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@ -611,7 +611,6 @@ void ScrollView::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t
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Node *child = _children.at(i);
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Node *child = _children.at(i);
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child->visit(renderer, _modelViewTransform, flags);
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child->visit(renderer, _modelViewTransform, flags);
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}
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}
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}
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}
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else if (visibleByCamera)
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else if (visibleByCamera)
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{
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{
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