mirror of https://github.com/axmolengine/axmol.git
fix some memory leak
This commit is contained in:
parent
0e73301fc4
commit
52780dff28
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@ -2,6 +2,7 @@
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#include "CCLuaEngine.h"
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#include "CCLuaEngine.h"
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#include "SimpleAudioEngine.h"
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#include "SimpleAudioEngine.h"
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "CodeIDESupport.h"
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#include "Runtime.h"
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#include "Runtime.h"
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#include "ConfigParser.h"
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#include "ConfigParser.h"
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#include "lua_module_register.h"
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#include "lua_module_register.h"
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@ -18,6 +19,13 @@ AppDelegate::AppDelegate()
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AppDelegate::~AppDelegate()
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AppDelegate::~AppDelegate()
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{
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{
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SimpleAudioEngine::end();
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SimpleAudioEngine::end();
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#if (COCOS2D_DEBUG > 0 && CC_CODE_IDE_DEBUG_SUPPORT > 0)
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// NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
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endRuntime();
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#endif
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ConfigParser::purge();
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}
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}
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//if you want a different context,just modify the value of glContextAttrs
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//if you want a different context,just modify the value of glContextAttrs
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@ -33,7 +41,7 @@ void AppDelegate::initGLContextAttrs()
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bool AppDelegate::applicationDidFinishLaunching()
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bool AppDelegate::applicationDidFinishLaunching()
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{
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{
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#if (COCOS2D_DEBUG > 0)
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#if (COCOS2D_DEBUG > 0 && CC_CODE_IDE_DEBUG_SUPPORT > 0)
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// NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
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// NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
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initRuntime();
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initRuntime();
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#endif
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#endif
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@ -69,7 +77,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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//LuaStack* stack = engine->getLuaStack();
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//LuaStack* stack = engine->getLuaStack();
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//register_custom_function(stack->getLuaState());
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//register_custom_function(stack->getLuaState());
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#if (COCOS2D_DEBUG > 0)
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#if (COCOS2D_DEBUG > 0 && CC_CODE_IDE_DEBUG_SUPPORT > 0)
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// NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
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// NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
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startRuntime();
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startRuntime();
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#else
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#else
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@ -12,15 +12,20 @@
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#define WIN_HEIGHT 640
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#define WIN_HEIGHT 640
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// ConfigParser
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// ConfigParser
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ConfigParser *ConfigParser::s_sharedInstance = NULL;
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ConfigParser *ConfigParser::s_sharedConfigParserInstance = NULL;
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ConfigParser *ConfigParser::getInstance(void)
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ConfigParser *ConfigParser::getInstance(void)
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{
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{
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if (!s_sharedInstance)
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if (!s_sharedConfigParserInstance)
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{
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{
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s_sharedInstance = new ConfigParser();
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s_sharedConfigParserInstance = new ConfigParser();
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s_sharedInstance->readConfig();
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s_sharedConfigParserInstance->readConfig();
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}
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}
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return s_sharedInstance;
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return s_sharedConfigParserInstance;
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}
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void ConfigParser::purge()
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{
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CC_SAFE_DELETE(s_sharedConfigParserInstance);
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}
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}
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void ConfigParser::readConfig()
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void ConfigParser::readConfig()
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@ -27,6 +27,7 @@ class ConfigParser
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{
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{
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public:
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public:
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static ConfigParser *getInstance(void);
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static ConfigParser *getInstance(void);
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static void purge();
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// predefined screen size
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// predefined screen size
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int getScreenSizeCount(void);
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int getScreenSizeCount(void);
