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fixed #64
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@ -17,8 +17,11 @@ static TestScene* CreateTestScene(int nIdx)
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pScene = new TransitionsTestScene(); break;
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case TEST_PROGRESS_ACTIONS:
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pScene = new ProgressActionsTestScene(); break;
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/**
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@todo
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case TEST_EFFECTS:
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pScene = new EffectTestScene(); break;
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*/
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case TEST_CLICK_AND_MOVE:
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pScene = new ClickAndMoveTestScene(); break;
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case TEST_ROTATE_WORLD:
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