[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically

This commit is contained in:
CocosRobot#Set 2016-10-11 18:03:42 +00:00
parent e4be87a059
commit 47a980c0c8
8 changed files with 1182 additions and 989 deletions

View File

@ -72,6 +72,20 @@ bool
{ {
}, },
/**
* @method initWithJsonFile
* @param {String|String} str
* @param {String|spAtlas} str
* @param {float|float} float
*/
initWithJsonFile : function(
str,
spatlas,
float
)
{
},
/** /**
* @method setSlotsToSetupPose * @method setSlotsToSetupPose
*/ */
@ -80,6 +94,20 @@ setSlotsToSetupPose : function (
{ {
}, },
/**
* @method initWithBinaryFile
* @param {String|String} str
* @param {String|spAtlas} str
* @param {float|float} float
*/
initWithBinaryFile : function(
str,
spatlas,
float
)
{
},
/** /**
* @method setToSetupPose * @method setToSetupPose
*/ */
@ -144,20 +172,6 @@ getTimeScale : function (
return 0; return 0;
}, },
/**
* @method initWithFile
* @param {String|String} str
* @param {String|spAtlas} str
* @param {float|float} float
*/
initWithFile : function(
str,
spatlas,
float
)
{
},
/** /**
* @method setBlendFunc * @method setBlendFunc
* @param {cc.BlendFunc} arg0 * @param {cc.BlendFunc} arg0
@ -243,29 +257,15 @@ float
sp.SkeletonAnimation = { sp.SkeletonAnimation = {
/** /**
* @method setTrackCompleteListener * @method setStartListener
* @param {spTrackEntry} arg0 * @param {function} arg0
* @param {function} arg1
*/ */
setTrackCompleteListener : function ( setStartListener : function (
sptrackentry,
func func
) )
{ {
}, },
/**
* @method findAnimation
* @param {String} arg0
* @return {spAnimation}
*/
findAnimation : function (
str
)
{
return spAnimation;
},
/** /**
* @method setTrackEventListener * @method setTrackEventListener
* @param {spTrackEntry} arg0 * @param {spTrackEntry} arg0
@ -278,58 +278,6 @@ func
{ {
}, },
/**
* @method setMix
* @param {String} arg0
* @param {String} arg1
* @param {float} arg2
*/
setMix : function (
str,
str,
float
)
{
},
/**
* @method setTrackStartListener
* @param {spTrackEntry} arg0
* @param {function} arg1
*/
setTrackStartListener : function (
sptrackentry,
func
)
{
},
/**
* @method setEndListener
* @param {function} arg0
*/
setEndListener : function (
func
)
{
},
/**
* @method onAnimationStateEvent
* @param {int} arg0
* @param {spEventType} arg1
* @param {spEvent} arg2
* @param {int} arg3
*/
onAnimationStateEvent : function (
int,
speventtype,
spevent,
int
)
{
},
/** /**
* @method getState * @method getState
* @return {spAnimationState} * @return {spAnimationState}
@ -341,51 +289,17 @@ getState : function (
}, },
/** /**
* @method update * @method setTrackCompleteListener
* @param {float} arg0 * @param {spTrackEntry} arg0
* @param {function} arg1
*/ */
update : function ( setTrackCompleteListener : function (
float sptrackentry,
)
{
},
/**
* @method setEventListener
* @param {function} arg0
*/
setEventListener : function (
func func
) )
{ {
}, },
/**
* @method setCompleteListener
* @param {function} arg0
*/
setCompleteListener : function (
func
)
{
},
/**
* @method clearTrack
*/
clearTrack : function (
)
{
},
/**
* @method initialize
*/
initialize : function (
)
{
},
/** /**
* @method onTrackEntryEvent * @method onTrackEntryEvent
* @param {int} arg0 * @param {int} arg0
@ -403,9 +317,35 @@ int
}, },
/** /**
* @method clearTracks * @method setTrackStartListener
* @param {spTrackEntry} arg0
* @param {function} arg1
*/ */
clearTracks : function ( setTrackStartListener : function (
sptrackentry,
func
)
{
},
/**
* @method findAnimation
* @param {String} arg0
* @return {spAnimation}
*/
findAnimation : function (
str
)
{
return spAnimation;
},
/**
* @method setCompleteListener
* @param {function} arg0
*/
setCompleteListener : function (
func
) )
{ {
}, },
@ -423,25 +363,107 @@ func
}, },
/** /**
* @method setStartListener * @method setEventListener
* @param {function} arg0 * @param {function} arg0
*/ */
setStartListener : function ( setEventListener : function (
func func
) )
{ {
}, },
/** /**
* @method createWithFile * @method setMix
* @param {String} arg0
* @param {String} arg1
* @param {float} arg2
*/
setMix : function (
str,
str,
float
)
{
},
/**
* @method setEndListener
* @param {function} arg0
*/
setEndListener : function (
func
)
{
},
/**
* @method clearTracks
*/
clearTracks : function (
)
{
},
/**
* @method clearTrack
*/
clearTrack : function (
)
{
},
/**
* @method onAnimationStateEvent
* @param {int} arg0
* @param {spEventType} arg1
* @param {spEvent} arg2
* @param {int} arg3
*/
onAnimationStateEvent : function (
int,
speventtype,
spevent,
int
)
{
},
/**
* @method createWithBinaryFile
* @param {String|String} str * @param {String|String} str
* @param {spAtlas|String} spatlas * @param {String|spAtlas} str
* @param {float|float} float * @param {float|float} float
* @return {sp.SkeletonAnimation|sp.SkeletonAnimation|sp.SkeletonAnimation} * @return {sp.SkeletonAnimation|sp.SkeletonAnimation}
*/ */
createWithFile : function( createWithBinaryFile : function(
str, str,
spatlas,
float
)
{
return sp.SkeletonAnimation;
},
/**
* @method create
* @return {sp.SkeletonAnimation}
*/
create : function (
)
{
return sp.SkeletonAnimation;
},
/**
* @method createWithJsonFile
* @param {String|String} str
* @param {String|spAtlas} str
* @param {float|float} float
* @return {sp.SkeletonAnimation|sp.SkeletonAnimation}
*/
createWithJsonFile : function(
str, str,
spatlas,
float float
) )
{ {
@ -451,14 +473,8 @@ float
/** /**
* @method SkeletonAnimation * @method SkeletonAnimation
* @constructor * @constructor
* @param {spSkeletonData|String|String} spskeletondata */
* @param {bool|spAtlas|String} bool SkeletonAnimation : function (
* @param {float|float} float
*/
SkeletonAnimation : function(
str,
str,
float
) )
{ {
}, },