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@ -43,7 +44,7 @@ public:
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private:
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private:
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void readConfig();
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void readConfig();
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ConfigParser(void);
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ConfigParser(void);
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static ConfigParser *s_sharedInstance;
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static ConfigParser *s_sharedConfigParserInstance;
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ScreenSizeArray _screenSizeArray;
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ScreenSizeArray _screenSizeArray;
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cocos2d::Size _initViewSize;
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cocos2d::Size _initViewSize;
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string _viewName;
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string _viewName;
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@ -35,18 +35,18 @@ ConnectWaitLayer::ConnectWaitLayer()
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{
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{
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int designWidth = 1280;
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int designWidth = 1280;
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int designHeight = 800;
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int designHeight = 800;
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Image* imagebg = new Image();
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_imagebg = new Image();
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if (ConfigParser::getInstance()->isLanscape())
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if (ConfigParser::getInstance()->isLanscape())
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{
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{
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imagebg->initWithImageData(__landscapePngData, sizeof(__landscapePngData));
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_imagebg->initWithImageData(__landscapePngData, sizeof(__landscapePngData));
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Director::getInstance()->getOpenGLView()->setDesignResolutionSize(designWidth, designHeight, ResolutionPolicy::EXACT_FIT);
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Director::getInstance()->getOpenGLView()->setDesignResolutionSize(designWidth, designHeight, ResolutionPolicy::EXACT_FIT);
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} else
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} else
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{
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{
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imagebg->initWithImageData(__portraitPngData, sizeof(__portraitPngData));
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_imagebg->initWithImageData(__portraitPngData, sizeof(__portraitPngData));
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Director::getInstance()->getOpenGLView()->setDesignResolutionSize(designHeight, designWidth, ResolutionPolicy::FIXED_HEIGHT);
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Director::getInstance()->getOpenGLView()->setDesignResolutionSize(designHeight, designWidth, ResolutionPolicy::FIXED_HEIGHT);
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}
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}
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Texture2D* texturebg = Director::getInstance()->getTextureCache()->addImage(imagebg, "play_background");
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Texture2D* texturebg = Director::getInstance()->getTextureCache()->addImage(_imagebg, "play_background");
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auto background = Sprite::createWithTexture(texturebg);
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auto background = Sprite::createWithTexture(texturebg);
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background->setAnchorPoint(Vec2(0.5, 0.5));
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background->setAnchorPoint(Vec2(0.5, 0.5));
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background->setPosition(VisibleRect::center());
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background->setPosition(VisibleRect::center());
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@ -57,15 +57,15 @@ ConnectWaitLayer::ConnectWaitLayer()
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int portraitY = 500;
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int portraitY = 500;
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int lanscaptX = 902;
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int lanscaptX = 902;
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int lanscaptY = 400;
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int lanscaptY = 400;
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Image* imageplay = new Image();
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_imageplay = new Image();
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imageplay->initWithImageData(__playEnablePngData, sizeof(__playEnablePngData));
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_imageplay->initWithImageData(__playEnablePngData, sizeof(__playEnablePngData));
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Texture2D* textureplay = Director::getInstance()->getTextureCache()->addImage(imageplay, "play_enable");
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Texture2D* textureplay = Director::getInstance()->getTextureCache()->addImage(_imageplay, "play_enable");
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auto playSprite = Sprite::createWithTexture(textureplay);
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auto playSprite = Sprite::createWithTexture(textureplay);
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addChild(playSprite, 9999);
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addChild(playSprite, 9999);
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Image* imageShine = new Image();
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_imageShine = new Image();
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imageShine->initWithImageData(__shinePngData, sizeof(__shinePngData));
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_imageShine->initWithImageData(__shinePngData, sizeof(__shinePngData));
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Texture2D* textureShine = Director::getInstance()->getTextureCache()->addImage(imageShine, "shine");
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Texture2D* textureShine = Director::getInstance()->getTextureCache()->addImage(_imageShine, "shine");
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auto shineSprite = Sprite::createWithTexture(textureShine);
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auto shineSprite = Sprite::createWithTexture(textureShine);
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shineSprite->setOpacity(0);
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shineSprite->setOpacity(0);
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Vector<FiniteTimeAction*> arrayOfActions;
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Vector<FiniteTimeAction*> arrayOfActions;
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@ -141,6 +141,13 @@ ConnectWaitLayer::ConnectWaitLayer()
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this->scheduleUpdate();
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this->scheduleUpdate();
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}
