Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle

This commit is contained in:
lvlong 2014-08-21 18:16:21 +08:00
commit 4ce334c0c3
55 changed files with 448 additions and 116 deletions

View File

@ -805,6 +805,8 @@ Developers:
Add support of software PVRTC v1 decompression
Fixed a bug that ttf font have not effect on Mac OS X
Fixed a bug that before touchMove Touch::_prevPoint contains junk
Added Device::setKeepScreenOn()
Fixed Label performance problem
youknowone
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
@ -915,6 +917,7 @@ Developers:
Fix a bug that crash happened when try to remove videoView(STATE_PLAYBACK_COMPLETED) in android
Fix video scale issue in iOS
Fix iOS VideoPlayer memory leak
Added c++11 random library support
billtt
Fixed a bug that Node::setScale(float) may not work properly
@ -922,6 +925,7 @@ Developers:
Teivaz
Custom uniform search optimization
Fixed compiling error on WP8.
Added method for custom precompiled shader program loading on WP8
chareice
Make `setup.py` work on zsh
@ -979,6 +983,9 @@ Developers:
zaWasp
Added support for applicationDidEnterBackground / applicationWillEnterForeground on win32
xiangxw
Fixed the bug that Console::sendPrompt() will send extra `\0`
Retired Core Developers:
WenSheng Yang

View File

@ -4,6 +4,9 @@ cocos2d-x-3.3 ??
[NEW] Added Camera, AABB, OBB and Ray
[NEW] Added render primitive and render primitive command, support passing point, line and triangle data
[NEW] Added support for applicationDidEnterBackground / applicationWillEnterForeground on desktop
[NEW] Added method for custom precompiled shader program loading on WP8
[NEW] Added c++11 random support
[NEW] Device: added setKeepScreenOn() for iOS and Android
[NEW] EventMouse: support getDelta, getDeltaX, getDeltaY functions
[NEW] FileUtils: add isDirectoryExist(), createDirectory(), removeDirectory(), removeFile(), renameFile()
getFileSize()

View File

@ -647,6 +647,10 @@
299754F5193EC95400A54AC3 /* ObjectFactory.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 299754F2193EC95400A54AC3 /* ObjectFactory.cpp */; };
299754F6193EC95400A54AC3 /* ObjectFactory.h in Headers */ = {isa = PBXBuildFile; fileRef = 299754F3193EC95400A54AC3 /* ObjectFactory.h */; };
299754F7193EC95400A54AC3 /* ObjectFactory.h in Headers */ = {isa = PBXBuildFile; fileRef = 299754F3193EC95400A54AC3 /* ObjectFactory.h */; };
299CF1FB19A434BC00C378C1 /* ccRandom.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 299CF1F919A434BC00C378C1 /* ccRandom.cpp */; };
299CF1FC19A434BC00C378C1 /* ccRandom.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 299CF1F919A434BC00C378C1 /* ccRandom.cpp */; };
299CF1FD19A434BC00C378C1 /* ccRandom.h in Headers */ = {isa = PBXBuildFile; fileRef = 299CF1FA19A434BC00C378C1 /* ccRandom.h */; };
299CF1FE19A434BC00C378C1 /* ccRandom.h in Headers */ = {isa = PBXBuildFile; fileRef = 299CF1FA19A434BC00C378C1 /* ccRandom.h */; };
3E6176681960F89B00DE83F5 /* CCController-iOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 3E6176551960F89B00DE83F5 /* CCController-iOS.mm */; };
3E6176691960F89B00DE83F5 /* CCController.h in Headers */ = {isa = PBXBuildFile; fileRef = 3E6176561960F89B00DE83F5 /* CCController.h */; };
3E6176741960F89B00DE83F5 /* CCEventController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E6176611960F89B00DE83F5 /* CCEventController.cpp */; };
@ -2494,6 +2498,8 @@
2986667918B1B079000E39CA /* CCTweenFunction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCTweenFunction.h; sourceTree = "<group>"; };
299754F2193EC95400A54AC3 /* ObjectFactory.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ObjectFactory.cpp; path = ../base/ObjectFactory.cpp; sourceTree = "<group>"; };
299754F3193EC95400A54AC3 /* ObjectFactory.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ObjectFactory.h; path = ../base/ObjectFactory.h; sourceTree = "<group>"; };
299CF1F919A434BC00C378C1 /* ccRandom.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ccRandom.cpp; path = ../base/ccRandom.cpp; sourceTree = "<group>"; };
299CF1FA19A434BC00C378C1 /* ccRandom.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ccRandom.h; path = ../base/ccRandom.h; sourceTree = "<group>"; };
29BDBA52195D597A003225C9 /* UIDeprecated.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIDeprecated.cpp; sourceTree = "<group>"; };
29CB8F4A1929D1BB00C841D6 /* UILayoutManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UILayoutManager.cpp; sourceTree = "<group>"; };
29CB8F4B1929D1BB00C841D6 /* UILayoutManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UILayoutManager.h; sourceTree = "<group>"; };
@ -3487,6 +3493,8 @@
1A5700A2180BC5E60088DEC7 /* base */ = {
isa = PBXGroup;
children = (
299CF1F919A434BC00C378C1 /* ccRandom.cpp */,
299CF1FA19A434BC00C378C1 /* ccRandom.h */,
3EA3EDBA1991CDFA00645534 /* CCCamera.cpp */,
3EA3EDBB1991CDFA00645534 /* CCCamera.h */,
464AD6E3197EBB1400E502D8 /* pvr.cpp */,
@ -5555,6 +5563,7 @@
3EA3EDBE1991CDFA00645534 /* CCCamera.h in Headers */,
50ABBE8F1925AB6F00A911A9 /* CCPlatformConfig.h in Headers */,
50ABBE291925AB6F00A911A9 /* CCAutoreleasePool.h in Headers */,
299CF1FD19A434BC00C378C1 /* ccRandom.h in Headers */,
50ABBE471925AB6F00A911A9 /* CCEvent.h in Headers */,
B257B4501989D5E800D9A687 /* CCPrimitive.h in Headers */,
50ABBE6B1925AB6F00A911A9 /* CCEventListenerFocus.h in Headers */,
@ -5938,6 +5947,7 @@
1A01C69718F57BE800EFE3A6 /* CCInteger.h in Headers */,
50ABBEBE1925AB6F00A911A9 /* ccUtils.h in Headers */,
50ABBE801925AB6F00A911A9 /* CCEventTouch.h in Headers */,
299CF1FE19A434BC00C378C1 /* ccRandom.h in Headers */,
50ABBDBC1925AB4100A911A9 /* CCTextureAtlas.h in Headers */,
50ABBE541925AB6F00A911A9 /* CCEventDispatcher.h in Headers */,
1A12775A18DFCC4F0005F345 /* CCTweenFunction.h in Headers */,
@ -6974,6 +6984,7 @@
50ABBEAB1925AB6F00A911A9 /* ccTypes.cpp in Sources */,
1A570069180BC5A10088DEC7 /* CCActionCatmullRom.cpp in Sources */,
B257B44E1989D5E800D9A687 /* CCPrimitive.cpp in Sources */,
299CF1FB19A434BC00C378C1 /* ccRandom.cpp in Sources */,
1A57006D180BC5A10088DEC7 /* CCActionEase.cpp in Sources */,
1A570071180BC5A10088DEC7 /* CCActionGrid.cpp in Sources */,
B37510761823AC9F00B3BA6A /* CCPhysicsJointInfo_chipmunk.cpp in Sources */,
@ -7329,6 +7340,7 @@
1A5701A2180BCB590088DEC7 /* CCFontAtlas.cpp in Sources */,
3E61781D1966A5A300DE83F5 /* CCController.cpp in Sources */,
50ABC00E1926664800A911A9 /* CCFileUtils.cpp in Sources */,
299CF1FC19A434BC00C378C1 /* ccRandom.cpp in Sources */,
50ABBE241925AB6F00A911A9 /* base64.cpp in Sources */,
1A5701A6180BCB590088DEC7 /* CCFontAtlasCache.cpp in Sources */,
1A5701B2180BCB590088DEC7 /* CCFontFNT.cpp in Sources */,

