mirror of https://github.com/axmolengine/axmol.git
[ci skip][AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
parent
03892caed5
commit
4fc0366e4d
|
@ -1405,14 +1405,16 @@ getTerrainSize : function (
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @method getIntersectionPoint
|
* @method getIntersectionPoint
|
||||||
* @param {cc.Ray} arg0
|
* @param {cc.Ray|cc.Ray} ray
|
||||||
* @return {vec3_object}
|
* @param {vec3_object} vec3
|
||||||
|
* @return {bool|vec3_object}
|
||||||
*/
|
*/
|
||||||
getIntersectionPoint : function(
|
getIntersectionPoint : function(
|
||||||
ray
|
ray,
|
||||||
|
vec3
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
return cc.Vec3;
|
return false;
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -888,6 +888,16 @@ PhysicsSprite3D : function (
|
||||||
*/
|
*/
|
||||||
cc.Physics3DWorld = {
|
cc.Physics3DWorld = {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @method setGravity
|
||||||
|
* @param {vec3_object} arg0
|
||||||
|
*/
|
||||||
|
setGravity : function (
|
||||||
|
vec3
|
||||||
|
)
|
||||||
|
{
|
||||||
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @method stepSimulate
|
* @method stepSimulate
|
||||||
* @param {float} arg0
|
* @param {float} arg0
|
||||||
|
@ -929,11 +939,9 @@ physics3dworlddes
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @method removePhysics3DConstraint
|
* @method removeAllPhysics3DObjects
|
||||||
* @param {cc.Physics3DConstraint} arg0
|
|
||||||
*/
|
*/
|
||||||
removePhysics3DConstraint : function (
|
removeAllPhysics3DObjects : function (
|
||||||
physics3dconstraint
|
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
},
|
},
|
||||||
|
@ -973,9 +981,21 @@ hitresult
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @method removeAllPhysics3DObjects
|
* @method getGravity
|
||||||
|
* @return {vec3_object}
|
||||||
*/
|
*/
|
||||||
removeAllPhysics3DObjects : function (
|
getGravity : function (
|
||||||
|
)
|
||||||
|
{
|
||||||
|
return cc.Vec3;
|
||||||
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @method removePhysics3DConstraint
|
||||||
|
* @param {cc.Physics3DConstraint} arg0
|
||||||
|
*/
|
||||||
|
removePhysics3DConstraint : function (
|
||||||
|
physics3dconstraint
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
},
|
},
|
||||||
|
|
|
@ -4022,22 +4022,43 @@ bool js_cocos2dx_3d_Terrain_getIntersectionPoint(JSContext *cx, uint32_t argc, j
|
||||||
{
|
{
|
||||||
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
bool ok = true;
|
bool ok = true;
|
||||||
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
|
||||||
|
JS::RootedObject obj(cx);
|
||||||
|
cocos2d::Terrain* cobj = NULL;
|
||||||
|
obj = args.thisv().toObjectOrNull();
|
||||||
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
||||||
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
|
cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
|
||||||
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Invalid Native Object");
|
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Invalid Native Object");
|
||||||
|
do {
|
||||||
|
if (argc == 2) {
|
||||||
|
cocos2d::Ray arg0;
|
||||||
|
ok &= jsval_to_ray(cx, args.get(0), &arg0);
|
||||||
|
if (!ok) { ok = true; break; }
|
||||||
|
cocos2d::Vec3 arg1;
|
||||||
|
ok &= jsval_to_vector3(cx, args.get(1), &arg1);
|
||||||
|
if (!ok) { ok = true; break; }
|
||||||
|
bool ret = cobj->getIntersectionPoint(arg0, arg1);
|
||||||
|
jsval jsret = JSVAL_NULL;
|
||||||
|
jsret = BOOLEAN_TO_JSVAL(ret);
|
||||||
|
args.rval().set(jsret);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} while(0);
|
||||||
|
|
||||||
|
do {
|
||||||
if (argc == 1) {
|
if (argc == 1) {
|
||||||
cocos2d::Ray arg0;
|
cocos2d::Ray arg0;
|
||||||
ok &= jsval_to_ray(cx, args.get(0), &arg0);
|
ok &= jsval_to_ray(cx, args.get(0), &arg0);
|
||||||
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Error processing arguments");
|
if (!ok) { ok = true; break; }
|
||||||
cocos2d::Vec3 ret = cobj->getIntersectionPoint(arg0);
|
cocos2d::Vec3 ret = cobj->getIntersectionPoint(arg0);
|
||||||
jsval jsret = JSVAL_NULL;
|
jsval jsret = JSVAL_NULL;