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}
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ConnectWaitLayer::~ConnectWaitLayer()
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{
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CC_SAFE_DELETE(_imagebg);
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CC_SAFE_DELETE(_imageplay);
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CC_SAFE_DELETE(_imageShine);
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}
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// clean up: ignore stdin, stdout and stderr
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// clean up: ignore stdin, stdout and stderr
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void ConnectWaitLayer::update(float fDelta)
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void ConnectWaitLayer::update(float fDelta)
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{
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{
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@ -31,9 +31,14 @@ class ConnectWaitLayer: public cocos2d::Layer
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{
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{
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public:
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public:
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ConnectWaitLayer();
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ConnectWaitLayer();
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~ConnectWaitLayer();
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void update(float fDelta);
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void update(float fDelta);
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private:
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private:
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cocos2d::Image* _imagebg;
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cocos2d::Image* _imageplay;
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cocos2d::Image* _imageShine;
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cocos2d::Label* _labelUploadFile;
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cocos2d::Label* _labelUploadFile;
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};
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};
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@ -98,6 +98,24 @@ bool reloadScript(const string& file)
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return luaStack->executeString(require.c_str());
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return luaStack->executeString(require.c_str());
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}
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}
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ConsoleCommand* ConsoleCommand::s_sharedConsoleCommand = nullptr;
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ConsoleCommand* ConsoleCommand::getShareInstance()
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{
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if (s_sharedConsoleCommand == nullptr)
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{
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s_sharedConsoleCommand = new ConsoleCommand();
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}
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return s_sharedConsoleCommand;
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}
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void ConsoleCommand::purge()
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{
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if (s_sharedConsoleCommand != nullptr)
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{
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delete s_sharedConsoleCommand;
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}
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}
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void ConsoleCommand::init()
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void ConsoleCommand::init()
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{
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{
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cocos2d::Console *_console = Director::getInstance()->getConsole();
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cocos2d::Console *_console = Director::getInstance()->getConsole();
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@ -124,12 +142,6 @@ void ConsoleCommand::init()
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_fileserver->readResFileFinfo();
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_fileserver->readResFileFinfo();
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}
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}
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ConsoleCommand::~ConsoleCommand()
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{
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Director::getInstance()->getConsole()->stop();
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_fileserver->stop();
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}
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void ConsoleCommand::onSendCommand(int fd, const std::string &args)
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void ConsoleCommand::onSendCommand(int fd, const std::string &args)
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{
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{
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Director::getInstance()->getScheduler()->performFunctionInCocosThread([=](){
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Director::getInstance()->getScheduler()->performFunctionInCocosThread([=](){
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@ -284,3 +296,8 @@ void ConsoleCommand::onSendCommand(int fd, const std::string &args)
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}
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}
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});
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});
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}
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}
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ConsoleCommand::~ConsoleCommand()
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{
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Director::getInstance()->getConsole()->stop();
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}
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@ -29,11 +29,16 @@ THE SOFTWARE.
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class ConsoleCommand
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class ConsoleCommand
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{
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{
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static ConsoleCommand *s_sharedConsoleCommand;
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public:
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public:
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static ConsoleCommand* getShareInstance();
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static void purge();
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void init();
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void init();
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~ConsoleCommand();
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void onSendCommand(int fd, const std::string &args);
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void onSendCommand(int fd, const std::string &args);
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private:
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private:
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~ConsoleCommand();