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@ -1023,7 +1023,8 @@ void Label::updateFont()
void Label::drawTextSprite(Renderer *renderer, uint32_t parentFlags)
{
if (_fontDefinition._fontFillColor != _textColor)
if (_fontDefinition._fontFillColor.r != _textColor.r || _fontDefinition._fontFillColor.g != _textColor.g
|| _fontDefinition._fontFillColor.b != _textColor.b)
{
updateContent();
}

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@ -222,6 +222,7 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\3d\CCAABB.cpp" />
<ClCompile Include="..\3d\CCAnimate3D.cpp" />
<ClCompile Include="..\3d\CCAnimation3D.cpp" />
<ClCompile Include="..\3d\CCAttachNode.cpp" />
@ -229,7 +230,9 @@
<ClCompile Include="..\3d\CCBundleReader.cpp" />
<ClCompile Include="..\3d\CCMesh.cpp" />
<ClCompile Include="..\3d\CCMeshSkin.cpp" />
<ClCompile Include="..\3d\CCOBB.cpp" />
<ClCompile Include="..\3d\CCObjLoader.cpp" />
<ClCompile Include="..\3d\CCRay.cpp" />
<ClCompile Include="..\3d\CCSkeleton3D.cpp" />
<ClCompile Include="..\3d\CCSprite3D.cpp" />
<ClCompile Include="..\3d\CCSprite3DMaterial.cpp" />
@ -280,6 +283,7 @@
<ClCompile Include="..\base\CCModuleManager.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\ccRandom.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
<ClCompile Include="..\base\CCScheduler.cpp" />
<ClCompile Include="..\base\CCScriptSupport.cpp" />
@ -442,6 +446,7 @@
<ClInclude Include="..\..\external\unzip\ioapi.h" />
<ClInclude Include="..\..\external\unzip\unzip.h" />
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
<ClInclude Include="..\3d\CCAABB.h" />
<ClInclude Include="..\3d\CCAnimate3D.h" />
<ClInclude Include="..\3d\CCAnimation3D.h" />
<ClInclude Include="..\3d\CCAnimationCurve.h" />
@ -451,7 +456,9 @@
<ClInclude Include="..\3d\CCBundleReader.h" />
<ClInclude Include="..\3d\CCMesh.h" />
<ClInclude Include="..\3d\CCMeshSkin.h" />
<ClInclude Include="..\3d\CCOBB.h" />
<ClInclude Include="..\3d\CCObjLoader.h" />
<ClInclude Include="..\3d\CCRay.h" />
<ClInclude Include="..\3d\CCSkeleton3D.h" />
<ClInclude Include="..\3d\CCSprite3D.h" />
<ClInclude Include="..\3d\CCSprite3DMaterial.h" />
@ -495,6 +502,7 @@
<ClInclude Include="..\base\CCPlatformMacros.h" />
<ClInclude Include="..\base\CCProfiling.h" />
<ClInclude Include="..\base\CCProtocols.h" />
<ClInclude Include="..\base\ccRandom.h" />
<ClInclude Include="..\base\CCRef.h" />
<ClInclude Include="..\base\CCRefPtr.h" />
<ClInclude Include="..\base\CCScheduler.h" />

