[jenkins ci] Build only cpp-empty-test, cpp-tests.

This commit is contained in:
James Chen 2014-03-11 19:39:20 +08:00
parent 8c56b11819
commit 4444e3872e
1 changed files with 14 additions and 14 deletions

View File

@ -100,19 +100,19 @@ def main():
os.system("cd " + os.environ['WORKSPACE']); os.system("cd " + os.environ['WORKSPACE']);
os.mkdir("android_build_objs") os.mkdir("android_build_objs")
#add symbol link #add symbol link
# PROJECTS=["test-cpp", PROJECTS=["cpp-empty-test", "cpp-tests"]
# "test-javascript","test-lua"]
# print platform.system() print platform.system()
# if(platform.system() == 'Darwin'): if(platform.system() == 'Darwin'):
# for item in PROJECTS: for item in PROJECTS:
# cmd = "ln -s " + os.environ['WORKSPACE']+"/android_build_objs/ " + os.environ['WORKSPACE']+"/tests/"+item+"/proj.android/obj" cmd = "ln -s " + os.environ['WORKSPACE']+"/android_build_objs/ " + os.environ['WORKSPACE']+"/tests/"+item+"/proj.android/obj"
# os.system(cmd) os.system(cmd)
# elif(platform.system() == 'Windows'): elif(platform.system() == 'Windows'):
# for item in PROJECTS: for item in PROJECTS:
# p = item.replace("/", os.sep) p = item.replace("/", os.sep)
# cmd = "mklink /J "+os.environ['WORKSPACE']+os.sep+"tests"+os.sep +p+os.sep+"proj.android"+os.sep+"obj " + os.environ['WORKSPACE']+os.sep+"android_build_objs" cmd = "mklink /J "+os.environ['WORKSPACE']+os.sep+"tests"+os.sep +p+os.sep+"proj.android"+os.sep+"obj " + os.environ['WORKSPACE']+os.sep+"android_build_objs"
# print cmd print cmd
# os.system(cmd) os.system(cmd)
#build #build
#TODO: add android-linux build #TODO: add android-linux build
@ -120,7 +120,7 @@ def main():
node_name = os.environ['NODE_NAME'] node_name = os.environ['NODE_NAME']
if(branch == 'develop'): if(branch == 'develop'):
if(node_name == 'android_mac') or (node_name == 'android_win7'): if(node_name == 'android_mac') or (node_name == 'android_win7'):
ret = os.system("python build/android-build.py -n -j10 testcpp") ret = os.system("python build/android-build.py -n -j10 cpp")
elif(node_name == 'win32_win7'): elif(node_name == 'win32_win7'):
ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "build\cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True) ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "build\cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True)
elif(node_name == 'ios_mac'): elif(node_name == 'ios_mac'):