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FileServer* _fileserver;
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FileServer* _fileserver;
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};
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};
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@ -41,6 +41,20 @@ USING_NS_CC;
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#define PROTO_START "RuntimeSend:"
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#define PROTO_START "RuntimeSend:"
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FileServer* FileServer::s_sharedFileServer = nullptr;
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FileServer* FileServer::s_sharedFileServer = nullptr;
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FileServer* FileServer::getShareInstance()
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{
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if (s_sharedFileServer == nullptr)
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{
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s_sharedFileServer = new FileServer;
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}
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return s_sharedFileServer;
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}
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void FileServer::purge()
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{
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CC_SAFE_DELETE(s_sharedFileServer);
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}
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void FileServer::readResFileFinfo()
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void FileServer::readResFileFinfo()
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{
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{
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std::string filecfg = _writePath + "/fileinfo_debug.json";
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std::string filecfg = _writePath + "/fileinfo_debug.json";
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@ -177,7 +191,7 @@ bool FileServer::listenOnTCP(int port)
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}
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}
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freeaddrinfo(ressave);
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freeaddrinfo(ressave);
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_listenfd = listenfd;
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_listenfd = listenfd;
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_receiveThread = std::thread( std::bind( &FileServer::loopReceiveFile, this) );
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_receiveThread = std::thread(std::bind( &FileServer::loopReceiveFile, this));
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_writeThread = std::thread(std::bind(&FileServer::loopWriteFile, this));
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_writeThread = std::thread(std::bind(&FileServer::loopWriteFile, this));
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_responseThread = std::thread(std::bind(&FileServer::loopResponse, this));
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_responseThread = std::thread(std::bind(&FileServer::loopResponse, this));
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return true;
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return true;
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@ -185,20 +199,34 @@ bool FileServer::listenOnTCP(int port)
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void FileServer::stop()
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void FileServer::stop()
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{
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{
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if(_running)
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_receiveEndThread = true;
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_writeEndThread = true;
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_responseEndThread = true;
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if(_receiveRunning)
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{
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{
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_endThread = true;
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_receiveThread.join();
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_receiveThread.join();
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_writeThread.join();
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_responseThread.join();
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}
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}
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if (_writeRunning)
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{
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_writeThread.join();
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}
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if (_responseRunning)
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{
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_responseThread.join();
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}
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}
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}
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FileServer::FileServer() :
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FileServer::FileServer() :
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_listenfd(-1),
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_listenfd(-1),
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_running(false),
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_receiveRunning(false),
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_endThread(false),
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_receiveEndThread(false),
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_protoBuf(nullptr)
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_writeRunning(false),
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_writeEndThread(false),
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_responseRunning(false),
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_responseEndThread(false)
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{
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{
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_writePath = FileUtils::getInstance()->getWritablePath();
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_writePath = FileUtils::getInstance()->getWritablePath();
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@ -218,7 +246,7 @@ _protoBuf(nullptr)
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FileServer::~FileServer()
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FileServer::~FileServer()
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{
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{
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CC_SAFE_DELETE_ARRAY(_protoBuf);
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stop();
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}
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}
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void FileServer::loopReceiveFile()
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void FileServer::loopReceiveFile()
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@ -229,12 +257,9 @@ void FileServer::loopReceiveFile()
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/* new client */
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/* new client */
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client_len = sizeof(client);