File diff suppressed because it is too large Load Diff

View File

@ -18,7 +18,9 @@ bool js_cocos2dx_spine_SkeletonRenderer_setAttachment(JSContext *cx, uint32_t ar
bool js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_initWithData(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_initWithData(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_initWithJsonFile(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_initWithBinaryFile(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_setToSetupPose(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_getBlendFunc(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_getBlendFunc(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_updateWorldTransform(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_updateWorldTransform(JSContext *cx, uint32_t argc, jsval *vp);
@ -26,7 +28,6 @@ bool js_cocos2dx_spine_SkeletonRenderer_initialize(JSContext *cx, uint32_t argc,
bool js_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_getTimeScale(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_getTimeScale(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_initWithFile(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_setBlendFunc(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setBlendFunc(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_setSkin(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_setSkin(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonRenderer_getSkeleton(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonRenderer_getSkeleton(JSContext *cx, uint32_t argc, jsval *vp);
@ -41,24 +42,24 @@ bool js_cocos2dx_spine_SkeletonAnimation_constructor(JSContext *cx, uint32_t arg
void js_cocos2dx_spine_SkeletonAnimation_finalize(JSContext *cx, JSObject *obj); void js_cocos2dx_spine_SkeletonAnimation_finalize(JSContext *cx, JSObject *obj);
void js_register_cocos2dx_spine_SkeletonAnimation(JSContext *cx, JS::HandleObject global); void js_register_cocos2dx_spine_SkeletonAnimation(JSContext *cx, JS::HandleObject global);
void register_all_cocos2dx_spine(JSContext* cx, JS::HandleObject obj); void register_all_cocos2dx_spine(JSContext* cx, JS::HandleObject obj);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_findAnimation(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackEventListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setMix(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackStartListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setEndListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_getState(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_update(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setEventListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setCompleteListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_clearTrack(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_initialize(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_onTrackEntryEvent(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_clearTracks(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackEndListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setStartListener(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonAnimation_setStartListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_createWithFile(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonAnimation_setTrackEventListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_getState(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_onTrackEntryEvent(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackStartListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_findAnimation(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setCompleteListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setTrackEndListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setEventListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setMix(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_setEndListener(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_clearTracks(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_clearTrack(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_createWithBinaryFile(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_create(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_createWithJsonFile(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_spine_SkeletonAnimation_SkeletonAnimation(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_spine_SkeletonAnimation_SkeletonAnimation(JSContext *cx, uint32_t argc, jsval *vp);
#endif // __cocos2dx_spine_h__ #endif // __cocos2dx_spine_h__

