mirror of https://github.com/axmolengine/axmol.git
fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly.
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@ -216,7 +216,7 @@ kmMat4 Skin::getNodeToWorldTransformAR() const
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displayTransform.mat[12] = anchorPoint.x;
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displayTransform.mat[12] = anchorPoint.x;
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displayTransform.mat[13] = anchorPoint.y;
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displayTransform.mat[13] = anchorPoint.y;
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return TransformConcat(displayTransform, _bone->getArmature()->getNodeToWorldTransform());
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return TransformConcat( _bone->getArmature()->getNodeToWorldTransform(),displayTransform);
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}
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}
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void Skin::draw()
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void Skin::draw()
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