Animate3D transition

This commit is contained in:
yangxiao 2014-06-27 17:02:08 +08:00
parent 2a6ce26335
commit 4685a8654e
3 changed files with 3 additions and 2 deletions

View File

@ -648,11 +648,12 @@ void Animate3DTest::update(float dt)
void Animate3DTest::addSprite3D()
{
std::string fileName = "Sprite3DTest/haigui.c3b";
std::string fileName = "Sprite3DTest/tortoise.c3b";
auto sprite = Sprite3D::create(fileName);
sprite->setScale(0.1f);
auto s = Director::getInstance()->getWinSize();
sprite->setPosition(Vec2(s.width * 4.f / 5.f, s.height / 2.f));
addChild(sprite);
_sprite = sprite;
auto animation = Animation3D::getOrCreate(fileName);
if (animation)

View File

@ -34,6 +34,7 @@ Controller g_aTestNames[] = {
// TESTS MUST BE ORDERED ALPHABETICALLY
// violators will be prosecuted
//
{ "3D: Sprite3D", [](){ return new Sprite3DTestScene(); }},
{ "ActionManager", [](){return new ActionManagerTestScene(); } },
{ "Actions - Basic", [](){ return new ActionsTestScene(); } },
{ "Actions - Ease", [](){return new ActionsEaseTestScene();} },
@ -83,7 +84,6 @@ Controller g_aTestNames[] = {
{ "Node: Scene", [](){return new SceneTestScene();} },
{ "Node: Spine", []() { return new SpineTestScene(); } },
{ "Node: Sprite", [](){return new SpriteTestScene(); } },
{ "Node: Sprite3D", [](){ return new Sprite3DTestScene(); }},
{ "Node: TileMap", [](){return new TileMapTestScene(); } },
{ "Node: Text Input", [](){return new TextInputTestScene(); } },
{ "Node: UI", [](){ return new UITestScene(); }},