mirror of https://github.com/axmolengine/axmol.git
Fix #318
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@ -540,7 +540,8 @@ void ParticleBatchNode::setTexture(Texture2D* texture)
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void ParticleBatchNode::updateProgramStateTexture()
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{
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auto texture = _textureAtlas->getTexture();
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assert(texture != nullptr);
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if (!texture)
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return;
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auto programState = _customCommand.getPipelineDescriptor().programState;
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programState->setTexture(texture->getBackendTexture());
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// If the new texture has No premultiplied alpha, AND the blendFunc hasn't been changed, then update it
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