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@ -650,6 +650,18 @@
<ClCompile Include="..\base\CCModuleManager.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\ccRandom.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\3d\CCAABB.cpp">
<Filter>3d</Filter>
</ClCompile>
<ClCompile Include="..\3d\CCOBB.cpp">
<Filter>3d</Filter>
</ClCompile>
<ClCompile Include="..\3d\CCRay.cpp">
<Filter>3d</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1328,6 +1340,18 @@
<ClInclude Include="..\base\CCModuleManager.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\ccRandom.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\3d\CCAABB.h">
<Filter>3d</Filter>
</ClInclude>
<ClInclude Include="..\3d\CCOBB.h">
<Filter>3d</Filter>
</ClInclude>
<ClInclude Include="..\3d\CCRay.h">
<Filter>3d</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\math\Mat4.inl">

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@ -213,6 +213,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\base\CCModuleManager.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\ccRandom.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
<ClCompile Include="..\base\CCScheduler.cpp" />
<ClCompile Include="..\base\CCScriptSupport.cpp" />
@ -399,6 +400,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\base\CCPlatformMacros.h" />
<ClInclude Include="..\base\CCProfiling.h" />
<ClInclude Include="..\base\CCProtocols.h" />
<ClInclude Include="..\base\ccRandom.h" />
<ClInclude Include="..\base\CCRef.h" />
<ClInclude Include="..\base\CCRefPtr.h" />
<ClInclude Include="..\base\CCScheduler.h" />

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@ -586,6 +586,9 @@
<ClCompile Include="..\base\CCModuleManager.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\ccRandom.cpp">
<Filter>base</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1189,6 +1192,9 @@
<ClInclude Include="..\base\CCModuleManager.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\ccRandom.h">
<Filter>base</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\math\Mat4.inl">

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@ -56,7 +56,7 @@ static const char* INDEXNUM = "indexnum";
static const char* INDICES = "indices";
static const char* SUBMESH = "submesh";
static const char* ATTRIBUTES = "attributes";
static const char* SIZE = "size";
static const char* ATTRIBUTESIZE = "size";
static const char* TYPE = "type";
static const char* ATTRIBUTE = "attribute";
static const char* SKIN = "skin";
@ -717,7 +717,7 @@ bool Bundle3D::loadMeshDatasJson(MeshDatas& meshdatas)
{
const rapidjson::Value& mesh_vertex_attribute_val = mesh_vertex_attribute[i];
int size = mesh_vertex_attribute_val[SIZE].GetInt();
int size = mesh_vertex_attribute_val[ATTRIBUTESIZE].GetInt();
std::string type = mesh_vertex_attribute_val[TYPE].GetString();
std::string attribute = mesh_vertex_attribute_val[ATTRIBUTE].GetString();
@ -1009,7 +1009,7 @@ bool Bundle3D::loadMeshDataJson_0_1(MeshDatas& meshdatas)
{
const rapidjson::Value& mesh_vertex_attribute_val = mesh_vertex_attribute[i];
meshdata->attribs[i].size = mesh_vertex_attribute_val[SIZE].GetUint();
meshdata->attribs[i].size = mesh_vertex_attribute_val[ATTRIBUTESIZE].GetUint();
meshdata->attribs[i].attribSizeBytes = meshdata->attribs[i].size * 4;
meshdata->attribs[i].type = parseGLType(mesh_vertex_attribute_val[TYPE].GetString());
meshdata->attribs[i].vertexAttrib = parseGLProgramAttribute(mesh_vertex_attribute_val[ATTRIBUTE].GetString());
@ -1053,7 +1053,7 @@ bool Bundle3D::loadMeshDataJson_0_2(MeshDatas& meshdatas)
{
const rapidjson::Value& mesh_vertex_attribute_val = mesh_vertex_attribute[i];
meshdata->attribs[i].size = mesh_vertex_attribute_val[SIZE].GetUint();
meshdata->attribs[i].size = mesh_vertex_attribute_val[ATTRIBUTESIZE].GetUint();
meshdata->attribs[i].attribSizeBytes = meshdata->attribs[i].size * 4;
meshdata->attribs[i].type = parseGLType(mesh_vertex_attribute_val[TYPE].GetString());
meshdata->attribs[i].vertexAttrib = parseGLProgramAttribute(mesh_vertex_attribute_val[ATTRIBUTE].GetString());