View File

@ -80,12 +80,6 @@
-- @param #function listener -- @param #function listener
-- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation) -- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation)
--------------------------------
--
-- @function [parent=#SkeletonAnimation] initialize
-- @param self
-- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation)
-------------------------------- --------------------------------
-- --
-- @function [parent=#SkeletonAnimation] clearTracks -- @function [parent=#SkeletonAnimation] clearTracks
@ -98,10 +92,36 @@
-- @param self -- @param self
-- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation) -- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation)
--------------------------------
-- @overload self, string, string, float
-- @overload self, string, spAtlas, float
-- @function [parent=#SkeletonAnimation] createWithBinaryFile
-- @param self
-- @param #string skeletonBinaryFile
-- @param #spAtlas atlas
-- @param #float scale
-- @return SkeletonAnimation#SkeletonAnimation ret (return value: sp.SkeletonAnimation)
-------------------------------- --------------------------------
-- --
-- @function [parent=#SkeletonAnimation] create -- @function [parent=#SkeletonAnimation] create
-- @param self -- @param self
-- @return SkeletonAnimation#SkeletonAnimation ret (return value: sp.SkeletonAnimation) -- @return SkeletonAnimation#SkeletonAnimation ret (return value: sp.SkeletonAnimation)
--------------------------------
-- @overload self, string, string, float
-- @overload self, string, spAtlas, float
-- @function [parent=#SkeletonAnimation] createWithJsonFile
-- @param self
-- @param #string skeletonJsonFile
-- @param #spAtlas atlas
-- @param #float scale
-- @return SkeletonAnimation#SkeletonAnimation ret (return value: sp.SkeletonAnimation)
--------------------------------
--
-- @function [parent=#SkeletonAnimation] initialize
-- @param self
-- @return SkeletonAnimation#SkeletonAnimation self (return value: sp.SkeletonAnimation)
return nil return nil

View File

@ -38,12 +38,32 @@
-- @param #bool enabled -- @param #bool enabled
-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer) -- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
--------------------------------
-- @overload self, string, string, float
-- @overload self, string, spAtlas, float
-- @function [parent=#SkeletonRenderer] initWithJsonFile
-- @param self
-- @param #string skeletonDataFile
-- @param #spAtlas atlas
-- @param #float scale
-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
-------------------------------- --------------------------------
-- --
-- @function [parent=#SkeletonRenderer] setSlotsToSetupPose -- @function [parent=#SkeletonRenderer] setSlotsToSetupPose
-- @param self -- @param self
-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer) -- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
--------------------------------
-- @overload self, string, string, float
-- @overload self, string, spAtlas, float
-- @function [parent=#SkeletonRenderer] initWithBinaryFile
-- @param self
-- @param #string skeletonDataFile
-- @param #spAtlas atlas
-- @param #float scale
-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
-------------------------------- --------------------------------
-- --
-- @function [parent=#SkeletonRenderer] setToSetupPose -- @function [parent=#SkeletonRenderer] setToSetupPose
@ -81,16 +101,6 @@
-- @param self -- @param self
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
--------------------------------
-- @overload self, string, string, float
-- @overload self, string, spAtlas, float
-- @function [parent=#SkeletonRenderer] initWithFile
-- @param self
-- @param #string skeletonDataFile
-- @param #spAtlas atlas
-- @param #float scale
-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
-------------------------------- --------------------------------
-- --
-- @function [parent=#SkeletonRenderer] setBlendFunc -- @function [parent=#SkeletonRenderer] setBlendFunc

