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issue #12414:Add UIS9NinePatchTest for js
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/****************************************************************************
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Copyright (c) 2011-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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var UIS9NinePatchTest = UIScene.extend({
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init: function () {
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if (this._super()) {
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//init text
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this._topDisplayLabel.setString("");
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this._bottomDisplayLabel.setString("");
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cc.spriteFrameCache.addSpriteFrames("ccs-res/cocosui/android9patch.plist");
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var winSize = director.getWinSize();
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var x = winSize.width / 2;
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var y = 0 + (winSize.height / 2 + 50);
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var preferedSize = cc.size(99,99);
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//9-patch sprite with filename
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var playerSprite = new cc.Scale9Sprite("ccs-res/cocosui/player.9.png");
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playerSprite.setPosition(x, y);
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playerSprite.setContentSize(preferedSize);
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var capInsets = playerSprite.getCapInsets();
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cc.log("player sprite capInset = " + capInsets.x + ", " + capInsets.y + " " + capInsets.width + ", " + capInsets.height);
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this.addChild(playerSprite);
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var animationBtnSprite = new cc.Scale9Sprite("animationbuttonpressed.png");
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animationBtnSprite.setPosition(x-100, y-100);
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capInsets = animationBtnSprite.getCapInsets();
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cc.log("animationBtnSprite capInset = " + capInsets.x + ", " + capInsets.y + " " + capInsets.width + ", " + capInsets.height);
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this.addChild(animationBtnSprite);
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var monsterSprite = new cc.Scale9Sprite("monster.9.png");
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monsterSprite.setPosition(x+100, y-100);
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capInsets = monsterSprite.getCapInsets();
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monsterSprite.setContentSize(preferedSize);
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cc.log("monsterSprite capInset = ", + capInsets.x + ", " + capInsets.y + " " + capInsets.width + ", " + capInsets.height);
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this.addChild(monsterSprite);
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var spriteFrame = cc.spriteFrameCache.getSpriteFrame("buttonnormal.9.png");
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var buttonScale9Sprite = new cc.Scale9Sprite(spriteFrame);
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buttonScale9Sprite.setContentSize(cc.size(150,80));
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buttonScale9Sprite.setPosition(cc.p(100,200));
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this.addChild(buttonScale9Sprite);
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return true;
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}
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return false;
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}
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});
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