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@ -218,12 +218,77 @@ bool Sprite3D::initFrom(const NodeDatas& nodeDatas, const MeshDatas& meshdatas,
createNode(it, this, materialdatas, nodeDatas.nodes.size() == 1);
}
}
for(const auto& it : nodeDatas.skeleton)
{
if(it)
{
createAttachSprite3DNode(it,materialdatas);
}
}
genGLProgramState();
return true;
}
Sprite3D* Sprite3D::createSprite3DNode(NodeData* nodedata,ModelData* modeldata,const MaterialDatas& matrialdatas)
{
auto sprite = new Sprite3D();
if (sprite)
{
auto subMeshState = SubMeshState::create(nodedata->id);
subMeshState->setSubMesh(getSubMesh(modeldata->subMeshId));
if (modeldata->matrialId == "" && matrialdatas.materials.size())
{
const NTextureData* textureData = matrialdatas.materials[0].getTextureData(NTextureData::Usage::Diffuse);
subMeshState->setTexture(textureData->filename);
}
else
{
const NMaterialData* materialData=matrialdatas.getMaterialData(modeldata->matrialId);
if(materialData)
{
const NTextureData* textureData = materialData->getTextureData(NTextureData::Usage::Diffuse);
if(textureData)
{
auto tex = Director::getInstance()->getTextureCache()->addImage(textureData->filename);
if(tex)
{
Texture2D::TexParams texParams;
texParams.minFilter = GL_LINEAR;
texParams.magFilter = GL_LINEAR;
texParams.wrapS = textureData->wrapS;
texParams.wrapT = textureData->wrapT;
tex->setTexParameters(texParams);
subMeshState->setTexture(tex);
}
}
}
}
sprite->setAdditionalTransform(&nodedata->transform);
sprite->addSubMeshState(subMeshState);
sprite->autorelease();
sprite->genGLProgramState();
}
return sprite;
}
void Sprite3D::createAttachSprite3DNode(NodeData* nodedata,const MaterialDatas& matrialdatas)
{
for(const auto& it : nodedata->modelNodeDatas)
{
if(it && getAttachNode(nodedata->id))
{
auto sprite = createSprite3DNode(nodedata,it,matrialdatas);
if (sprite)
{
getAttachNode(nodedata->id)->addChild(sprite);
}
}
}
for(const auto& it : nodedata->children)
{
createAttachSprite3DNode(it,matrialdatas);
}
}
void Sprite3D::genGLProgramState()
{
std::unordered_map<Mesh*, GLProgramState*> glProgramestates;
@ -322,43 +387,9 @@ void Sprite3D::createNode(NodeData* nodedata, Node* root, const MaterialDatas& m
}
else
{
auto sprite = new Sprite3D();
auto sprite = createSprite3DNode(nodedata,it,matrialdatas);
if (sprite)
{
auto subMeshState = SubMeshState::create(nodedata->id);
subMeshState->setSubMesh(getSubMesh(it->subMeshId));
if (it->matrialId == "" && matrialdatas.materials.size())
{
const NTextureData* textureData = matrialdatas.materials[0].getTextureData(NTextureData::Usage::Diffuse);
subMeshState->setTexture(textureData->filename);
}
else
{
const NMaterialData* materialData=matrialdatas.getMaterialData(it->matrialId);
if(materialData)
{
const NTextureData* textureData = materialData->getTextureData(NTextureData::Usage::Diffuse);
if(textureData)
{
auto tex = Director::getInstance()->getTextureCache()->addImage(textureData->filename);
if(tex)
{
Texture2D::TexParams texParams;
texParams.minFilter = GL_LINEAR;
texParams.magFilter = GL_LINEAR;
texParams.wrapS = textureData->wrapS;
texParams.wrapT = textureData->wrapT;
tex->setTexParameters(texParams);
subMeshState->setTexture(tex);
}
}
}
}
sprite->setAdditionalTransform(&nodedata->transform);
sprite->addSubMeshState(subMeshState);
sprite->autorelease();
sprite->genGLProgramState();
if(root)
{
root->addChild(sprite);
@ -380,13 +411,9 @@ void Sprite3D::createNode(NodeData* nodedata, Node* root, const MaterialDatas& m
}
}
}
for(int i = 0; i < nodedata->children.size(); i++ )
for(const auto& it : nodedata->children)
{
NodeData* childData = nodedata->children[i];
if(childData)
{
createNode(childData,node, matrialdatas, singleSprite);
}
createNode(it,node, matrialdatas, singleSprite);
}
}

View File

@ -140,6 +140,8 @@ CC_CONSTRUCTOR_ACCESS:
void genGLProgramState();
void createNode(NodeData* nodedata, Node* root, const MaterialDatas& matrialdatas, bool singleSprite);
void createAttachSprite3DNode(NodeData* nodedata,const MaterialDatas& matrialdatas);
Sprite3D* createSprite3DNode(NodeData* nodedata,ModelData* modeldata,const MaterialDatas& matrialdatas);
/**get SubMesh by Id*/
SubMesh* getSubMesh(const std::string& subMeshId) const;
void addSubMeshState(SubMeshState* subMeshState);

View File

@ -117,6 +117,7 @@ base/CCIMEDispatcher.cpp \
base/CCModuleManager.cpp \
base/CCNS.cpp \
base/CCProfiling.cpp \
base/ccRandom.cpp \
base/CCRef.cpp \
base/CCScheduler.cpp \
base/CCScriptSupport.cpp \
@ -210,10 +211,10 @@ LOCAL_EXPORT_LDLIBS := -lGLESv2 \
-lz \
-landroid
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_freetype2_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_png_static
LOCAL_STATIC_LIBRARIES := cocos_freetype2_static
LOCAL_STATIC_LIBRARIES += chipmunk_static
LOCAL_STATIC_LIBRARIES += cocos_png_static
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dxandroid_static
# define the macro to compile through support/zip_support/ioapi.c
LOCAL_CFLAGS := -DUSE_FILE32API

