Update README.md

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* Usefull PRs from **you** are welcome (review/merge ASAP)
### Highlight Features
* **More clearly thirdparty libs ['Upstream-Version-License'](external/README.md) for easy to publish your commercial apps based on engine-x**
* **More clearly third-party libs ['Upstream-Version-License'](external/README.md) for easy to publish your commercial apps based on engine-x**
* Refactor AudioEngine, OpenAL for all platforms
* [openal-soft](https://github.com/kcat/openal-soft), pass -DBUILD_EXT_ALSOFT=ON to cmake to force enable it
* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no ```BUILD_EXT_ALSOFT``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still available.
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### [Roadmap](issues/1)
### Quick Start
Open [Wiki](wiki) for additional information too.
Open [Wiki](https://github.com/c4games/engine-x/wiki) for additional information too.
#### Common Requirement [Python](https://www.python.org/downloads/)
* Python-2.7.17+, Python-3.7+