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client_len = sizeof(client);
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int fd = accept(_listenfd, (struct sockaddr *)&client, &client_len );
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int fd = accept(_listenfd, (struct sockaddr *)&client, &client_len );
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if (_protoBuf == nullptr)
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char *protoBuf = new char[MAXPROTOLENGTH];
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{
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_protoBuf = new char[MAXPROTOLENGTH];
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}
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while(!_endThread) {
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while(!_receiveEndThread) {
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// recv start flag
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// recv start flag
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char startflag[13] = {0};
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char startflag[13] = {0};
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@ -260,12 +285,12 @@ void FileServer::loopReceiveFile()
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recvBuf(fd, protolength.char_type, sizeof(protolength.char_type) - 1);
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recvBuf(fd, protolength.char_type, sizeof(protolength.char_type) - 1);
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//recv variable length
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//recv variable length
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memset(_protoBuf, 0, MAXPROTOLENGTH);
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memset(protoBuf, 0, MAXPROTOLENGTH);
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recvBuf(fd, _protoBuf, protolength.uint16_type);
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recvBuf(fd, protoBuf, protolength.uint16_type);
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RecvBufStruct recvDataBuf;
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RecvBufStruct recvDataBuf;
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recvDataBuf.fd = fd;
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recvDataBuf.fd = fd;
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recvDataBuf.fileProto.ParseFromString(_protoBuf);
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recvDataBuf.fileProto.ParseFromString(protoBuf);
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if (1 == recvDataBuf.fileProto.package_seq())
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if (1 == recvDataBuf.fileProto.package_seq())
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{
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{
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_recvErrorFile = "";
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_recvErrorFile = "";
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@ -294,14 +319,14 @@ void FileServer::loopReceiveFile()
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unsigned long recvLen = MAXPROTOLENGTH;
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unsigned long recvLen = MAXPROTOLENGTH;
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if(recvTotalLen < MAXPROTOLENGTH)
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if(recvTotalLen < MAXPROTOLENGTH)
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recvLen = recvTotalLen;
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recvLen = recvTotalLen;
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memset(_protoBuf, 0, MAXPROTOLENGTH);
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memset(protoBuf, 0, MAXPROTOLENGTH);
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unsigned long result = recv(fd, _protoBuf, recvLen,0);
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unsigned long result = recv(fd, protoBuf, recvLen,0);
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if (result <= 0)
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if (result <= 0)
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{
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{
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usleep(1);
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usleep(1);
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continue;
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continue;
|
||||||
}
|
}
|
||||||
memcpy(contentbuf + contentSize - recvTotalLen, _protoBuf, result);
|
memcpy(contentbuf + contentSize - recvTotalLen, protoBuf, result);
|
||||||
recvTotalLen -= result;
|
recvTotalLen -= result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -328,11 +353,16 @@ void FileServer::loopReceiveFile()
|
||||||
_recvBufListMutex.unlock();
|
_recvBufListMutex.unlock();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_receiveRunning = false;
|
||||||
|
|
||||||
|
CC_SAFE_DELETE_ARRAY(protoBuf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FileServer::loopWriteFile()
|
void FileServer::loopWriteFile()
|
||||||
{
|
{
|
||||||
while(!_endThread)
|
_writeRunning = true;
|
||||||
|
while(!_writeEndThread)
|
||||||
{
|
{
|
||||||
_recvBufListMutex.lock();
|
_recvBufListMutex.lock();
|
||||||
size_t recvSize = _recvBufList.size();
|
size_t recvSize = _recvBufList.size();
|
||||||
|
@ -392,6 +422,8 @@ void FileServer::loopWriteFile()
|
||||||
addResponse(recvDataBuf.fd, filename, runtime::FileSendComplete::RESULTTYPE::FileSendComplete_RESULTTYPE_SUCCESS, 0);
|
addResponse(recvDataBuf.fd, filename, runtime::FileSendComplete::RESULTTYPE::FileSendComplete_RESULTTYPE_SUCCESS, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_writeRunning = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FileServer::addResponse(int fd, std::string filename, int errortype, int errornum)
|
void FileServer::addResponse(int fd, std::string filename, int errortype, int errornum)
|
||||||
|
@ -424,7 +456,8 @@ void FileServer::addResponse(int fd, std::string filename, int errortype, int er
|
||||||
|
|
||||||
void FileServer::loopResponse()
|
void FileServer::loopResponse()
|
||||||
{
|
{
|
||||||
while(!_endThread) {
|
_responseRunning = true;
|
||||||
|
while(!_responseEndThread) {
|
||||||
_responseBufListMutex.lock();
|
_responseBufListMutex.lock();
|
||||||
size_t responseSize = _responseBufList.size();
|
size_t responseSize = _responseBufList.size();
|
||||||
_responseBufListMutex.unlock();
|
_responseBufListMutex.unlock();
|
||||||
|
@ -463,6 +496,8 @@ void FileServer::loopResponse()
|
||||||
sendBuf(responseBuf.fd, dataBuf, sizeof(responseHeader) + responseString.size());
|
sendBuf(responseBuf.fd, dataBuf, sizeof(responseHeader) + responseString.size());
|
||||||
cocos2d::log("responseFile:%s,result:%d", fileSendProtoComplete.file_name().c_str(), fileSendProtoComplete.result());
|
cocos2d::log("responseFile:%s,result:%d", fileSendProtoComplete.file_name().c_str(), fileSendProtoComplete.result());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_responseRunning = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool createDir(const char *sPathName)
|
bool createDir(const char *sPathName)
|
||||||
|
|
|
@ -57,14 +57,9 @@ class FileServer
|
||||||
{
|
{
|
||||||
static FileServer *s_sharedFileServer;
|
static FileServer *s_sharedFileServer;
|
||||||
public:
|
public:
|
||||||
static FileServer* getShareInstance()
|
static FileServer* getShareInstance();
|
||||||
{
|
static void purge();
|
||||||
if (s_sharedFileServer == nullptr)
|
|
||||||
{
|
|
||||||
s_sharedFileServer = new FileServer();
|
|
||||||
}
|
|
||||||
return s_sharedFileServer;
|
|
||||||
}
|
|
||||||
bool listenOnTCP(int port);
|
bool listenOnTCP(int port);
|
||||||
void stop();
|
void stop();
|
||||||
|
|
||||||
|
@ -106,15 +101,15 @@ private:
|
||||||
|
|
||||||
// file descriptor: socket, console, etc.
