Merge pull request #3073 from xxuejie/add-namespace-to-macro

Add namespace prefix to selector macros
This commit is contained in:
minggo 2013-07-03 23:28:16 -07:00
commit 4880543305
1 changed files with 8 additions and 8 deletions

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@ -100,14 +100,14 @@ typedef void (Object::*SEL_MenuHandler)(Object*);
typedef void (Object::*SEL_EventHandler)(Event*);
typedef int (Object::*SEL_Compare)(Object*);
#define schedule_selector(_SELECTOR) static_cast<SEL_SCHEDULE>(&_SELECTOR)
#define callfunc_selector(_SELECTOR) static_cast<SEL_CallFunc>(&_SELECTOR)
#define callfuncN_selector(_SELECTOR) static_cast<SEL_CallFuncN>(&_SELECTOR)
#define callfuncND_selector(_SELECTOR) static_cast<SEL_CallFuncND>(&_SELECTOR)
#define callfuncO_selector(_SELECTOR) static_cast<SEL_CallFuncO>(&_SELECTOR)
#define menu_selector(_SELECTOR) static_cast<SEL_MenuHandler>(&_SELECTOR)
#define event_selector(_SELECTOR) static_cast<SEL_EventHandler>(&_SELECTOR)
#define compare_selector(_SELECTOR) static_cast<SEL_Compare>(&_SELECTOR)
#define schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR)
#define callfunc_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR)
#define callfuncN_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR)
#define callfuncND_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR)
#define callfuncO_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR)
#define menu_selector(_SELECTOR) static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR)
#define event_selector(_SELECTOR) static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR)
#define compare_selector(_SELECTOR) static_cast<cocos2d::SEL_Compare>(&_SELECTOR)
// new callbacks based on C++11
#define CC_CALLBACK_0(__selector__,__target__, ...) std::bind(&__selector__,__target__, ##__VA_ARGS__)