View File

@ -266,6 +266,111 @@ int lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonRenderer_initWithJsonFile(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithJsonFile'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithJsonFile");
if (!ok) { break; }
cobj->initWithJsonFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithJsonFile",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithJsonFile'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S) int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -313,6 +418,111 @@ int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonRenderer_initWithBinaryFile(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithBinaryFile'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithBinaryFile");
if (!ok) { break; }
cobj->initWithBinaryFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithBinaryFile",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithBinaryFile'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S) int lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -598,111 +808,6 @@ int lua_cocos2dx_spine_SkeletonRenderer_getTimeScale(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonRenderer_initWithFile(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonRenderer* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithFile'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
cobj->initWithFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
cobj->initWithFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
cobj->initWithFile(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithFile");
if (!ok) { break; }
cobj->initWithFile(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithFile",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithFile'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S) int lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -1154,14 +1259,15 @@ int lua_register_cocos2dx_spine_SkeletonRenderer(lua_State* tolua_S)
tolua_function(tolua_S,"setBonesToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose); tolua_function(tolua_S,"setBonesToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose);
tolua_function(tolua_S,"initWithData",lua_cocos2dx_spine_SkeletonRenderer_initWithData); tolua_function(tolua_S,"initWithData",lua_cocos2dx_spine_SkeletonRenderer_initWithData);
tolua_function(tolua_S,"setDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled); tolua_function(tolua_S,"setDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled);
tolua_function(tolua_S,"initWithJsonFile",lua_cocos2dx_spine_SkeletonRenderer_initWithJsonFile);
tolua_function(tolua_S,"setSlotsToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose); tolua_function(tolua_S,"setSlotsToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose);
tolua_function(tolua_S,"initWithBinaryFile",lua_cocos2dx_spine_SkeletonRenderer_initWithBinaryFile);
tolua_function(tolua_S,"setToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose); tolua_function(tolua_S,"setToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose);
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc); tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc);
tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonRenderer_initialize); tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonRenderer_initialize);
tolua_function(tolua_S,"setDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled); tolua_function(tolua_S,"setDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled);
tolua_function(tolua_S,"getDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled); tolua_function(tolua_S,"getDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled);
tolua_function(tolua_S,"getTimeScale",lua_cocos2dx_spine_SkeletonRenderer_getTimeScale); tolua_function(tolua_S,"getTimeScale",lua_cocos2dx_spine_SkeletonRenderer_getTimeScale);
tolua_function(tolua_S,"initWithFile",lua_cocos2dx_spine_SkeletonRenderer_initWithFile);
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc); tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc);
tolua_function(tolua_S,"setSkin",lua_cocos2dx_spine_SkeletonRenderer_setSkin); tolua_function(tolua_S,"setSkin",lua_cocos2dx_spine_SkeletonRenderer_setSkin);
tolua_function(tolua_S,"getSkeleton",lua_cocos2dx_spine_SkeletonRenderer_getSkeleton); tolua_function(tolua_S,"getSkeleton",lua_cocos2dx_spine_SkeletonRenderer_getSkeleton);
@ -1728,53 +1834,6 @@ int lua_cocos2dx_spine_SkeletonAnimation_setEndListener(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonAnimation_initialize(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'", nullptr);
return 0;
}
cobj->initialize();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:initialize",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_spine_SkeletonAnimation_clearTracks(lua_State* tolua_S) int lua_cocos2dx_spine_SkeletonAnimation_clearTracks(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -1883,6 +1942,100 @@ int lua_cocos2dx_spine_SkeletonAnimation_clearTrack(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonAnimation_createWithBinaryFile(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithBinaryFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithBinaryFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonAnimation:createWithBinaryFile",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_createWithBinaryFile'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_spine_SkeletonAnimation_create(lua_State* tolua_S) int lua_cocos2dx_spine_SkeletonAnimation_create(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -1917,6 +2070,100 @@ int lua_cocos2dx_spine_SkeletonAnimation_create(lua_State* tolua_S)
#endif #endif
return 0; return 0;
} }
int lua_cocos2dx_spine_SkeletonAnimation_createWithJsonFile(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spAtlas* arg1;
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
ok = false;
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:createWithJsonFile");
if (!ok) { break; }
spine::SkeletonAnimation* ret = spine::SkeletonAnimation::createWithJsonFile(arg0, arg1, arg2);
object_to_luaval<spine::SkeletonAnimation>(tolua_S, "sp.SkeletonAnimation",(spine::SkeletonAnimation*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonAnimation:createWithJsonFile",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_createWithJsonFile'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_spine_SkeletonAnimation_finalize(lua_State* tolua_S) static int lua_cocos2dx_spine_SkeletonAnimation_finalize(lua_State* tolua_S)
{ {
printf("luabindings: finalizing LUA object (SkeletonAnimation)"); printf("luabindings: finalizing LUA object (SkeletonAnimation)");
@ -1939,10 +2186,11 @@ int lua_register_cocos2dx_spine_SkeletonAnimation(lua_State* tolua_S)
tolua_function(tolua_S,"setEventListener",lua_cocos2dx_spine_SkeletonAnimation_setEventListener); tolua_function(tolua_S,"setEventListener",lua_cocos2dx_spine_SkeletonAnimation_setEventListener);
tolua_function(tolua_S,"setMix",lua_cocos2dx_spine_SkeletonAnimation_setMix); tolua_function(tolua_S,"setMix",lua_cocos2dx_spine_SkeletonAnimation_setMix);
tolua_function(tolua_S,"setEndListener",lua_cocos2dx_spine_SkeletonAnimation_setEndListener); tolua_function(tolua_S,"setEndListener",lua_cocos2dx_spine_SkeletonAnimation_setEndListener);
tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonAnimation_initialize);
tolua_function(tolua_S,"clearTracks",lua_cocos2dx_spine_SkeletonAnimation_clearTracks); tolua_function(tolua_S,"clearTracks",lua_cocos2dx_spine_SkeletonAnimation_clearTracks);
tolua_function(tolua_S,"clearTrack",lua_cocos2dx_spine_SkeletonAnimation_clearTrack); tolua_function(tolua_S,"clearTrack",lua_cocos2dx_spine_SkeletonAnimation_clearTrack);
tolua_function(tolua_S,"createWithBinaryFile", lua_cocos2dx_spine_SkeletonAnimation_createWithBinaryFile);
tolua_function(tolua_S,"create", lua_cocos2dx_spine_SkeletonAnimation_create); tolua_function(tolua_S,"create", lua_cocos2dx_spine_SkeletonAnimation_create);
tolua_function(tolua_S,"createWithJsonFile", lua_cocos2dx_spine_SkeletonAnimation_createWithJsonFile);
tolua_endmodule(tolua_S); tolua_endmodule(tolua_S);
std::string typeName = typeid(spine::SkeletonAnimation).name(); std::string typeName = typeid(spine::SkeletonAnimation).name();
g_luaType[typeName] = "sp.SkeletonAnimation"; g_luaType[typeName] = "sp.SkeletonAnimation";