|
// file descriptor: socket, console, etc.
|
||||||
int _listenfd;
|
int _listenfd;
|
||||||
int _maxfd;
|
|
||||||
std::vector<int> _fds;
|
|
||||||
std::thread _responseThread;
|
std::thread _responseThread;
|
||||||
std::thread _receiveThread;
|
std::thread _receiveThread;
|
||||||
std::thread _writeThread;
|
std::thread _writeThread;
|
||||||
fd_set _read_set;
|
bool _receiveRunning;
|
||||||
bool _running;
|
bool _receiveEndThread;
|
||||||
bool _endThread;
|
bool _writeRunning;
|
||||||
char *_protoBuf;
|
bool _writeEndThread;
|
||||||
|
bool _responseRunning;
|
||||||
|
bool _responseEndThread;
|
||||||
|
|
||||||
std::list<RecvBufStruct> _recvBufList;
|
std::list<RecvBufStruct> _recvBufList;
|
||||||
std::list<ResponseStruct> _responseBufList;
|
std::list<ResponseStruct> _responseBufList;
|
||||||
|
|
|
@ -200,7 +200,7 @@ int lua_cocos2dx_runtime_setSearchPaths(lua_State* tolua_S)
|
||||||
return 0;
|
return 0;
|
||||||
std::vector<std::string> originPath; // for IOS platform.
|
std::vector<std::string> originPath; // for IOS platform.
|
||||||
std::vector<std::string> projPath; // for Desktop platform.
|
std::vector<std::string> projPath; // for Desktop platform.
|
||||||
for (int i = 0; i < vecPaths.size(); i++)
|
for (size_t i = 0; i < vecPaths.size(); i++)
|
||||||
{
|
{
|
||||||
if (!FileUtils::getInstance()->isAbsolutePath(vecPaths[i]))
|
if (!FileUtils::getInstance()->isAbsolutePath(vecPaths[i]))
|
||||||
{
|
{
|
||||||
|
@ -269,9 +269,7 @@ void initRuntime()
|
||||||
ScriptEngineManager::getInstance()->setScriptEngine(engine);
|
ScriptEngineManager::getInstance()->setScriptEngine(engine);
|
||||||
register_runtime_override_function(engine->getLuaStack()->getLuaState());
|
register_runtime_override_function(engine->getLuaStack()->getLuaState());
|
||||||
|
|
||||||
static ConsoleCommand *g_customCommand;
|
ConsoleCommand::getShareInstance()->init();
|
||||||
g_customCommand = new ConsoleCommand();
|
|
||||||
g_customCommand->init();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void startRuntime()
|
void startRuntime()
|
||||||
|
@ -283,3 +281,10 @@ void startRuntime()
|
||||||
scene->addChild(connectLayer);
|
scene->addChild(connectLayer);
|
||||||
director->runWithScene(scene);
|
director->runWithScene(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void endRuntime()
|
||||||
|
{
|
||||||
|
ConsoleCommand::purge();
|
||||||
|
FileServer::getShareInstance()->stop();
|
||||||
|
//FileServer::purge();
|
||||||
|
}
|
||||||
|
|
|
@ -43,5 +43,7 @@ void initRuntime();
|
||||||
|
|
||||||
void startRuntime();
|
void startRuntime();
|
||||||
|
|
||||||
|
void endRuntime();
|
||||||
|
|
||||||
#endif // _RUNTIME__H_
|
#endif // _RUNTIME__H_
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue