mirror of https://github.com/axmolengine/axmol.git
added missing files
This commit is contained in:
parent
09efe9be04
commit
4e4028fc67
|
@ -1,14 +1,10 @@
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|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
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VisualStudioVersion = 12.0.30723.0
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||||
VisualStudioVersion = 12.0.31101.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cocos2dShaderCompiler", "Cocos2dShaderCompiler.vcxproj", "{4F6DEF20-AC4C-487F-85B8-5993519E3911}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libcocos2d", "libcocos2d", "{29321038-F308-421E-B8CA-140BB23D3C6D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Shared", "..\..\..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems", "{5D6F020F-7E72-4494-90A0-2DF11D235DF9}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{ECA7A2AA-8501-4177-8360-322A569B6C3E}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Box2D", "Box2D", "{7CA66464-6A5E-493B-82EF-DBD84F91766F}"
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|
@ -23,14 +19,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine.Shared", "..\..\..
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine.Windows", "..\..\..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Windows\libSpine.Windows.vcxproj", "{F3550FE0-C795-44F6-8FEB-093EB68143AE}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Windows", "..\..\..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Windows\libcocos2d_8_1.Windows.vcxproj", "{9335005F-678E-4E8E-9B84-50037216AEC8}"
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||||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
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..\..\..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{9335005f-678e-4e8e-9b84-50037216aec8}*SharedItemsImports = 4
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||||
..\..\..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{4a3c6ba8-c227-498b-aa21-40bda27b461f}*SharedItemsImports = 9
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..\..\..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{adafd00d-a0d6-46ef-9f0b-ea2880bfe1de}*SharedItemsImports = 9
|
||||
..\..\..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{5d6f020f-7e72-4494-90a0-2df11d235df9}*SharedItemsImports = 9
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..\..\..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{3b26a12d-3a44-47ea-82d2-282660fc844d}*SharedItemsImports = 4
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..\..\..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{f3550fe0-c795-44f6-8feb-093eb68143ae}*SharedItemsImports = 4
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EndGlobalSection
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|
@ -85,30 +77,16 @@ Global
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{F3550FE0-C795-44F6-8FEB-093EB68143AE}.Release|Win32.Build.0 = Release|Win32
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{F3550FE0-C795-44F6-8FEB-093EB68143AE}.Release|x64.ActiveCfg = Release|x64
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{F3550FE0-C795-44F6-8FEB-093EB68143AE}.Release|x64.Build.0 = Release|x64
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.Build.0 = Debug|ARM
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||||
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.Build.0 = Debug|Win32
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.ActiveCfg = Debug|x64
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.Build.0 = Debug|x64
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.ActiveCfg = Release|ARM
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.Build.0 = Release|ARM
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.ActiveCfg = Release|Win32
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.Build.0 = Release|Win32
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.ActiveCfg = Release|x64
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{5D6F020F-7E72-4494-90A0-2DF11D235DF9} = {29321038-F308-421E-B8CA-140BB23D3C6D}
|
||||
{7CA66464-6A5E-493B-82EF-DBD84F91766F} = {ECA7A2AA-8501-4177-8360-322A569B6C3E}
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||||
{8F8A69D6-BD64-4BAD-AE20-2D07E7BD57BA} = {ECA7A2AA-8501-4177-8360-322A569B6C3E}
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||||
{4A3C6BA8-C227-498B-AA21-40BDA27B461F} = {7CA66464-6A5E-493B-82EF-DBD84F91766F}
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||||
{3B26A12D-3A44-47EA-82D2-282660FC844D} = {7CA66464-6A5E-493B-82EF-DBD84F91766F}
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||||
{ADAFD00D-A0D6-46EF-9F0B-EA2880BFE1DE} = {8F8A69D6-BD64-4BAD-AE20-2D07E7BD57BA}
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||||
{F3550FE0-C795-44F6-8FEB-093EB68143AE} = {8F8A69D6-BD64-4BAD-AE20-2D07E7BD57BA}
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||||
{9335005F-678E-4E8E-9B84-50037216AEC8} = {29321038-F308-421E-B8CA-140BB23D3C6D}
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EndGlobalSection
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EndGlobal
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|
|
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@ -286,8 +286,39 @@
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<ClInclude Include="..\..\..\cocos\2d\CCTransitionPageTurn.h" />
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<ClInclude Include="..\..\..\cocos\2d\CCTransitionProgress.h" />
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<ClInclude Include="..\..\..\cocos\2d\CCTweenFunction.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCAABB.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCAnimate3D.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCAnimation3D.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCAnimationCurve.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCAttachNode.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCBillBoard.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCBundle3D.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCBundle3DData.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCBundleReader.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCFrustum.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCMesh.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCMeshSkin.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCMeshVertexIndexData.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCOBB.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCObjLoader.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCPlane.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCRay.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCSkeleton3D.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCSprite3D.h" />
