diff --git a/templates/cocos2dx_files.json b/templates/cocos2dx_files.json index b3be9c0352..17ccf1a17e 100644 --- a/templates/cocos2dx_files.json +++ b/templates/cocos2dx_files.json @@ -1171,7 +1171,6 @@ "cocos/renderer/ccShader_PositionColorLengthTexture.frag", "cocos/renderer/ccShader_PositionColorLengthTexture.vert", "cocos/renderer/ccShader_PositionColorTextureAsPointsize.vert", - "cocos/renderer/ccShader_PositionColorTextureAsPointsize_wp81.vert", "cocos/renderer/ccShader_PositionTexture.frag", "cocos/renderer/ccShader_PositionTexture.vert", "cocos/renderer/ccShader_PositionTextureA8Color.frag", @@ -1185,7 +1184,6 @@ "cocos/renderer/ccShader_PositionTexture_uColor.vert", "cocos/renderer/ccShader_Position_uColor.frag", "cocos/renderer/ccShader_Position_uColor.vert", - "cocos/renderer/ccShader_Position_uColor_wp81.vert", "cocos/renderer/ccShader_UI_Gray.frag", "cocos/renderer/ccShaders.cpp", "cocos/renderer/ccShaders.h", @@ -3246,15 +3244,11 @@ "external/win10-specific/angle/include/GLES2/gl2ext.h", "external/win10-specific/angle/include/GLES2/gl2platform.h", "external/win10-specific/angle/include/GLES3/gl3.h", - "external/win10-specific/angle/include/GLES3/gl3ext.h", + "external/win10-specific/angle/include/GLES3/gl31.h", + "external/win10-specific/angle/include/GLES3/gl32.h", "external/win10-specific/angle/include/GLES3/gl3platform.h", - "external/win10-specific/angle/include/GLSLANG/ShaderLang.h", - "external/win10-specific/angle/include/GLSLANG/ShaderVars.h", "external/win10-specific/angle/include/KHR/khrplatform.h", - "external/win10-specific/angle/include/angle_gl.h", "external/win10-specific/angle/include/angle_windowsstore.h", - "external/win10-specific/angle/include/export.h", - "external/win10-specific/angle/include/platform/Platform.h", "external/win10-specific/angle/prebuilt/arm/libEGL.dll", "external/win10-specific/angle/prebuilt/arm/libEGL.lib", "external/win10-specific/angle/prebuilt/arm/libGLESv2.dll", @@ -3355,15 +3349,11 @@ "external/winrt_8.1-specific/angle/include/GLES2/gl2ext.h", "external/winrt_8.1-specific/angle/include/GLES2/gl2platform.h", "external/winrt_8.1-specific/angle/include/GLES3/gl3.h", - "external/winrt_8.1-specific/angle/include/GLES3/gl3ext.h", + "external/winrt_8.1-specific/angle/include/GLES3/gl31.h", + "external/winrt_8.1-specific/angle/include/GLES3/gl32.h", "external/winrt_8.1-specific/angle/include/GLES3/gl3platform.h", - "external/winrt_8.1-specific/angle/include/GLSLANG/ShaderLang.h", - "external/winrt_8.1-specific/angle/include/GLSLANG/ShaderVars.h", "external/winrt_8.1-specific/angle/include/KHR/khrplatform.h", - "external/winrt_8.1-specific/angle/include/angle_gl.h", "external/winrt_8.1-specific/angle/include/angle_windowsstore.h", - "external/winrt_8.1-specific/angle/include/export.h", - "external/winrt_8.1-specific/angle/include/platform/Platform.h", "external/winrt_8.1-specific/angle/prebuilt/arm/libEGL.dll", "external/winrt_8.1-specific/angle/prebuilt/arm/libEGL.lib", "external/winrt_8.1-specific/angle/prebuilt/arm/libGLESv2.dll", @@ -3400,15 +3390,11 @@ "external/wp_8.1-specific/angle/include/GLES2/gl2ext.h", "external/wp_8.1-specific/angle/include/GLES2/gl2platform.h", "external/wp_8.1-specific/angle/include/GLES3/gl3.h", - "external/wp_8.1-specific/angle/include/GLES3/gl3ext.h", + "external/wp_8.1-specific/angle/include/GLES3/gl31.h", + "external/wp_8.1-specific/angle/include/GLES3/gl32.h", "external/wp_8.1-specific/angle/include/GLES3/gl3platform.h", - "external/wp_8.1-specific/angle/include/GLSLANG/ShaderLang.h", - "external/wp_8.1-specific/angle/include/GLSLANG/ShaderVars.h", "external/wp_8.1-specific/angle/include/KHR/khrplatform.h", - "external/wp_8.1-specific/angle/include/angle_gl.h", "external/wp_8.1-specific/angle/include/angle_windowsstore.h", - "external/wp_8.1-specific/angle/include/export.h", - "external/wp_8.1-specific/angle/include/platform/Platform.h", "external/wp_8.1-specific/angle/prebuilt/arm/libEGL.dll", "external/wp_8.1-specific/angle/prebuilt/arm/libEGL.lib", "external/wp_8.1-specific/angle/prebuilt/arm/libGLESv2.dll",