mirror of https://github.com/axmolengine/axmol.git
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1517-ff16
This commit is contained in:
commit
533cb8dc48
cocos2dx/platform
linux
mac
win32
samples/HelloCpp
|
@ -77,6 +77,7 @@ NS_CC_BEGIN
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|||
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CCEGLView::CCEGLView()
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: bIsInit(false)
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, m_fFrameZoomFactor(1.0f)
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{
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}
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|
@ -109,6 +110,7 @@ void charEventHandle(int iCharID,int iCharState) {
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void mouseButtonEventHandle(int iMouseID,int iMouseState) {
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if (iMouseID == GLFW_MOUSE_BUTTON_LEFT) {
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CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
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//get current mouse pos
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int x,y;
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glfwGetMousePos(&x, &y);
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@ -120,12 +122,14 @@ void mouseButtonEventHandle(int iMouseID,int iMouseState) {
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return;
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}
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*/
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oPoint.x /= pEGLView->m_fFrameZoomFactor;
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oPoint.y /= pEGLView->m_fFrameZoomFactor;
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int id = 0;
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if (iMouseState == GLFW_PRESS) {
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CCEGLView::sharedOpenGLView()->handleTouchesBegin(1, &id, &oPoint.x, &oPoint.y);
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pEGLView->handleTouchesBegin(1, &id, &oPoint.x, &oPoint.y);
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} else if (iMouseState == GLFW_RELEASE) {
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CCEGLView::sharedOpenGLView()->handleTouchesEnd(1, &id, &oPoint.x, &oPoint.y);
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pEGLView->handleTouchesEnd(1, &id, &oPoint.x, &oPoint.y);
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}
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}
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}
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@ -135,10 +139,13 @@ void mousePosEventHandle(int iPosX,int iPosY) {
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//to test move
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if (iButtonState == GLFW_PRESS) {
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CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
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int id = 0;
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float x = (float)iPosX;
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float y = (float)iPosY;
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CCEGLView::sharedOpenGLView()->handleTouchesMove(1, &id, &x, &y);
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x /= pEGLView->m_fFrameZoomFactor;
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y /= pEGLView->m_fFrameZoomFactor;
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pEGLView->handleTouchesMove(1, &id, &x, &y);
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}
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}
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@ -234,6 +241,21 @@ void CCEGLView::setFrameSize(float width, float height)
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}
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}
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void CCEGLView::setFrameZoom(float fZoomFactor)
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{
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m_fFrameZoomFactor = fZoomFactor;
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glfwSetWindowSize(m_obScreenSize.width * fZoomFactor, m_obScreenSize.height * fZoomFactor);
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CCDirector::sharedDirector()->setProjection(CCDirector::sharedDirector()->getProjection());
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}
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void CCEGLView::setViewPortInPoints(float x , float y , float w , float h)
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{
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glViewport((GLint)(x * m_fScaleX * m_fFrameZoomFactor+ m_obViewPortRect.origin.x * m_fFrameZoomFactor),
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(GLint)(y * m_fScaleY * m_fFrameZoomFactor + m_obViewPortRect.origin.y * m_fFrameZoomFactor),
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(GLsizei)(w * m_fScaleX * m_fFrameZoomFactor),
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(GLsizei)(h * m_fScaleY * m_fFrameZoomFactor));
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}
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bool CCEGLView::isOpenGLReady()
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{
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return bIsInit;
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|
|
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@ -32,6 +32,11 @@ public:
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* iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
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*/
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virtual void setFrameSize(float width, float height);
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virtual void setViewPortInPoints(float x , float y , float w , float h);
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/*
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* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
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*/
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void setFrameZoom(float fZoomFactor);
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virtual bool isOpenGLReady();
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virtual void end();
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virtual void swapBuffers();
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@ -45,10 +50,10 @@ private:
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bool initGL();
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void destroyGL();
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private:
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bool m_bCaptured;
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//store current mouse point for moving, valid if and only if the mouse pressed
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CCPoint m_mousePoint;
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bool bIsInit;
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float m_fFrameZoomFactor;
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};
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NS_CC_END
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|
|
|
@ -45,6 +45,10 @@ public:
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virtual bool setContentScaleFactor(float contentScaleFactor);
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virtual void end();
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virtual void swapBuffers(void);
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/**
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* Set opengl view port rectangle with points.
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*/
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virtual void setViewPortInPoints(float x , float y , float w , float h);
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virtual void setIMEKeyboardState(bool bOpen);
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virtual void setMultiTouchMask(bool mask);
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|
|
|
@ -43,8 +43,6 @@ CCEGLView* CCEGLView::sharedOpenGLView(void)
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CCEGLView::CCEGLView(void)
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{
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m_obScreenSize.width = m_obDesignResolutionSize.width = [[EAGLView sharedEGLView] getWidth];
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m_obScreenSize.height = m_obDesignResolutionSize.height = [[EAGLView sharedEGLView] getHeight];
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}
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CCEGLView::~CCEGLView(void)
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|
@ -90,6 +88,16 @@ void CCEGLView::setIMEKeyboardState(bool bOpen)
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}
|
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}
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|
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void CCEGLView::setViewPortInPoints(float x , float y , float w , float h)
|
||||
{
|
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float frameZoomFactor = [[EAGLView sharedEGLView] frameZoomFactor];
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|
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glViewport((GLint)(x * m_fScaleX * frameZoomFactor + m_obViewPortRect.origin.x * frameZoomFactor),
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(GLint)(y * m_fScaleY * frameZoomFactor + m_obViewPortRect.origin.y * frameZoomFactor),
|
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(GLsizei)(w * m_fScaleX * frameZoomFactor),
|
||||
(GLsizei)(h * m_fScaleY * frameZoomFactor));
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||||
}
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void CCEGLView::setMultiTouchMask(bool mask)
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{
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//EAGLView *glView = [EAGLView sharedEGLView];
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|
|
|
@ -78,6 +78,8 @@ THE SOFTWARE.
