mirror of https://github.com/axmolengine/axmol.git
fix compile issue
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@ -8025,7 +8025,6 @@ int register_all_cocos2dx_shaders_manual(lua_State *tolua_S)
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set_lua_field(layer_radialGradient_frag);
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set_lua_field(grayScale_frag);
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set_lua_field(positionUColor_vert);
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set_lua_field(positionUColor_frag);
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set_lua_field(etc1_frag);
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set_lua_field(etc1Gray_frag);
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set_lua_field(cameraClear_vert);
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