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@ -11,27 +11,64 @@ CPP_SAMPLES = ['cpp-empty-test', 'cpp-tests', 'game-controller-test']
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LUA_SAMPLES = ['lua-empty-test', 'lua-tests', 'lua-game-controller-test']
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ALL_SAMPLES = CPP_SAMPLES + LUA_SAMPLES
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def get_num_of_cpu():
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''' The build process can be accelerated by running multiple concurrent job processes using the -j-option.
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'''
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try:
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import multiprocessing
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return multiprocessing.cpu_count()
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except Exception:
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print "Can't know cpuinfo, use default 1 cpu"
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return 1
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class BUILD_CONSTANT:
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SDK_ROOT = None
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COCOS_ROOT = None
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NDK_BUILD_COMMAND = None
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def check_environment_variables():
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def initBuildConstant(ndk_build_param, build_mode):
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''' Checking the environment NDK_ROOT, which will be used for building
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'''
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try:
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NDK_ROOT = os.environ['NDK_ROOT']
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ndk_root = os.environ['NDK_ROOT']
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ndk_build_path = os.path.join(ndk_root, "ndk-build")
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except Exception:
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print "NDK_ROOT not defined. Please define NDK_ROOT in your environment"
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sys.exit(1)
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return NDK_ROOT
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toolchainVersion = '4.8'
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try:
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versionFile = open(os.path.join(ndk_root, "RELEASE.TXT"))
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firstLine = versionFile.readline()
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if firstLine :
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ndkVersion = firstLine[firstLine.index('r') : firstLine.index(' ')]
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ndkVersionValue = int(filter(str.isdigit,ndkVersion))
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if ndkVersionValue < 10 or cmp(ndkVersion,'r10c') < 0 :
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print '''Please use NDK r10c above.
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If you do not,your application may crash or freeze when using c++ 11 regular,BMFont and HttpClient.
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For More information:
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https://github.com/cocos2d/cocos2d-x/issues/9114
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https://github.com/cocos2d/cocos2d-x/issues/9138\n'''
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else:
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toolchainVersion = '4.9'
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versionFile.close()
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except Exception:
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print "Can not be determined your NDK version"
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current_dir = os.path.dirname(os.path.realpath(__file__))
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cocos_root = os.path.join(current_dir, "..")
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BUILD_CONSTANT.COCOS_ROOT = cocos_root
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# windows should use ";" to seperate module paths
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platform = sys.platform
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if platform == 'win32':
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ndk_module_path = 'NDK_MODULE_PATH=%s;%s/external;%s/cocos' % (cocos_root, cocos_root, cocos_root)
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else:
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ndk_module_path = 'NDK_MODULE_PATH=%s:%s/external:%s/cocos' % (cocos_root, cocos_root, cocos_root)
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''' The build process can be accelerated by running multiple concurrent job processes using the -j-option.
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'''
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try:
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import multiprocessing
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num_of_cpu = multiprocessing.cpu_count()
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except Exception:
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print "Can't know cpuinfo, use default 1 cpu"
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num_of_cpu = 1
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if ndk_build_param == None:
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BUILD_CONSTANT.NDK_BUILD_COMMAND = '%s -j%d NDK_DEBUG=%d %s NDK_TOOLCHAIN_VERSION=%s' % (ndk_build_path, num_of_cpu, build_mode=='debug', ndk_module_path, toolchainVersion)
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else:
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BUILD_CONSTANT.NDK_BUILD_COMMAND = '%s -j%d NDK_DEBUG=%d %s %s NDK_TOOLCHAIN_VERSION=%s' % (ndk_build_path, num_of_cpu, build_mode=='debug', ndk_build_param, ndk_module_path, toolchainVersion)
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def check_environment_variables_sdk():
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''' Checking the environment ANDROID_SDK_ROOT, which will be used for building
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@ -45,9 +82,6 @@ def check_environment_variables_sdk():
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return SDK_ROOT
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def select_toolchain_version():
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pass
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def caculate_built_samples(args):
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''' Compute the sampels to be built
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'cpp' for short of all cpp tests
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@ -72,28 +106,14 @@ def caculate_built_samples(args):
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targets = set(targets)
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return list(targets)
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def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,android_platform,build_mode):
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ndk_path = os.path.join(ndk_root, "ndk-build")
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# windows should use ";" to seperate module paths
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platform = sys.platform
