mirror of https://github.com/axmolengine/axmol.git
Merge pull request #14551 from slackmoehrle/fix_server_in_cpp_tests
changed to cocos2d-x.org server
This commit is contained in:
commit
4ab1540ccc
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@ -1,7 +1,7 @@
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{
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{
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"packageUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene1/",
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"packageUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene1/",
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"remoteManifestUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene1/project_dev.manifest",
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"remoteManifestUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene1/project_dev.manifest",
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"remoteVersionUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene1/version_dev.manifest",
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"remoteVersionUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene1/version_dev.manifest",
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"version" : "1.0.0",
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"version" : "1.0.0",
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"engineVersion" : "3.0 beta",
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"engineVersion" : "3.0 beta",
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@ -1,6 +1,6 @@
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{
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{
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"packageUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene2/",
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"packageUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene2/",
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"remoteManifestUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene2/project_dev.manifest",
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"remoteManifestUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene2/project_dev.manifest",
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"version" : "1.0.0",
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"version" : "1.0.0",
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"engineVersion" : "3.0 beta",
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"engineVersion" : "3.0 beta",
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@ -1,7 +1,7 @@
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{
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{
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"packageUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene3/",
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"packageUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene3/",
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"remoteManifestUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene3/project_dev.manifest",
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"remoteManifestUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene3/project_dev.manifest",
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"remoteVersionUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene3/version_dev.manifest",
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"remoteVersionUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene3/version_dev.manifest",
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"version" : "1.0.0",
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"version" : "1.0.0",
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"engineVersion" : "3.0 beta",
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"engineVersion" : "3.0 beta",
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@ -1,7 +1,7 @@
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{
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{
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"packageUrl" : "http://cocostudio.download.appget.cn/Cocos2D-X/",
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"packageUrl" : "http://cocostudio.download.appget.cn/Cocos2D-X/",
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"remoteManifestUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene4/project_dev.manifest",
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"remoteManifestUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene4/project_dev.manifest",
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"remoteVersionUrl" : "http://tools.itharbors.com/assets_manager/AMTestScene4/version_dev.manifest",
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"remoteVersionUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/AMTestScene4/version_dev.manifest",
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"version" : "1.0.0",
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"version" : "1.0.0",
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"engineVersion" : "3.0 beta",
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"engineVersion" : "3.0 beta",
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{
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{
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"packageUrl" : "http://tools.itharbors.com/assets_manager/ScriptTest/",
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"packageUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/ScriptTest/",
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"remoteManifestUrl" : "http://tools.itharbors.com/assets_manager/ScriptTest/project_dev.manifest",
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"remoteManifestUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/ScriptTest/project_dev.manifest",
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"remoteVersionUrl" : "http://tools.itharbors.com/assets_manager/ScriptTest/version_dev.manifest",
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"remoteVersionUrl" : "http://cocos2d-x.org/assets/cpp-tests-resources/assets_manager/ScriptTest/version_dev.manifest",
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"version" : "1.0.0",
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"version" : "1.0.0",
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"engineVersion" : "3.0",
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"engineVersion" : "3.0",
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@ -8,7 +8,7 @@
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<false/>
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<false/>
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<key>NSExceptionDomains</key>
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<key>NSExceptionDomains</key>
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<dict>
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<dict>
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<key>tools.itharbors.com</key>
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<key>cocos2d-x.org/assets/cpp-tests-resources</key>
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<dict>
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<dict>
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<key>NSIncludesSubdomains</key>
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<key>NSIncludesSubdomains</key>
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<true/>
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<true/>
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@ -153,7 +153,7 @@ var SocketIOTestLayer = cc.Layer.extend({
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onMenuSIOClientClicked: function(sender) {
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onMenuSIOClientClicked: function(sender) {
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//create a client by using this static method, url does not need to contain the protocol
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//create a client by using this static method, url does not need to contain the protocol
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var sioclient = SocketIO.connect("ws://tools.itharbors.com:4000", {"force new connection" : true});
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var sioclient = SocketIO.connect("ws://cocos2d-x.org/assets/cpp-tests-resources:4000", {"force new connection" : true});
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//if you need to track multiple sockets it is best to store them with tags in your own array for now
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//if you need to track multiple sockets it is best to store them with tags in your own array for now
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sioclient.tag = "Test Client";
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sioclient.tag = "Test Client";
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@ -193,7 +193,7 @@ var SocketIOTestLayer = cc.Layer.extend({
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onMenuSIOEndpointClicked: function(sender) {
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onMenuSIOEndpointClicked: function(sender) {
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//repeat the same connection steps for the namespace "testpoint"
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//repeat the same connection steps for the namespace "testpoint"
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var sioendpoint = SocketIO.connect("ws://tools.itharbors.com:4000/testpoint", {"force new connection" : true});
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var sioendpoint = SocketIO.connect("ws://cocos2d-x.org/assets/cpp-tests-resources:4000/testpoint", {"force new connection" : true});
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//a tag to differentiate in shared callbacks
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//a tag to differentiate in shared callbacks
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sioendpoint.tag = "Test Endpoint";
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sioendpoint.tag = "Test Endpoint";
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