mirror of https://github.com/axmolengine/axmol.git
Merge pull request #6210 from CocosRobot/update_lua_bindings_1397110725
[AUTO]: updating luabinding automatically
This commit is contained in:
commit
517dced63e
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@ -8,32 +8,6 @@
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-- @param self
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-- @param #cc.Sprite sprite
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--------------------------------
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-- @function [parent=#SpriteBatchNode] reorderBatch
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#SpriteBatchNode] getTexture
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-- @param self
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-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] setTexture
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-- @param self
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-- @param #cc.Texture2D texture2d
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--------------------------------
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-- @function [parent=#SpriteBatchNode] removeChildAtIndex
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-- @param self
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-- @param #long long
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#SpriteBatchNode] removeSpriteFromAtlas
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-- @param self
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-- @param #cc.Sprite sprite
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--------------------------------
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-- @function [parent=#SpriteBatchNode] addSpriteWithoutQuad
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-- @param self
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@ -43,56 +17,58 @@
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-- @return SpriteBatchNode#SpriteBatchNode ret (return value: cc.SpriteBatchNode)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] atlasIndexForChild
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-- @function [parent=#SpriteBatchNode] reorderBatch
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-- @param self
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-- @param #cc.Sprite sprite
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-- @param #int int
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] increaseAtlasCapacity
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-- @param self
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--------------------------------
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-- overload function: init()
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--
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-- overload function: init(string, long)
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--
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-- @function [parent=#SpriteBatchNode] init
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-- @param self
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-- @param #string str
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-- @param #long long
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-- @return bool#bool ret (retunr value: bool)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] lowestAtlasIndexInChild
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-- @param self
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-- @param #cc.Sprite sprite
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] initWithTexture
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-- @param self
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-- @param #cc.Texture2D texture2d
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-- @param #long long
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] setTextureAtlas
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-- @param self
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-- @param #cc.TextureAtlas textureatlas
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#SpriteBatchNode] removeAllChildrenWithCleanup
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#SpriteBatchNode] lowestAtlasIndexInChild
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-- @param self
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-- @param #cc.Sprite sprite
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] atlasIndexForChild
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-- @param self
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-- @param #cc.Sprite sprite
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-- @param #int int
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] setTextureAtlas
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-- @param self
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-- @param #cc.TextureAtlas textureatlas
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--------------------------------
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-- @function [parent=#SpriteBatchNode] getTexture
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-- @param self
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-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] increaseAtlasCapacity
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-- @param self
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--------------------------------
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-- @function [parent=#SpriteBatchNode] getTextureAtlas
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-- @param self
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-- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] insertQuadFromSprite
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-- @param self
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-- @param #cc.Sprite sprite
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-- @param #long long
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--------------------------------
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-- @function [parent=#SpriteBatchNode] setTexture
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-- @param self
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-- @param #cc.Texture2D texture2d
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--------------------------------
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-- @function [parent=#SpriteBatchNode] rebuildIndexInOrder
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-- @param self
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@ -100,17 +76,23 @@
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-- @param #long long
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] getTextureAtlas
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-- @param self
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-- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] highestAtlasIndexInChild
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-- @param self
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-- @param #cc.Sprite sprite
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-- @return long#long ret (return value: long)
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--------------------------------
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-- @function [parent=#SpriteBatchNode] removeChildAtIndex
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-- @param self
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-- @param #long long
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#SpriteBatchNode] removeSpriteFromAtlas
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-- @param self
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-- @param #cc.Sprite sprite
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--------------------------------
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-- @function [parent=#SpriteBatchNode] create
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-- @param self
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@ -167,8 +149,4 @@
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-- @param #cc.Node node
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-- @param #int int
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--------------------------------
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-- @function [parent=#SpriteBatchNode] SpriteBatchNode
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-- @param self
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return nil
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@ -1 +1 @@
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1df4a985f1a3139b97fe8ae46ebe148974f6d0bb
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95e846c0ce4896a03b04e26de54f8ddef6254c91
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@ -1553,9 +1553,6 @@ int register_all_cocos2dx(lua_State* tolua_S);
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