mirror of https://github.com/axmolengine/axmol.git
Add EXPORT_C_INCLUDES and correct the paths to third party modules
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@ -106,6 +106,10 @@ tileMap_parallax_nodes/CCTileMapAtlas.cpp \
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touch_dispatcher/CCTouchDispatcher.cpp \
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touch_dispatcher/CCTouchHandler.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/platform
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/platform
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@ -123,6 +127,9 @@ LOCAL_CFLAGS := -DUSE_FILE32API
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module,platform/third_party/android/modules/libpng)
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$(call import-module,platform/third_party/android/modules/libxml2)
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$(call import-module,platform/third_party/android/modules/libjpeg)
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# note that the import-module calls are relative to the parent directory
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# this simplifies makefiles that use this module
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# it requires only one entry in NDK_MODULE_PATH - the module search path
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$(call import-module,cocos2dx/platform/third_party/android/modules/libpng)
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$(call import-module,cocos2dx/platform/third_party/android/modules/libxml2)
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$(call import-module,cocos2dx/platform/third_party/android/modules/libjpeg)
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