lua binding

This commit is contained in:
lvlong 2014-12-24 15:09:26 +08:00
parent 026f0a8b25
commit 4d1ca0966c
5 changed files with 134 additions and 6 deletions

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@ -283,6 +283,8 @@ THE SOFTWARE.
#include "3d/CCMeshVertexIndexData.h"
#include "3d/CCSkeleton3D.h"
#include "3d/CCBillBoard.h"
#include "3d/CCFrustum.h"
#include "3d/CCPlane.h"
// Deprecated include
#include "deprecated/CCDictionary.h"

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@ -12,12 +12,6 @@
-- @param #cc.Bone3D attachBone
-- @return AttachNode#AttachNode ret (return value: cc.AttachNode)
--------------------------------
--
-- @function [parent=#AttachNode] getWorldToNodeTransform
-- @param self
-- @return mat4_table#mat4_table ret (return value: mat4_table)
--------------------------------
--
-- @function [parent=#AttachNode] visit
@ -26,4 +20,16 @@
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
--------------------------------
--
-- @function [parent=#AttachNode] getWorldToNodeTransform
-- @param self
-- @return mat4_table#mat4_table ret (return value: mat4_table)
--------------------------------
--
-- @function [parent=#AttachNode] getNodeToWorldTransform
-- @param self
-- @return mat4_table#mat4_table ret (return value: mat4_table)
return nil

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@ -37,6 +37,13 @@
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- Enable frustum culling
-- @function [parent=#Camera] enableFrustumCulling
-- @param self
-- @param #bool enalbe
-- @param #bool clipZ
--------------------------------
-- Creates a view matrix based on the specified input parameters.<br>
-- param eyePosition The eye position.<br>
@ -48,6 +55,13 @@
-- @param #vec3_table target
-- @param #vec3_table up
--------------------------------
-- Is this aabb visible in frustum
-- @function [parent=#Camera] isVisibleInFrustum
-- @param self
-- @param #cc.AABB aabb
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#Camera] setCameraFlag

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@ -60772,6 +60772,58 @@ int lua_cocos2dx_Camera_getType(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Camera_enableFrustumCulling(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Camera* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Camera",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Camera*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Camera_enableFrustumCulling'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
bool arg0;
bool arg1;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Camera:enableFrustumCulling");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "cc.Camera:enableFrustumCulling");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_Camera_enableFrustumCulling'", nullptr);
return 0;
}
cobj->enableFrustumCulling(arg0, arg1);
return 0;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Camera:enableFrustumCulling",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Camera_enableFrustumCulling'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Camera_lookAt(lua_State* tolua_S)
{
int argc = 0;
@ -60824,6 +60876,56 @@ int lua_cocos2dx_Camera_lookAt(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Camera_isVisibleInFrustum(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Camera* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Camera",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Camera*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Camera_isVisibleInFrustum'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::AABB arg0;
ok &= luaval_to_object<cocos2d::AABB>(tolua_S, 2, "cc.AABB",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_Camera_isVisibleInFrustum'", nullptr);
return 0;
}
bool ret = cobj->isVisibleInFrustum(arg0);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Camera:isVisibleInFrustum",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Camera_isVisibleInFrustum'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Camera_setCameraFlag(lua_State* tolua_S)
{
int argc = 0;
@ -61042,7 +61144,9 @@ int lua_register_cocos2dx_Camera(lua_State* tolua_S)
tolua_function(tolua_S,"getViewMatrix",lua_cocos2dx_Camera_getViewMatrix);
tolua_function(tolua_S,"getCameraFlag",lua_cocos2dx_Camera_getCameraFlag);
tolua_function(tolua_S,"getType",lua_cocos2dx_Camera_getType);
tolua_function(tolua_S,"enableFrustumCulling",lua_cocos2dx_Camera_enableFrustumCulling);
tolua_function(tolua_S,"lookAt",lua_cocos2dx_Camera_lookAt);
tolua_function(tolua_S,"isVisibleInFrustum",lua_cocos2dx_Camera_isVisibleInFrustum);
tolua_function(tolua_S,"setCameraFlag",lua_cocos2dx_Camera_setCameraFlag);
tolua_function(tolua_S,"create", lua_cocos2dx_Camera_create);
tolua_function(tolua_S,"createPerspective", lua_cocos2dx_Camera_createPerspective);

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@ -1619,6 +1619,8 @@ int register_all_cocos2dx(lua_State* tolua_S);