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@ -131,7 +131,7 @@ static ssize_t mydprintf(int sock, const char *format, ...)
static void sendPrompt(int fd)
{
const char prompt[] = "> ";
send(fd, prompt, sizeof(prompt),0);
send(fd, prompt, strlen(prompt),0);
}
static int printSceneGraph(int fd, Node* node, int level)

View File

@ -25,6 +25,7 @@ set(COCOS_BASE_SRC
base/CCModuleManager.cpp
base/CCNS.cpp
base/CCProfiling.cpp
base/ccRandom.cpp
base/CCRef.cpp
base/CCScheduler.cpp
base/CCScriptSupport.cpp

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@ -69,16 +69,17 @@ simple macro that swaps 2 variables
x = y; y = temp; \
}
#include "base/ccRandom.h"
/** @def CCRANDOM_MINUS1_1
returns a random float between -1 and 1
*/
#define CCRANDOM_MINUS1_1() ((2.0f*((float)rand()/RAND_MAX))-1.0f)
#define CCRANDOM_MINUS1_1() cocos2d::rand_minus1_1()
/** @def CCRANDOM_0_1
returns a random float between 0 and 1
*/
#define CCRANDOM_0_1() ((float)rand()/RAND_MAX)
#define CCRANDOM_0_1() cocos2d::rand_0_1()
/** @def CC_DEGREES_TO_RADIANS
converts degrees to radians

32
cocos/base/ccRandom.cpp Normal file
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@ -0,0 +1,32 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ccRandom.h"
std::mt19937 &cocos2d::RandomHelper::getEngine() {
static std::random_device seed_gen;
static std::mt19937 engine(seed_gen());
return engine;
}

99
cocos/base/ccRandom.h Normal file
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@ -0,0 +1,99 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __ccRandom_H_
#define __ccRandom_H_
#include "base/CCPlatformMacros.h"
#include <random>
NS_CC_BEGIN
class CC_DLL RandomHelper {
public:
template<typename T>
static inline T random_real(T min, T max) {
std::uniform_real_distribution<T> dist(min, max);
auto &mt = RandomHelper::getEngine();
return dist(mt);
}
template<typename T>
static inline T random_int(T min, T max) {
std::uniform_int_distribution<> dist(min, max);
auto &mt = RandomHelper::getEngine();
return dist(mt);
}
private:
static std::mt19937 &getEngine();
};
/**
* returns a random value between `min` and `max`
*/
template<typename T>
inline T random(T min, T max) {
return RandomHelper::random_int(min, max);
}
template<>
inline float random(float min, float max) {
return RandomHelper::random_real(min, max);
}
template<>
inline long double random(long double min, long double max) {
return RandomHelper::random_real(min, max);
}
template<>
inline double random(double min, double max) {
return RandomHelper::random_real(min, max);
}
/**
* returns a random int between 0 and RAND_MAX
*/
inline int random() {
return cocos2d::random(0, RAND_MAX);
};
/**
* returns a random float between -1 and 1
*/
inline float rand_minus1_1() {
return cocos2d::random(-1.f, 1.f);
};
/**
* returns a random float between 0 and 1
*/
inline float rand_0_1() {
return cocos2d::random(0.f, 1.f);
};
NS_CC_END
#endif //__ccRandom_H_

View File

@ -348,6 +348,11 @@ struct CC_DLL BlendFunc
return src == a.src && dst == a.dst;
}
bool operator!=(const BlendFunc &a) const
{
return src != a.src || dst != a.dst;
}
bool operator<(const BlendFunc &a) const
{
return src < a.src || (src == a.src && dst < a.dst);

View File

@ -31,7 +31,7 @@ NS_CC_BEGIN
CC_DLL const char* cocos2dVersion()
{
return "cocos2d-x 3.2";
return "cocos2d-x 3.3";
}
NS_CC_END

View File

@ -29,8 +29,8 @@ THE SOFTWARE.
#define __COCOS2D_H__
// 0x00 HI ME LO
// 00 03 02 00
#define COCOS2D_VERSION 0x00030200
// 00 03 03 00
#define COCOS2D_VERSION 0x00030300
//
// all cocos2d include files
@ -154,6 +154,10 @@ THE SOFTWARE.
#include "renderer/ccShaders.h"
#include "renderer/CCTexture2D.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCVertexIndexBuffer.h"
#include "renderer/CCVertexIndexData.h"
#include "renderer/CCPrimitive.h"
#include "renderer/CCPrimitiveCommand.h"
// physics
#include "physics/CCPhysicsBody.h"

View File

@ -36,7 +36,7 @@ $(LOCAL_PATH) \
$(LOCAL_PATH)/../../..
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_extension_static
LOCAL_STATIC_LIBRARIES := cocos_extension_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -516,9 +516,6 @@ void ColorFrame::onEnter(Frame *nextFrame)
_betweenGreen = color.g - _color.g;
_betweenBlue = color.b - _color.b;
}
_node->setCascadeColorEnabled(true);
_node->setCascadeOpacityEnabled(true);
}
void ColorFrame::apply(float percent)

