issue #2823: Removing unused file 'main.debug.js'.

This commit is contained in:
James Chen 2013-10-08 14:34:22 +08:00
parent 6185f6fac2
commit 43b4269c11
1 changed files with 0 additions and 19 deletions

View File

@ -1,19 +0,0 @@
/**
* bootstrap for the debugger. You can test to see if the debugger is loaded by checking the type of
* `startDebugger`. If that function is defined, then you should call it with the global object,
* which at this point is `this`, the array of files that you need to load (usually is just your
* main javascript), and the function that needs to be called to start your game, as a string.
* If the `startDebugger` function is not defined, then you just require your files and start your
* game :)
*/
var files = ['MoonWarriors-jsb.js'];
if (typeof startDebugger !== "undefined") {
cc.log("**** will start debugger ****");
startDebugger(this, files);
} else {
cc.log("**** no debugger loaded ****");
for (var i in files) {
require(files[i]);
}
// run();
}