mirror of https://github.com/axmolengine/axmol.git
issue #6: fixed a compile error
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ffce4ec6b3
commit
410ca0f269
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@ -59,21 +59,19 @@ CCConfiguration* CCConfiguration::init(void)
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CCLOG("cocos2d: GL supports BGRA8888 textures: %s", (m_bSupportsBGRA8888 ? "YES" : "NO"));
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CCLOG("cocos2d: GL supports BGRA8888 textures: %s", (m_bSupportsBGRA8888 ? "YES" : "NO"));
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CCLOG("cocos2d: GL supports NPOT textures: %s", (m_bSupportsNPOT ? "YES" : "NO"));
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CCLOG("cocos2d: GL supports NPOT textures: %s", (m_bSupportsNPOT ? "YES" : "NO"));
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CCLOG("cocos2d: GL supports discard_framebuffer: %s", (m_bSupportsDiscardFramebuffer ? "YES" : "NO"));
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CCLOG("cocos2d: GL supports discard_framebuffer: %s", (m_bSupportsDiscardFramebuffer ? "YES" : "NO"));
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CCLOG("cocos2d: compiled with NPOT support: %s",
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#if CC_TEXTURE_NPOT_SUPPORT
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#ifdef CC_TEXTURE_NPOT_SUPPORT
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"YES"
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CCLOG("cocos2d: compiled with NPOT support: %s", "YES");
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#else
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#else
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"NO"
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CCLOG("cocos2d: compiled with NPOT support: %s", "NO");
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#endif // CC_TEXTURE_NPOT_SUPPORT
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#endif // CC_TEXTURE_NPOT_SUPPORT
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);
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CCLOG("cocos2d: compiled with VBO support in TextureAtlas : %s",
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#if CC_TEXTURE_ATLAS_USES_VBO
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#ifdef CC_TEXTURE_ATLAS_USES_VBO
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"YES"
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CCLOG("cocos2d: compiled with VBO support in TextureAtlas : %s", "YES");
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#else
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#else
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"NO"
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CCLOG("cocos2d: compiled with VBO support in TextureAtlas : %s", "NO");
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#endif // CC_TEXTURE_ATLAS_USES_VBO
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#endif // CC_TEXTURE_ATLAS_USES_VBO
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);
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return this;
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return this;
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