View File

@ -71,8 +71,8 @@ $(LOCAL_PATH)/../..
LOCAL_CFLAGS += -fexceptions
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_ui_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_STATIC_LIBRARIES := cocos_ui_static
LOCAL_STATIC_LIBRARIES += cocosdenshion_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -36,7 +36,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
$(LOCAL_PATH)/..
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -16,9 +16,9 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
$(LOCAL_PATH)/..
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_curl_static
LOCAL_WHOLE_STATIC_LIBRARIES += libwebsockets_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static
LOCAL_STATIC_LIBRARIES += cocos_curl_static
LOCAL_STATIC_LIBRARIES += libwebsockets_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -65,6 +65,8 @@ public:
static void setAccelerometerInterval(float interval);
static Data getTextureDataForText(const char * text, const FontDefinition& textDefinition, TextAlign align, int &width, int &height, bool& hasPremultipliedAlpha);
static void setKeepScreenOn(bool value);
private:
CC_DISALLOW_IMPLICIT_CONSTRUCTORS(Device);

View File

@ -202,6 +202,12 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
setKeepScreenOnJni(value);
}
NS_CC_END
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID

View File

@ -34,6 +34,7 @@ import android.os.Build;
import android.os.Bundle;
import android.os.Message;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.util.Log;
import android.widget.FrameLayout;
import android.preference.PreferenceManager.OnActivityResultListener;
@ -58,6 +59,16 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
return sContext;
}
public void setKeepScreenOn(boolean value) {
final boolean newValue = value;
runOnUiThread(new Runnable() {
@Override
public void run() {
mGLSurfaceView.setKeepScreenOn(newValue);
}
});
}
protected void onLoadNativeLibraries() {
try {
ApplicationInfo ai = getPackageManager().getApplicationInfo(getPackageName(), PackageManager.GET_META_DATA);

View File

@ -167,6 +167,10 @@ public class Cocos2dxHelper {
Cocos2dxHelper.sAccelerometerEnabled = false;
Cocos2dxHelper.sCocos2dxAccelerometer.disable();
}
public static void setKeepScreenOn(boolean value) {
((Cocos2dxActivity)sActivity).setKeepScreenOn(value);
}
public static void preloadBackgroundMusic(final String pPath) {
Cocos2dxHelper.sCocos2dMusic.preloadBackgroundMusic(pPath);

View File

@ -209,6 +209,16 @@ void disableAccelerometerJni() {
}
}
void setKeepScreenOnJni(bool value) {
JniMethodInfo t;
if (JniHelper::getStaticMethodInfo(t, CLASS_NAME, "setKeepScreenOn", "(Z)V")) {
t.env->CallStaticVoidMethod(t.classID, t.methodID, value);
t.env->DeleteLocalRef(t.classID);
}
}
// functions for UserDefault
bool getBoolForKeyJNI(const char* key, bool defaultValue)
{

View File

@ -39,6 +39,7 @@ extern std::string getFileDirectoryJNI();
extern void enableAccelerometerJni();
extern void disableAccelerometerJni();
extern void setAccelerometerIntervalJni(float interval);
extern void setKeepScreenOnJni(bool value);
// functions for UserDefault
extern bool getBoolForKeyJNI(const char* key, bool defaultValue);
extern int getIntegerForKeyJNI(const char* key, int defaultValue);

View File

@ -477,6 +477,11 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
[[UIApplication sharedApplication] setIdleTimerDisabled:YES];
}
NS_CC_END
#endif // CC_PLATFORM_IOS

View File

@ -499,6 +499,10 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
}
NS_CC_END
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX

View File

@ -247,6 +247,11 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
}
NS_CC_END
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC

View File

@ -451,6 +451,10 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
}
NS_CC_END
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32

View File

@ -163,6 +163,10 @@ Data Device::getTextureDataForText(const char * text, const FontDefinition& text
return ret;
}
void Device::setKeepScreenOn(bool value)
{
}
NS_CC_END
#endif // (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)

View File

@ -53,7 +53,7 @@ static void _checkPath()
if (s_pszResourcePath.empty())
{
// TODO: needs to be tested
s_pszResourcePath = convertPathFormatToUnixStyle(CCFileUtilsWinRT::getAppPath() + '\\' + "Assets\\Resources" + '\\');
s_pszResourcePath = convertPathFormatToUnixStyle(CCFileUtilsWinRT::getAppPath() + '\\' + "Assets\\res" + '\\');
}
}

View File

@ -135,6 +135,25 @@ void CCPrecompiledShaders::loadPrecompiledPrograms()
#endif
}
void CCPrecompiledShaders::addPrecompiledProgram(const char* key, const unsigned char* program, int programLength)
{
std::string id = key;
PrecompiledProgram* p = nullptr;
auto it = m_precompiledPrograms.find(id);
if (it != m_precompiledPrograms.end())
{
p = it->second;
}
else
{
p = new PrecompiledProgram();
m_precompiledPrograms[id] = p;
}
p->key = key;
p->program = program;
p->length = programLength;
}
bool CCPrecompiledShaders::loadProgram(GLuint program, const GLchar* vShaderByteArray, const GLchar* fShaderByteArray)
{
std::string id = computeHash(vShaderByteArray, fShaderByteArray);

View File

@ -70,6 +70,7 @@ public:
*/
static CCPrecompiledShaders* getInstance();
void addPrecompiledProgram(const char* key, const unsigned char* program, int programLength);
std::string addShaders(const GLchar* vShaderByteArray, const GLchar* fShaderByteArray);
bool addProgram(GLuint program, const std::string& id);

