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Update cocos/renderer/backend/Types.cpp
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@ -10,7 +10,7 @@ bool UniformLocation::operator==(const UniformLocation &other) const
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}
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std::size_t UniformLocation::operator()(const UniformLocation &uniform) const {
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return (((size_t) shaderStage) & 0xFFFFFFF0 )|((size_t)(location << 4));
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return (((size_t) shaderStage) & 0xF)|((size_t)(location << 4));
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}
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CC_BACKEND_END
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