|
||||||
jsret = vector3_to_jsval(cx, ret);
|
jsret = vector3_to_jsval(cx, ret);
|
||||||
args.rval().set(jsret);
|
args.rval().set(jsret);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
} while(0);
|
||||||
|
|
||||||
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getIntersectionPoint : wrong number of arguments: %d, was expecting %d", argc, 1);
|
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getIntersectionPoint : wrong number of arguments");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
|
|
|
@ -2280,6 +2280,26 @@ void js_register_cocos2dx_physics3d_PhysicsSprite3D(JSContext *cx, JS::HandleObj
|
||||||
JSClass *jsb_cocos2d_Physics3DWorld_class;
|
JSClass *jsb_cocos2d_Physics3DWorld_class;
|
||||||
JSObject *jsb_cocos2d_Physics3DWorld_prototype;
|
JSObject *jsb_cocos2d_Physics3DWorld_prototype;
|
||||||
|
|
||||||
|
bool js_cocos2dx_physics3d_Physics3DWorld_setGravity(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
|
{
|
||||||
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
|
bool ok = true;
|
||||||
|
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
||||||
|
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
||||||
|
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
||||||
|
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_setGravity : Invalid Native Object");
|
||||||
|
if (argc == 1) {
|
||||||
|
cocos2d::Vec3 arg0;
|
||||||
|
ok &= jsval_to_vector3(cx, args.get(0), &arg0);
|
||||||
|
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_setGravity : Error processing arguments");
|
||||||
|
cobj->setGravity(arg0);
|
||||||
|
args.rval().setUndefined();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_setGravity : wrong number of arguments: %d, was expecting %d", argc, 1);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
{
|
{
|
||||||
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
|
@ -2357,32 +2377,20 @@ bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsv
|
||||||
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_init : wrong number of arguments: %d, was expecting %d", argc, 1);
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_init : wrong number of arguments: %d, was expecting %d", argc, 1);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
{
|
{
|
||||||
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
bool ok = true;
|
|
||||||
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
||||||
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
||||||
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
||||||
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : Invalid Native Object");
|
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects : Invalid Native Object");
|
||||||
if (argc == 1) {
|
if (argc == 0) {
|
||||||
cocos2d::Physics3DConstraint* arg0;
|
cobj->removeAllPhysics3DObjects();
|
||||||
do {
|
|
||||||
if (args.get(0).isNull()) { arg0 = nullptr; break; }
|
|
||||||
if (!args.get(0).isObject()) { ok = false; break; }
|
|
||||||
js_proxy_t *jsProxy;
|
|
||||||
JSObject *tmpObj = args.get(0).toObjectOrNull();
|
|
||||||
jsProxy = jsb_get_js_proxy(tmpObj);
|
|
||||||
arg0 = (cocos2d::Physics3DConstraint*)(jsProxy ? jsProxy->ptr : NULL);
|
|
||||||
JSB_PRECONDITION2( arg0, cx, false, "Invalid Native Object");
|
|
||||||
} while (0);
|
|
||||||
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : Error processing arguments");
|
|
||||||
cobj->removePhysics3DConstraint(arg0);
|
|
||||||
args.rval().setUndefined();
|
args.rval().setUndefined();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : wrong number of arguments: %d, was expecting %d", argc, 1);
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects : wrong number of arguments: %d, was expecting %d", argc, 0);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
|
@ -2446,20 +2454,50 @@ bool js_cocos2dx_physics3d_Physics3DWorld_rayCast(JSContext *cx, uint32_t argc,
|
||||||
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_rayCast : wrong number of arguments: %d, was expecting %d", argc, 3);