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<ClInclude Include="..\..\..\cocos\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="..\..\..\cocos\3d\cocos3d.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorBase.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorDiagnostics.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorGlobal.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorMacros.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorMutex.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyDefault.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyFixedBlock.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyGlobalSmallBlock.h" />
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<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyPool.h" />
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<ClInclude Include="..\..\..\cocos\base\atitc.h" />
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<ClInclude Include="..\..\..\cocos\base\base64.h" />
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<ClInclude Include="..\..\..\cocos\base\CCAsyncTaskPool.h" />
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<ClInclude Include="..\..\..\cocos\base\CCAutoreleasePool.h" />
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<ClInclude Include="..\..\..\cocos\base\ccCArray.h" />
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<ClInclude Include="..\..\..\cocos\base\ccConfig.h" />
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@ -484,8 +515,30 @@
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<ClCompile Include="..\..\..\cocos\2d\CCTransitionPageTurn.cpp" />
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<ClCompile Include="..\..\..\cocos\2d\CCTransitionProgress.cpp" />
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<ClCompile Include="..\..\..\cocos\2d\CCTweenFunction.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCAABB.cpp" />
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||||
<ClCompile Include="..\..\..\cocos\3d\CCAnimate3D.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCAnimation3D.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCAttachNode.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCBillBoard.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCBundle3D.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCBundleReader.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCFrustum.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCMesh.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCMeshSkin.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCMeshVertexIndexData.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCOBB.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCObjLoader.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCPlane.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCRay.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCSkeleton3D.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCSprite3D.cpp" />
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<ClCompile Include="..\..\..\cocos\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="..\..\..\cocos\base\allocator\CCAllocatorGlobal.cpp" />
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<ClCompile Include="..\..\..\cocos\base\CCConfiguration.cpp" />
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@ -621,6 +674,7 @@
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<SubType>Designer</SubType>
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<None Include="..\..\..\cocos\3d\CCAnimationCurve.inl" />
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<None Include="..\..\..\cocos\math\MathUtil.inl" />
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@ -59,6 +59,12 @@
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@ -583,6 +589,72 @@
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<Filter>libcoco2d\3d</Filter>
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<Filter>libcoco2d\3d</Filter>
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@ -1155,6 +1227,99 @@
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|
||||
<Filter>libcoco2d\3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\3d\CCSprite3D.h">
|
||||
<Filter>libcoco2d\3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\3d\CCSprite3DMaterial.h">
|
||||
<Filter>libcoco2d\3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\3d\cocos3d.h">
|
||||
<Filter>libcoco2d\3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorBase.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorDiagnostics.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorGlobal.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorMacros.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorMutex.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyDefault.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyFixedBlock.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyGlobalSmallBlock.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\allocator\CCAllocatorStrategyPool.h">
|
||||
<Filter>libcoco2d\base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\cocos\base\CCAsyncTaskPool.h">
|
||||
<Filter>libcoco2d\base</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest" />
|
||||
|
@ -1166,6 +1331,9 @@
|
|||
<None Include="..\..\..\cocos\math\MathUtil.inl">
|
||||
<Filter>libcoco2d\math</Filter>
|
||||
</None>
|
||||
<None Include="..\..\..\cocos\3d\CCAnimationCurve.inl">
|
||||
<Filter>libcoco2d\3d</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="DirectXPage.xaml" />
|
||||
|
|
Loading…
Reference in New Issue