View File

@ -55,8 +55,8 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../../../external/lua/tolua \
$(LOCAL_PATH)/../manual/cocos2d
LOCAL_WHOLE_STATIC_LIBRARIES := luajit_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_STATIC_LIBRARIES := luajit_static
LOCAL_STATIC_LIBRARIES += cocos2dx_static
include $(BUILD_STATIC_LIBRARY)
@ -76,8 +76,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../auto \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/3d
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos3d_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocos3d_static
include $(BUILD_STATIC_LIBRARY)
@ -97,8 +97,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../auto \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/cocosdenshion
LOCAL_WHOLE_STATIC_LIBRARIES := cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2d_lua_static
LOCAL_STATIC_LIBRARIES := cocosdenshion_static
LOCAL_STATIC_LIBRARIES += cocos2d_lua_static
include $(BUILD_STATIC_LIBRARY)
@ -134,8 +134,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/network \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/network
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocos_network_static
include $(BUILD_STATIC_LIBRARY)
@ -156,8 +156,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/cocosbuilder \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/cocosbuilder
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocosbuilder_static
include $(BUILD_STATIC_LIBRARY)
@ -179,8 +179,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/cocostudio \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/cocostudio
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocostudio_static
include $(BUILD_STATIC_LIBRARY)
@ -201,8 +201,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/spine \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/spine
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += spine_static
include $(BUILD_STATIC_LIBRARY)
@ -223,8 +223,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/extension \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/extension
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocos_extension_static
include $(BUILD_STATIC_LIBRARY)
@ -246,8 +246,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual/ui \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual/ui
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_ui_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocos_ui_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -17,7 +17,7 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../..
LOCAL_CFLAGS += -Wno-psabi
LOCAL_EXPORT_CFLAGS += -Wno-psabi
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -42,8 +42,8 @@ $(LOCAL_PATH)/../.. \
$(LOCAL_PATH)/../editor-support
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static
LOCAL_STATIC_LIBRARIES += cocos_extension_static
include $(BUILD_STATIC_LIBRARY)

View File

@ -533,6 +533,7 @@ void PageView::interceptTouchEvent(TouchEventType event, Widget *sender, Touch *
{
case TouchEventType::BEGAN:
{
_touchBeganPosition = touch->getLocation();
_isInterceptTouch = true;
}
break;
@ -540,6 +541,7 @@ void PageView::interceptTouchEvent(TouchEventType event, Widget *sender, Touch *
{
float offset = 0;
offset = fabs(sender->getTouchBeganPosition().x - touchPoint.x);
_touchMovePosition = touch->getLocation();
if (offset > _childFocusCancelOffset)
{
sender->setHighlighted(false);
@ -550,6 +552,7 @@ void PageView::interceptTouchEvent(TouchEventType event, Widget *sender, Touch *
case TouchEventType::CANCELED:
case TouchEventType::ENDED:
{
_touchEndPosition = touch->getLocation();
handleReleaseLogic(touch);
if (sender->isSwallowTouches())
{

View File

@ -1573,10 +1573,10 @@ void ScrollView::interceptTouchEvent(Widget::TouchEventType event, Widget *sende
case TouchEventType::MOVED:
{
float offset = (sender->getTouchBeganPosition() - touchPoint).getLength();
_touchMovePosition = touch->getLocation();
if (offset > _childFocusCancelOffset)
{
sender->setHighlighted(false);
_touchMovePosition = touch->getLocation();
handleMoveLogic(touch);
}
}

View File

@ -393,6 +393,8 @@
"cocos/base/ccFPSImages.c",
"cocos/base/ccFPSImages.h",
"cocos/base/ccMacros.h",
"cocos/base/ccRandom.cpp",
"cocos/base/ccRandom.h",
"cocos/base/ccTypes.cpp",
"cocos/base/ccTypes.h",
"cocos/base/ccUTF8.cpp",

View File

@ -12,7 +12,7 @@ LOCAL_SRC_FILES := main.cpp \
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static
include $(BUILD_SHARED_LIBRARY)

View File

@ -188,14 +188,14 @@ Classes/ZwoptexTest/ZwoptexTest.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos3d_static
LOCAL_STATIC_LIBRARIES := cocosbuilder_static
LOCAL_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_STATIC_LIBRARIES += spine_static
LOCAL_STATIC_LIBRARIES += cocostudio_static
LOCAL_STATIC_LIBRARIES += cocos_network_static
LOCAL_STATIC_LIBRARIES += cocos_extension_static
LOCAL_STATIC_LIBRARIES += box2d_static
LOCAL_STATIC_LIBRARIES += cocos3d_static
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/Classes

View File

@ -10,7 +10,7 @@ LOCAL_SRC_FILES := main.cpp
LOCAL_C_INCLUDES := ../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_cpp_tests_common
LOCAL_STATIC_LIBRARIES := cocos_cpp_tests_common
include $(BUILD_SHARED_LIBRARY)