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_rayCast : wrong number of arguments: %d, was expecting %d", argc, 3);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_physics3d_Physics3DWorld_getGravity(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
{
|
{
|
||||||
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
||||||
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
||||||
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
||||||
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects : Invalid Native Object");
|
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_getGravity : Invalid Native Object");
|
||||||
if (argc == 0) {
|
if (argc == 0) {
|
||||||
cobj->removeAllPhysics3DObjects();
|
cocos2d::Vec3 ret = cobj->getGravity();
|
||||||
|
jsval jsret = JSVAL_NULL;
|
||||||
|
jsret = vector3_to_jsval(cx, ret);
|
||||||
|
args.rval().set(jsret);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_getGravity : wrong number of arguments: %d, was expecting %d", argc, 0);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
|
{
|
||||||
|
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
|
||||||
|
bool ok = true;
|
||||||
|
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
|
||||||
|
js_proxy_t *proxy = jsb_get_js_proxy(obj);
|
||||||
|
cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
|
||||||
|
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : Invalid Native Object");
|
||||||
|
if (argc == 1) {
|
||||||
|
cocos2d::Physics3DConstraint* arg0;
|
||||||
|
do {
|
||||||
|
if (args.get(0).isNull()) { arg0 = nullptr; break; }
|
||||||
|
if (!args.get(0).isObject()) { ok = false; break; }
|
||||||
|
js_proxy_t *jsProxy;
|
||||||
|
JSObject *tmpObj = args.get(0).toObjectOrNull();
|
||||||
|
jsProxy = jsb_get_js_proxy(tmpObj);
|
||||||
|
arg0 = (cocos2d::Physics3DConstraint*)(jsProxy ? jsProxy->ptr : NULL);
|
||||||
|
JSB_PRECONDITION2( arg0, cx, false, "Invalid Native Object");
|
||||||
|
} while (0);
|
||||||
|
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : Error processing arguments");
|
||||||
|
cobj->removePhysics3DConstraint(arg0);
|
||||||
args.rval().setUndefined();
|
args.rval().setUndefined();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects : wrong number of arguments: %d, was expecting %d", argc, 0);
|
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint : wrong number of arguments: %d, was expecting %d", argc, 1);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp)
|
bool js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp)
|
||||||
|
@ -2766,15 +2804,17 @@ void js_register_cocos2dx_physics3d_Physics3DWorld(JSContext *cx, JS::HandleObje
|
||||||
};
|
};
|
||||||
|
|
||||||
static JSFunctionSpec funcs[] = {
|
static JSFunctionSpec funcs[] = {
|
||||||
|
JS_FN("setGravity", js_cocos2dx_physics3d_Physics3DWorld_setGravity, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("stepSimulate", js_cocos2dx_physics3d_Physics3DWorld_stepSimulate, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("stepSimulate", js_cocos2dx_physics3d_Physics3DWorld_stepSimulate, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("needCollisionChecking", js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("needCollisionChecking", js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("collisionChecking", js_cocos2dx_physics3d_Physics3DWorld_collisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("collisionChecking", js_cocos2dx_physics3d_Physics3DWorld_collisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("init", js_cocos2dx_physics3d_Physics3DWorld_init, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("init", js_cocos2dx_physics3d_Physics3DWorld_init, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("removePhysics3DConstraint", js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("removeAllPhysics3DObjects", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("isDebugDrawEnabled", js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("isDebugDrawEnabled", js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("removeAllPhysics3DConstraints", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("removeAllPhysics3DConstraints", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("rayCast", js_cocos2dx_physics3d_Physics3DWorld_rayCast, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("rayCast", js_cocos2dx_physics3d_Physics3DWorld_rayCast, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("removeAllPhysics3DObjects", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("getGravity", js_cocos2dx_physics3d_Physics3DWorld_getGravity, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
|
JS_FN("removePhysics3DConstraint", js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("addPhysics3DObject", js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("addPhysics3DObject", js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("setDebugDrawEnable", js_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("setDebugDrawEnable", js_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
JS_FN("removePhysics3DObject", js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
JS_FN("removePhysics3DObject", js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
|
||||||
|
|
|
@ -134,15 +134,17 @@ bool js_cocos2dx_physics3d_Physics3DWorld_constructor(JSContext *cx, uint32_t ar
|
||||||
void js_cocos2dx_physics3d_Physics3DWorld_finalize(JSContext *cx, JSObject *obj);
|
void js_cocos2dx_physics3d_Physics3DWorld_finalize(JSContext *cx, JSObject *obj);
|
||||||
void js_register_cocos2dx_physics3d_Physics3DWorld(JSContext *cx, JS::HandleObject global);
|
void js_register_cocos2dx_physics3d_Physics3DWorld(JSContext *cx, JS::HandleObject global);
|
||||||
void register_all_cocos2dx_physics3d(JSContext* cx, JS::HandleObject obj);
|
void register_all_cocos2dx_physics3d(JSContext* cx, JS::HandleObject obj);
|
||||||
|
bool js_cocos2dx_physics3d_Physics3DWorld_setGravity(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_collisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_collisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_rayCast(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_rayCast(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_getGravity(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
|
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
|
bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
|
||||||
|
|
|
@ -4,6 +4,13 @@
|
||||||
-- @extend Ref
|
-- @extend Ref
|
||||||
-- @parent_module cc
|
-- @parent_module cc
|
||||||
|
|
||||||
|
--------------------------------
|
||||||
|
-- set gravity for the physics world
|
||||||
|
-- @function [parent=#Physics3DWorld] setGravity
|
||||||
|
-- @param self
|
||||||
|
-- @param #vec3_table gravity
|
||||||
|
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
||||||
|
|
||||||
--------------------------------
|
--------------------------------
|
||||||
-- Simulate one frame.
|
-- Simulate one frame.
|
||||||
-- @function [parent=#Physics3DWorld] stepSimulate
|
-- @function [parent=#Physics3DWorld] stepSimulate
|
||||||
|
@ -24,10 +31,9 @@
|
||||||
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
||||||
|
|
||||||
--------------------------------
|
--------------------------------
|
||||||
-- Remove a Physics3DConstraint.
|
-- Remove all Physics3DObjects.
|
||||||
-- @function [parent=#Physics3DWorld] removePhysics3DConstraint
|
-- @function [parent=#Physics3DWorld] removeAllPhysics3DObjects
|
||||||
-- @param self
|
-- @param self
|
||||||
-- @param #cc.Physics3DConstraint constraint
|
|
||||||
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
||||||
|
|
||||||
--------------------------------
|
--------------------------------
|
||||||
|
@ -43,9 +49,16 @@
|
||||||
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
||||||
|
|
||||||
--------------------------------
|
--------------------------------
|
||||||
-- Remove all Physics3DObjects.
|
-- get current gravity
|
||||||
-- @function [parent=#Physics3DWorld] removeAllPhysics3DObjects
|
-- @function [parent=#Physics3DWorld] getGravity
|
||||||
-- @param self
|
-- @param self
|
||||||
|
-- @return vec3_table#vec3_table ret (return value: vec3_table)
|
||||||
|
|
||||||
|
--------------------------------
|
||||||
|
-- Remove a Physics3DConstraint.
|
||||||
|
-- @function [parent=#Physics3DWorld] removePhysics3DConstraint
|
||||||
|
-- @param self
|
||||||
|
-- @param #cc.Physics3DConstraint constraint
|
||||||
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
|
||||||
|
|
||||||
--------------------------------
|
--------------------------------
|
||||||
|
|
|
@ -3978,6 +3978,56 @@ int lua_register_cocos2dx_physics3d_PhysicsSprite3D(lua_State* tolua_S)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int lua_cocos2dx_physics3d_Physics3DWorld_setGravity(lua_State* tolua_S)
|
||||||
|
{
|
||||||
|
int argc = 0;
|
||||||
|
cocos2d::Physics3DWorld* cobj = nullptr;
|
||||||
|
bool ok = true;
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
tolua_Error tolua_err;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
if (!tolua_isusertype(tolua_S,1,"cc.Physics3DWorld",0,&tolua_err)) goto tolua_lerror;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
cobj = (cocos2d::Physics3DWorld*)tolua_tousertype(tolua_S,1,0);
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
if (!cobj)
|
||||||
|
{
|
||||||
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity'", nullptr);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
argc = lua_gettop(tolua_S)-1;
|
||||||
|
if (argc == 1)
|
||||||
|
{
|
||||||
|
cocos2d::Vec3 arg0;
|
||||||
|
|
||||||
|
ok &= luaval_to_vec3(tolua_S, 2, &arg0, "cc.Physics3DWorld:setGravity");
|
||||||
|
if(!ok)
|
||||||
|
{
|
||||||
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity'", nullptr);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
cobj->setGravity(arg0);
|
||||||
|
lua_settop(tolua_S, 1);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:setGravity",argc, 1);
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
tolua_lerror:
|
||||||
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGravity'.",&tolua_err);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
int lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate(lua_State* tolua_S)
|
int lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
int argc = 0;
|
int argc = 0;
|
||||||
|
@ -4122,7 +4172,7 @@ int lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking(lua_State* tolua_S)
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
int lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(lua_State* tolua_S)
|
int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
int argc = 0;
|
int argc = 0;
|
||||||
cocos2d::Physics3DWorld* cobj = nullptr;
|
cocos2d::Physics3DWorld* cobj = nullptr;
|
||||||
|
@ -4142,32 +4192,29 @@ int lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(lua_State* t
|
||||||
#if COCOS2D_DEBUG >= 1
|
#if COCOS2D_DEBUG >= 1
|
||||||
if (!cobj)
|
if (!cobj)
|
||||||
{
|
{
|
||||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'", nullptr);
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'", nullptr);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
argc = lua_gettop(tolua_S)-1;
|
argc = lua_gettop(tolua_S)-1;
|
||||||
if (argc == 1)
|
if (argc == 0)
|
||||||
{
|
{
|
||||||
cocos2d::Physics3DConstraint* arg0;
|
|
||||||
|
|
||||||
ok &= luaval_to_object<cocos2d::Physics3DConstraint>(tolua_S, 2, "cc.Physics3DConstraint",&arg0, "cc.Physics3DWorld:removePhysics3DConstraint");
|
|
||||||
if(!ok)
|
if(!ok)
|
||||||
{
|
{
|
||||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'", nullptr);
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'", nullptr);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
cobj->removePhysics3DConstraint(arg0);
|
cobj->removeAllPhysics3DObjects();
|
||||||
lua_settop(tolua_S, 1);
|
lua_settop(tolua_S, 1);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:removePhysics3DConstraint",argc, 1);
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:removeAllPhysics3DObjects",argc, 0);
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if COCOS2D_DEBUG >= 1
|
#if COCOS2D_DEBUG >= 1
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'.",&tolua_err);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -4266,7 +4313,7 @@ int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints(lua_Stat
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* tolua_S)
|
int lua_cocos2dx_physics3d_Physics3DWorld_getGravity(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
int argc = 0;
|
int argc = 0;
|
||||||
cocos2d::Physics3DWorld* cobj = nullptr;
|
cocos2d::Physics3DWorld* cobj = nullptr;
|
||||||
|
@ -4286,7 +4333,7 @@ int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* t
|
||||||
#if COCOS2D_DEBUG >= 1
|
#if COCOS2D_DEBUG >= 1
|
||||||
if (!cobj)
|
if (!cobj)
|
||||||
{
|
{
|
||||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'", nullptr);
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity'", nullptr);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -4296,19 +4343,69 @@ int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* t
|
||||||
{
|
{
|
||||||
if(!ok)
|
if(!ok)
|
||||||
{
|
{
|
||||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'", nullptr);
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity'", nullptr);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
cobj->removeAllPhysics3DObjects();
|
cocos2d::Vec3 ret = cobj->getGravity();
|
||||||
lua_settop(tolua_S, 1);
|
vec3_to_luaval(tolua_S, ret);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:removeAllPhysics3DObjects",argc, 0);
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:getGravity",argc, 0);
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if COCOS2D_DEBUG >= 1
|
#if COCOS2D_DEBUG >= 1
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_getGravity'.",&tolua_err);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
int lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(lua_State* tolua_S)
|
||||||
|
{
|
||||||
|
int argc = 0;
|
||||||
|
cocos2d::Physics3DWorld* cobj = nullptr;
|
||||||
|
bool ok = true;
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
tolua_Error tolua_err;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
if (!tolua_isusertype(tolua_S,1,"cc.Physics3DWorld",0,&tolua_err)) goto tolua_lerror;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
cobj = (cocos2d::Physics3DWorld*)tolua_tousertype(tolua_S,1,0);
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
if (!cobj)
|
||||||
|
{
|
||||||
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'", nullptr);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
argc = lua_gettop(tolua_S)-1;
|
||||||
|
if (argc == 1)
|
||||||
|
{
|
||||||
|
cocos2d::Physics3DConstraint* arg0;
|
||||||
|
|
||||||
|
ok &= luaval_to_object<cocos2d::Physics3DConstraint>(tolua_S, 2, "cc.Physics3DConstraint",&arg0, "cc.Physics3DWorld:removePhysics3DConstraint");
|
||||||
|
if(!ok)
|
||||||
|
{
|
||||||
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'", nullptr);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
cobj->removePhysics3DConstraint(arg0);
|
||||||
|
lua_settop(tolua_S, 1);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:removePhysics3DConstraint",argc, 1);
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
#if COCOS2D_DEBUG >= 1
|
||||||
|
tolua_lerror:
|
||||||
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint'.",&tolua_err);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -4630,13 +4727,15 @@ int lua_register_cocos2dx_physics3d_Physics3DWorld(lua_State* tolua_S)
|
||||||
|
|
||||||
tolua_beginmodule(tolua_S,"Physics3DWorld");
|
tolua_beginmodule(tolua_S,"Physics3DWorld");
|
||||||
tolua_function(tolua_S,"new",lua_cocos2dx_physics3d_Physics3DWorld_constructor);
|
tolua_function(tolua_S,"new",lua_cocos2dx_physics3d_Physics3DWorld_constructor);
|
||||||
|
tolua_function(tolua_S,"setGravity",lua_cocos2dx_physics3d_Physics3DWorld_setGravity);
|
||||||
tolua_function(tolua_S,"stepSimulate",lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate);
|
tolua_function(tolua_S,"stepSimulate",lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate);
|
||||||
tolua_function(tolua_S,"needCollisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking);
|
tolua_function(tolua_S,"needCollisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking);
|
||||||
tolua_function(tolua_S,"collisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking);
|
tolua_function(tolua_S,"collisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking);
|
||||||
tolua_function(tolua_S,"removePhysics3DConstraint",lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint);
|
tolua_function(tolua_S,"removeAllPhysics3DObjects",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects);
|
||||||
tolua_function(tolua_S,"isDebugDrawEnabled",lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled);
|
tolua_function(tolua_S,"isDebugDrawEnabled",lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled);
|
||||||
tolua_function(tolua_S,"removeAllPhysics3DConstraints",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints);
|
tolua_function(tolua_S,"removeAllPhysics3DConstraints",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints);
|
||||||
tolua_function(tolua_S,"removeAllPhysics3DObjects",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects);
|
tolua_function(tolua_S,"getGravity",lua_cocos2dx_physics3d_Physics3DWorld_getGravity);
|
||||||
|
tolua_function(tolua_S,"removePhysics3DConstraint",lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint);
|
||||||
tolua_function(tolua_S,"addPhysics3DObject",lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject);
|
tolua_function(tolua_S,"addPhysics3DObject",lua_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject);
|
||||||
tolua_function(tolua_S,"setDebugDrawEnable",lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable);
|
tolua_function(tolua_S,"setDebugDrawEnable",lua_cocos2dx_physics3d_Physics3DWorld_setDebugDrawEnable);
|
||||||
tolua_function(tolua_S,"removePhysics3DObject",lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject);
|
tolua_function(tolua_S,"removePhysics3DObject",lua_cocos2dx_physics3d_Physics3DWorld_removePhysics3DObject);
|
||||||
|
|
|
@ -253,6 +253,8 @@ int register_all_cocos2dx_physics3d(lua_State* tolua_S);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue