads(payload_str)
|
||||
|
@ -31,6 +29,8 @@ if(result == STATUS_SUCCESS):
|
|||
else:
|
||||
data['state'] = "failure"
|
||||
|
||||
http_proxy = os.environ['HTTP_PROXY']
|
||||
http_proxy = ''
|
||||
if(os.environ.has_key('HTTP_PROXY')):
|
||||
http_proxy = os.environ['HTTP_PROXY']
|
||||
proxyDict = {'http':http_proxy,'https':http_proxy}
|
||||
requests.post(statuses_url, data=json.dumps(data), headers=Headers, proxies = proxyDict)
|
||||
|
|
Loading…
Reference in New Issue