View File

@ -44,6 +44,8 @@ int register_all_cocos2dx_spine(lua_State* tolua_S);

View File

@ -818,6 +818,8 @@
"cocos/editor-support/spine/SkeletonAnimation.h", "cocos/editor-support/spine/SkeletonAnimation.h",
"cocos/editor-support/spine/SkeletonBatch.cpp", "cocos/editor-support/spine/SkeletonBatch.cpp",
"cocos/editor-support/spine/SkeletonBatch.h", "cocos/editor-support/spine/SkeletonBatch.h",
"cocos/editor-support/spine/SkeletonBinary.c",
"cocos/editor-support/spine/SkeletonBinary.h",
"cocos/editor-support/spine/SkeletonBounds.c", "cocos/editor-support/spine/SkeletonBounds.c",
"cocos/editor-support/spine/SkeletonBounds.h", "cocos/editor-support/spine/SkeletonBounds.h",
"cocos/editor-support/spine/SkeletonData.c", "cocos/editor-support/spine/SkeletonData.c",
@ -840,6 +842,7 @@
"cocos/editor-support/spine/VertexAttachment.h", "cocos/editor-support/spine/VertexAttachment.h",
"cocos/editor-support/spine/extension.c", "cocos/editor-support/spine/extension.c",
"cocos/editor-support/spine/extension.h", "cocos/editor-support/spine/extension.h",
"cocos/editor-support/spine/kvec.h",
"cocos/editor-support/spine/proj.win10/libSpine.vcxproj", "cocos/editor-support/spine/proj.win10/libSpine.vcxproj",
"cocos/editor-support/spine/proj.win32/libSpine.vcxproj", "cocos/editor-support/spine/proj.win32/libSpine.vcxproj",
"cocos/editor-support/spine/proj.win32/libSpine.vcxproj.filters", "cocos/editor-support/spine/proj.win32/libSpine.vcxproj.filters",