SimpleAudioEngine::getSharedSimpleAudioEngine -> getSharedEngine

This commit is contained in:
Walzer 2010-10-13 13:59:06 +00:00
parent 4ec20bb873
commit 507ca57b0e
5 changed files with 7 additions and 7 deletions

View File

@ -63,7 +63,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="WS2_32.Lib ..\..\PRJ_TG3\Common\SoftSupport\EosConfig.lib ..\..\PRJ_TG3\Common\SoftSupport\SoftSupport.lib ..\..\PRJ_TG3\Common\SoftSupport\TG3_DLL.lib libcocos2d.lib libCocosDenishion.lib"
AdditionalDependencies="WS2_32.Lib ..\..\PRJ_TG3\Common\SoftSupport\EosConfig.lib ..\..\PRJ_TG3\Common\SoftSupport\SoftSupport.lib ..\..\PRJ_TG3\Common\SoftSupport\TG3_DLL.lib"
OutputFile="$(OutDir)/Cocos2dSimpleGame.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="../../PRJ_TG3/Common/ICU/lib;../../PRJ_TG3/Mtapi/Win32/lib;../../PRJ_TG3/LIB/Win32Lib;../../PRJ_TG3/Common/SoftSupport"

View File

@ -130,7 +130,7 @@ bool HelloWorld::init()
this->schedule( schedule_selector(HelloWorld::update) );
// Start up the background music
SimpleAudioEngine::getSharedSimpleAudioEngine()->playBackgroundMusic(SoundResInfo[0].FileName.c_str(), true);
SimpleAudioEngine::getSharedEngine()->playBackgroundMusic(SoundResInfo[0].FileName.c_str(), true);
return true;
}
@ -224,7 +224,7 @@ void HelloWorld::ccTouchesEnded(NSSet* touches, UIEvent* event)
this->addChild(projectile);
// Play a sound!
SimpleAudioEngine::getSharedSimpleAudioEngine()->playEffect(SoundResInfo[1].FileName.c_str());
SimpleAudioEngine::getSharedEngine()->playEffect(SoundResInfo[1].FileName.c_str());
// Determine where we wish to shoot the projectile to
float realX = winSize.width + (projectile->getContentSize().width / 2);
@ -255,7 +255,7 @@ HelloWorld::HelloWorld()
,_projectiles(NULL)
,_projectilesDestroyed(0)
{
SimpleAudioEngine::getSharedSimpleAudioEngine()->preloadEffect(SoundResInfo[1].FileName.c_str());
SimpleAudioEngine::getSharedEngine()->preloadEffect(SoundResInfo[1].FileName.c_str());
}
// on "dealloc" you need to release all your retained objects

View File

@ -39,7 +39,7 @@ SimpleAudioEngine::~SimpleAudioEngine()
removeAllEffectPlayers();
}
SimpleAudioEngine* SimpleAudioEngine::getSharedSimpleAudioEngine()
SimpleAudioEngine* SimpleAudioEngine::getSharedEngine()
{
return &s_SharedAudioEngie;
}

View File

@ -68,7 +68,7 @@ public:
~SimpleAudioEngine();
// get the Engine object
static SimpleAudioEngine* getSharedSimpleAudioEngine();
static SimpleAudioEngine* getSharedEngine();
// set the sound ResInfo
static void setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount);

View File

@ -73,7 +73,7 @@ Boolean TMainForm::EventHandler(TApplication * pApp, EventType * pEvent)
Boolean TMainForm::CtrlSelected(TApplication * pApp, EventType * pEvent)
{
Boolean bHandled = FALSE;
SimpleAudioEngine* pAudioEngine = SimpleAudioEngine::getSharedSimpleAudioEngine();
SimpleAudioEngine* pAudioEngine = SimpleAudioEngine::getSharedEngine();
switch (pEvent->sParam1)
{