mirror of https://github.com/axmolengine/axmol.git
iss2129: bug fix in CCDrawNode.cpp
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37f9c4415a
commit
4a0fe35d5a
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@ -229,10 +229,10 @@ void DrawNode::drawDot(const Point &pos, float radius, const Color4F &color)
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unsigned int vertex_count = 2*3;
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unsigned int vertex_count = 2*3;
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ensureCapacity(vertex_count);
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ensureCapacity(vertex_count);
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V2F_C4B_T2F a = {Vertex2F(pos.x - radius, pos.y - radius), Color4F(color), Tex2F(-1.0, -1.0) };
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V2F_C4B_T2F a = {Vertex2F(pos.x - radius, pos.y - radius), Color4B(color), Tex2F(-1.0, -1.0) };
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V2F_C4B_T2F b = {Vertex2F(pos.x - radius, pos.y + radius), Color4F(color), Tex2F(-1.0, 1.0) };
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V2F_C4B_T2F b = {Vertex2F(pos.x - radius, pos.y + radius), Color4B(color), Tex2F(-1.0, 1.0) };
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V2F_C4B_T2F c = {Vertex2F(pos.x + radius, pos.y + radius), Color4F(color), Tex2F( 1.0, 1.0) };
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V2F_C4B_T2F c = {Vertex2F(pos.x + radius, pos.y + radius), Color4B(color), Tex2F( 1.0, 1.0) };
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V2F_C4B_T2F d = {Vertex2F(pos.x + radius, pos.y - radius), Color4F(color), Tex2F( 1.0, -1.0) };
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V2F_C4B_T2F d = {Vertex2F(pos.x + radius, pos.y - radius), Color4B(color), Tex2F( 1.0, -1.0) };
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V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
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V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
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V2F_C4B_T2F_Triangle triangle0 = {a, b, c};
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V2F_C4B_T2F_Triangle triangle0 = {a, b, c};
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@ -272,44 +272,44 @@ void DrawNode::drawSegment(const Point &from, const Point &to, float radius, con
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V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
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V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
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V2F_C4B_T2F_Triangle triangles0 = {
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V2F_C4B_T2F_Triangle triangles0 = {
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{v0, Color4F(color), __t(v2fneg(v2fadd(n, t)))},
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{v0, Color4B(color), __t(v2fneg(v2fadd(n, t)))},
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{v1, Color4F(color), __t(v2fsub(n, t))},
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{v1, Color4B(color), __t(v2fsub(n, t))},
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{v2, Color4F(color), __t(v2fneg(n))},
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{v2, Color4B(color), __t(v2fneg(n))},
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};
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};
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triangles[0] = triangles0;
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triangles[0] = triangles0;
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V2F_C4B_T2F_Triangle triangles1 = {
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V2F_C4B_T2F_Triangle triangles1 = {
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{v3, Color4F(color), __t(n)},
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{v3, Color4B(color), __t(n)},
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{v1, Color4F(color), __t(v2fsub(n, t))},
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{v1, Color4B(color), __t(v2fsub(n, t))},
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{v2, Color4F(color), __t(v2fneg(n))},
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{v2, Color4B(color), __t(v2fneg(n))},
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};
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};
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triangles[1] = triangles1;
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triangles[1] = triangles1;
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V2F_C4B_T2F_Triangle triangles2 = {
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V2F_C4B_T2F_Triangle triangles2 = {
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{v3, Color4F(color), __t(n)},
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{v3, Color4B(color), __t(n)},
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{v4, Color4F(color), __t(v2fneg(n))},
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{v4, Color4B(color), __t(v2fneg(n))},
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{v2, Color4F(color), __t(v2fneg(n))},
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{v2, Color4B(color), __t(v2fneg(n))},
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};
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};
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triangles[2] = triangles2;
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triangles[2] = triangles2;
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V2F_C4B_T2F_Triangle triangles3 = {
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V2F_C4B_T2F_Triangle triangles3 = {
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{v3, Color4F(color), __t(n)},
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{v3, Color4B(color), __t(n)},
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{v4, Color4F(color), __t(v2fneg(n))},
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{v4, Color4B(color), __t(v2fneg(n))},
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{v5, Color4F(color), __t(n) },
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{v5, Color4B(color), __t(n) },
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};
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};
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triangles[3] = triangles3;
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triangles[3] = triangles3;
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V2F_C4B_T2F_Triangle triangles4 = {
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V2F_C4B_T2F_Triangle triangles4 = {
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{v6, Color4F(color), __t(v2fsub(t, n))},
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{v6, Color4B(color), __t(v2fsub(t, n))},
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{v4, Color4F(color), __t(v2fneg(n)) },
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{v4, Color4B(color), __t(v2fneg(n)) },
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{v5, Color4F(color), __t(n)},
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{v5, Color4B(color), __t(n)},
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};
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};
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triangles[4] = triangles4;
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triangles[4] = triangles4;
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V2F_C4B_T2F_Triangle triangles5 = {
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V2F_C4B_T2F_Triangle triangles5 = {
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{v6, Color4F(color), __t(v2fsub(t, n))},
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{v6, Color4B(color), __t(v2fsub(t, n))},
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{v7, Color4F(color), __t(v2fadd(n, t))},
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{v7, Color4B(color), __t(v2fadd(n, t))},
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{v5, Color4F(color), __t(n)},
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{v5, Color4B(color), __t(n)},
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};
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};
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triangles[5] = triangles5;
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triangles[5] = triangles5;
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@ -355,9 +355,9 @@ void DrawNode::drawPolygon(Point *verts, unsigned int count, const Color4F &fill
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Vertex2F v2 = v2fsub(__v2f(verts[i+2]), v2fmult(extrude[i+2].offset, inset));
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Vertex2F v2 = v2fsub(__v2f(verts[i+2]), v2fmult(extrude[i+2].offset, inset));
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V2F_C4B_T2F_Triangle tmp = {
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V2F_C4B_T2F_Triangle tmp = {
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{v0, Color4F(fillColor), __t(v2fzero)},
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{v0, Color4B(fillColor), __t(v2fzero)},
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{v1, Color4F(fillColor), __t(v2fzero)},
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{v1, Color4B(fillColor), __t(v2fzero)},
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{v2, Color4F(fillColor), __t(v2fzero)},
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{v2, Color4B(fillColor), __t(v2fzero)},
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};
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};
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*cursor++ = tmp;
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*cursor++ = tmp;
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@ -382,16 +382,16 @@ void DrawNode::drawPolygon(Point *verts, unsigned int count, const Color4F &fill
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Vertex2F outer1 = v2fadd(v1, v2fmult(offset1, borderWidth));
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Vertex2F outer1 = v2fadd(v1, v2fmult(offset1, borderWidth));
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V2F_C4B_T2F_Triangle tmp1 = {
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V2F_C4B_T2F_Triangle tmp1 = {
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{inner0, Color4F(borderColor), __t(v2fneg(n0))},
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{inner0, Color4B(borderColor), __t(v2fneg(n0))},
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{inner1, Color4F(borderColor), __t(v2fneg(n0))},
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{inner1, Color4B(borderColor), __t(v2fneg(n0))},
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{outer1, Color4F(borderColor), __t(n0)}
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{outer1, Color4B(borderColor), __t(n0)}
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};
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};
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*cursor++ = tmp1;
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*cursor++ = tmp1;
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V2F_C4B_T2F_Triangle tmp2 = {
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V2F_C4B_T2F_Triangle tmp2 = {
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{inner0, Color4F(borderColor), __t(v2fneg(n0))},
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{inner0, Color4B(borderColor), __t(v2fneg(n0))},
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{outer0, Color4F(borderColor), __t(n0)},
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{outer0, Color4B(borderColor), __t(n0)},
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{outer1, Color4F(borderColor), __t(n0)}
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{outer1, Color4B(borderColor), __t(n0)}
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};
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};
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*cursor++ = tmp2;
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*cursor++ = tmp2;
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}
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}
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@ -402,16 +402,16 @@ void DrawNode::drawPolygon(Point *verts, unsigned int count, const Color4F &fill
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Vertex2F outer1 = v2fadd(v1, v2fmult(offset1, 0.5));
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Vertex2F outer1 = v2fadd(v1, v2fmult(offset1, 0.5));
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V2F_C4B_T2F_Triangle tmp1 = {
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V2F_C4B_T2F_Triangle tmp1 = {
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{inner0, Color4F(fillColor), __t(v2fzero)},
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{inner0, Color4B(fillColor), __t(v2fzero)},
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{inner1, Color4F(fillColor), __t(v2fzero)},
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{inner1, Color4B(fillColor), __t(v2fzero)},
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{outer1, Color4F(fillColor), __t(n0)}
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{outer1, Color4B(fillColor), __t(n0)}
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};
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};
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*cursor++ = tmp1;
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*cursor++ = tmp1;
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V2F_C4B_T2F_Triangle tmp2 = {
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V2F_C4B_T2F_Triangle tmp2 = {
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{inner0, Color4F(fillColor), __t(v2fzero)},
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{inner0, Color4B(fillColor), __t(v2fzero)},
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{outer0, Color4F(fillColor), __t(n0)},
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{outer0, Color4B(fillColor), __t(n0)},
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{outer1, Color4F(fillColor), __t(n0)}
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{outer1, Color4B(fillColor), __t(n0)}
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};
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};
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*cursor++ = tmp2;
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*cursor++ = tmp2;
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}
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}
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