View File

@ -185,6 +185,7 @@
<ClCompile Include="..\..\..\..\cocos\platform\wp8-xaml\cpp\EditBoxEvent.cpp" />
<ClCompile Include="..\..\Classes\BaseTest.cpp" />
<ClCompile Include="..\..\Classes\BugsTest\Bug-Child.cpp" />
<ClCompile Include="..\..\Classes\Camera3DTest\Camera3DTest.cpp" />
<ClCompile Include="..\..\Classes\ChipmunkTest\ChipmunkTest.cpp" />
<ClCompile Include="..\..\Classes\ClippingNodeTest\ClippingNodeTest.cpp" />
<ClCompile Include="..\..\Classes\ConfigurationTest\ConfigurationTest.cpp" />
@ -228,6 +229,7 @@
<ClCompile Include="..\..\Classes\ReleasePoolTest\ReleasePoolTest.cpp" />
<ClCompile Include="..\..\Classes\ShaderTest\ShaderTest2.cpp" />
<ClCompile Include="..\..\Classes\SpineTest\SpineTest.cpp" />
<ClCompile Include="..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
<ClCompile Include="..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
<ClCompile Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
<ClCompile Include="..\..\Classes\TileMapTest\TileMapTest2.cpp" />
@ -383,6 +385,7 @@
<ClInclude Include="..\..\Classes\Box2DTestBed\Tests\MobileBalanced.h" />
<ClInclude Include="..\..\Classes\Box2DTestBed\Tests\MotorJoint.h" />
<ClInclude Include="..\..\Classes\BugsTest\Bug-Child.h" />
<ClInclude Include="..\..\Classes\Camera3DTest\Camera3DTest.h" />
<ClInclude Include="..\..\Classes\ChipmunkTest\ChipmunkTest.h" />
<ClInclude Include="..\..\Classes\ClippingNodeTest\ClippingNodeTest.h" />
<ClInclude Include="..\..\Classes\ConfigurationTest\ConfigurationTest.h" />
@ -429,6 +432,7 @@
<ClInclude Include="..\..\Classes\ReleasePoolTest\ReleasePoolTest.h" />
<ClInclude Include="..\..\Classes\ShaderTest\ShaderTest2.h" />
<ClInclude Include="..\..\Classes\SpineTest\SpineTest.h" />
<ClInclude Include="..\..\Classes\Sprite3DTest\DrawNode3D.h" />
<ClInclude Include="..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
<ClInclude Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
<ClInclude Include="..\..\Classes\TileMapTest\TileMapTest2.h" />

View File

@ -325,6 +325,9 @@
<Filter Include="Classes\ExtensionsTest\CocoStudioActionTimelineTest">
<UniqueIdentifier>{dff38415-43e7-4aff-98ec-c6094899d142}</UniqueIdentifier>
</Filter>
<Filter Include="Classes\Camera3DTest">
<UniqueIdentifier>{d17dc00f-2b4d-46af-a1ff-c3f4d937d621}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\Classes\AppDelegate.cpp">
@ -858,6 +861,12 @@
<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\UIScale9SpriteTest.cpp">
<Filter>Classes\UITest\CocosStudioGUITest</Filter>
</ClCompile>
<ClCompile Include="..\..\Classes\Sprite3DTest\DrawNode3D.cpp">
<Filter>Classes\Sprite3DTest</Filter>
</ClCompile>
<ClCompile Include="..\..\Classes\Camera3DTest\Camera3DTest.cpp">
<Filter>Classes\Camera3DTest</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\Classes\AppDelegate.h">
@ -1590,6 +1599,12 @@
<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\UIScale9SpriteTest.h">
<Filter>Classes\UITest\CocosStudioGUITest</Filter>
</ClInclude>
<ClInclude Include="..\..\Classes\Sprite3DTest\DrawNode3D.h">
<Filter>Classes\Sprite3DTest</Filter>
</ClInclude>
<ClInclude Include="..\..\Classes\Camera3DTest\Camera3DTest.h">
<Filter>Classes\Camera3DTest</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\..\external\curl\prebuilt\wp8\arm\libcurl.dll" />

View File

@ -13,7 +13,7 @@ LOCAL_SRC_FILES := main.cpp \
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
$(LOCAL_PATH)/../../../../external
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static
LOCAL_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static
include $(BUILD_SHARED_LIBRARY)

View File

@ -12,9 +12,9 @@ LOCAL_SRC_FILES := main.cpp \
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
$(LOCAL_PATH)/../../../../../external/lua/tolua \
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += network_lua_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocosdenshion_lua_static
LOCAL_STATIC_LIBRARIES += network_lua_static
include $(BUILD_SHARED_LIBRARY)

View File

@ -17,8 +17,8 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
$(LOCAL_PATH)/../../../../../cocos/scripting/lua-bindings/manual\controller \
$(LOCAL_PATH)/../../../../../cocos/base
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocosdenshion_static
include $(BUILD_SHARED_LIBRARY)

View File

@ -13,15 +13,15 @@ LOCAL_SRC_FILES += main.cpp \
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += network_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += extension_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += ui_lua_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos3d_lua_static
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
LOCAL_STATIC_LIBRARIES += cocosdenshion_lua_static
LOCAL_STATIC_LIBRARIES += network_lua_static
LOCAL_STATIC_LIBRARIES += cocosbuilder_lua_static
LOCAL_STATIC_LIBRARIES += cocostudio_lua_static
LOCAL_STATIC_LIBRARIES += spine_lua_static
LOCAL_STATIC_LIBRARIES += extension_lua_static
LOCAL_STATIC_LIBRARIES += ui_lua_static
LOCAL_STATIC_LIBRARIES += cocos3d_lua_static
include $(BUILD_SHARED_LIBRARY)

@ -1 +1 @@
Subproject commit b2a0338f0a6d51878ce96c4e0521d083e232e67b
Subproject commit 802e261172e2f3b49d1feed20935a53820694ab2