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if platform == 'win32':
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ndk_module_path = 'NDK_MODULE_PATH=%s;%s/external;%s/cocos' % (cocos_root, cocos_root, cocos_root)
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else:
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ndk_module_path = 'NDK_MODULE_PATH=%s:%s/external:%s/cocos' % (cocos_root, cocos_root, cocos_root)
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num_of_cpu = get_num_of_cpu()
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if ndk_build_param == None:
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command = '%s -j%d -C %s NDK_DEBUG=%d %s' % (ndk_path, num_of_cpu, app_android_root, build_mode=='debug', ndk_module_path)
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else:
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command = '%s -j%d -C %s NDK_DEBUG=%d %s %s' % (ndk_path, num_of_cpu, app_android_root, build_mode=='debug', ndk_build_param, ndk_module_path)
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def do_build(app_android_root, android_platform, build_mode):
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command = '%s -C %s' % (BUILD_CONSTANT.NDK_BUILD_COMMAND, app_android_root)
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print command
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if os.system(command) != 0:
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raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")
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elif android_platform is not None:
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sdk_tool_path = os.path.join(sdk_root, "tools/android")
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cocoslib_path = os.path.join(cocos_root, "cocos/platform/android/java")
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sdk_tool_path = os.path.join(BUILD_CONSTANT.SDK_ROOT, "tools/android")
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cocoslib_path = os.path.join(BUILD_CONSTANT.COCOS_ROOT, "cocos/platform/android/java")
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command = '%s update lib-project -t %s -p %s' % (sdk_tool_path,android_platform,cocoslib_path)
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if os.system(command) != 0:
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raise Exception("update cocos lib-project [ " + cocoslib_path + " ] fails!")
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@ -101,7 +121,7 @@ def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,an
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if os.system(command) != 0:
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raise Exception("update project [ " + app_android_root + " ] fails!")
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buildfile_path = os.path.join(app_android_root, "build.xml")
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command = 'ant clean %s -f %s -Dsdk.dir=%s' % (build_mode,buildfile_path,sdk_root)
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command = 'ant clean %s -f %s -Dsdk.dir=%s' % (build_mode,buildfile_path,BUILD_CONSTANT.SDK_ROOT)
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os.system(command)
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def copy_files(src, dst):
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@ -180,27 +200,23 @@ def copy_resources(target, app_android_root):
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def build_samples(target,ndk_build_param,android_platform,build_mode):
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ndk_root = check_environment_variables()
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sdk_root = None
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select_toolchain_version()
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if build_mode is None:
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build_mode = 'debug'
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elif build_mode != 'release':
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build_mode = 'debug'
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initBuildConstant(ndk_build_param, build_mode)
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build_targets = caculate_built_samples(target)
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current_dir = os.path.dirname(os.path.realpath(__file__))
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cocos_root = os.path.join(current_dir, "..")
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if android_platform is not None:
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sdk_root = check_environment_variables_sdk()
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check_environment_variables_sdk()
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if android_platform.isdigit():
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android_platform = 'android-'+android_platform
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else:
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print 'please use vaild android platform'
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exit(1)
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if build_mode is None:
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build_mode = 'debug'
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elif build_mode != 'release':
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build_mode = 'debug'
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app_android_root = ''
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target_proj_path_map = {
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@ -214,13 +230,13 @@ def build_samples(target,ndk_build_param,android_platform,build_mode):
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for target in build_targets:
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if target in target_proj_path_map:
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app_android_root = os.path.join(cocos_root, target_proj_path_map[target])
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app_android_root = os.path.join(BUILD_CONSTANT.COCOS_ROOT, target_proj_path_map[target])
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else:
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print 'unknown target: %s' % target
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continue
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copy_resources(target, app_android_root)
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do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,android_platform,build_mode)
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do_build(app_android_root, android_platform, build_mode)
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# -------------- main --------------
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if __name__ == '__main__':
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@ -250,6 +266,7 @@ if __name__ == '__main__':
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help='The build mode for java project,debug[default] or release. Get more information,please refer to http://developer.android.com/tools/building/building-cmdline.html')
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(opts, args) = parser.parse_args()
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print "We will use cocos console to build tests built-in with cocos2d-x and remove this script next version.\n"
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if len(args) == 0:
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parser.print_help()
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sys.exit(1)
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