Fix format string warnings

This commit is contained in:
mogemimi 2016-02-09 23:13:43 +09:00
parent 3177f3431e
commit 4c1c238f74
1 changed files with 4 additions and 4 deletions

View File

@ -321,7 +321,7 @@ void AudioEngineImpl::setVolume(int audioID,float volume)
} }
auto result = (*player._fdPlayerVolume)->SetVolumeLevel(player._fdPlayerVolume, dbVolume); auto result = (*player._fdPlayerVolume)->SetVolumeLevel(player._fdPlayerVolume, dbVolume);
if(SL_RESULT_SUCCESS != result){ if(SL_RESULT_SUCCESS != result){
log("%s error:%u",__func__, result); log("%s error:%lu", __func__, result);
} }
} }
@ -341,7 +341,7 @@ void AudioEngineImpl::pause(int audioID)
auto& player = _audioPlayers[audioID]; auto& player = _audioPlayers[audioID];
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PAUSED); auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PAUSED);
if(SL_RESULT_SUCCESS != result){ if(SL_RESULT_SUCCESS != result){
log("%s error:%u",__func__, result); log("%s error:%lu", __func__, result);
} }
} }
@ -350,7 +350,7 @@ void AudioEngineImpl::resume(int audioID)
auto& player = _audioPlayers[audioID]; auto& player = _audioPlayers[audioID];
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PLAYING); auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PLAYING);
if(SL_RESULT_SUCCESS != result){ if(SL_RESULT_SUCCESS != result){
log("%s error:%u",__func__, result); log("%s error:%lu", __func__, result);
} }
} }
@ -359,7 +359,7 @@ void AudioEngineImpl::stop(int audioID)
auto& player = _audioPlayers[audioID]; auto& player = _audioPlayers[audioID];
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_STOPPED); auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_STOPPED);
if(SL_RESULT_SUCCESS != result){ if(SL_RESULT_SUCCESS != result){
log("%s error:%u",__func__, result); log("%s error:%lu", __func__, result);
} }
/*If destroy openSL object immediately,it may cause dead lock. /*If destroy openSL object immediately,it may cause dead lock.