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NSWindow *windowGLView_;
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NSView *superViewGLView_;
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NSRect originalWinRect_; // Original size and position
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|
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float frameZoomFactor_;
|
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}
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|
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@property (nonatomic, readwrite, assign) id<MacEventDelegate> eventDelegate;
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|
@ -85,6 +87,8 @@ THE SOFTWARE.
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// whether or not the view is in fullscreen mode
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@property (nonatomic, readonly) BOOL isFullScreen;
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@property (nonatomic, readwrite) float frameZoomFactor;
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// initializes the MacGLView with a frame rect and an OpenGL context
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- (id) initWithFrame:(NSRect)frameRect shareContext:(NSOpenGLContext*)context;
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@ -97,6 +101,8 @@ THE SOFTWARE.
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/** returns the depth format of the view in BPP */
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- (NSUInteger) depthFormat;
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- (void) setFrameZoomFactor:(float)frameZoomFactor;
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// get the view object
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+(id) sharedEGLView;
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|
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|
|
|
@ -38,6 +38,7 @@ THE SOFTWARE.
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#import "CCIMEDispatcher.h"
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#import "CCWindow.h"
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#import "CCEventDispatcher.h"
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#import "CCEGLView.h"
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|
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//USING_NS_CC;
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@ -45,7 +46,7 @@ static EAGLView *view;
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|
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@implementation EAGLView
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|
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@synthesize eventDelegate = eventDelegate_, isFullScreen = isFullScreen_;
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@synthesize eventDelegate = eventDelegate_, isFullScreen = isFullScreen_, frameZoomFactor=frameZoomFactor_;
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+(id) sharedEGLView
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{
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@ -84,6 +85,10 @@ static EAGLView *view;
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eventDelegate_ = [CCEventDispatcher sharedDispatcher];
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}
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||||
|
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cocos2d::CCEGLView::sharedOpenGLView()->setFrameSize(frameRect.size.width, frameRect.size.height);
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|
||||
frameZoomFactor_ = 1.0f;
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||||
|
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view = self;
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return self;
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}
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@ -117,6 +122,29 @@ static EAGLView *view;
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return 24;
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}
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- (void) setFrameZoomFactor:(float)frameZoomFactor
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{
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frameZoomFactor_ = frameZoomFactor;
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|
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NSRect winRect = [[self window] frame];
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NSRect viewRect = [self frame];
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// compute the margin width and margin height
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float diffX = winRect.size.width - viewRect.size.width;
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float diffY = winRect.size.height - viewRect.size.height;
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// new window width and height
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float newWindowWidth = (int)(viewRect.size.width * frameZoomFactor + diffX);
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float newWindowHeight = (int)(viewRect.size.height * frameZoomFactor + diffY);
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// display window in the center of the screen
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NSRect screenRect = [[NSScreen mainScreen] frame];
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float originX = (screenRect.size.width - newWindowWidth) / 2;
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float originY = (screenRect.size.height - newWindowHeight) / 2;
|
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[[self window] setFrame:NSMakeRect(originX, originY, newWindowWidth, newWindowHeight) display:true];
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}
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- (void) reshape
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{
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// We draw on a secondary thread through the display link
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@ -289,8 +317,8 @@ static EAGLView *view;
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float ys[1] = {0.0f};
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ids[0] = [theEvent eventNumber];
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xs[0] = x;
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ys[0] = y;
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xs[0] = x / frameZoomFactor_;
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ys[0] = y / frameZoomFactor_;
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cocos2d::CCDirector::sharedDirector()->getOpenGLView()->handleTouchesBegin(1, ids, xs, ys);
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}
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@ -313,8 +341,8 @@ static EAGLView *view;
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float ys[1] = {0.0f};
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ids[0] = [theEvent eventNumber];
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xs[0] = x;
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ys[0] = y;
|
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xs[0] = x / frameZoomFactor_;
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ys[0] = y / frameZoomFactor_;
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cocos2d::CCDirector::sharedDirector()->getOpenGLView()->handleTouchesMove(1, ids, xs, ys);
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}
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@ -332,8 +360,8 @@ static EAGLView *view;
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float ys[1] = {0.0f};
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|
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ids[0] = [theEvent eventNumber];
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xs[0] = x;
|
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ys[0] = y;
|
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xs[0] = x / frameZoomFactor_;
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ys[0] = y / frameZoomFactor_;
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||||
|
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cocos2d::CCDirector::sharedDirector()->getOpenGLView()->handleTouchesEnd(1, ids, xs, ys);
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}
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|
|
|
@ -53,7 +53,7 @@ static GetMessageExtraInfoFn s_pfGetMessageExtraInfoFunction = NULL;
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static GetTouchInputInfoFn s_pfGetTouchInputInfoFunction = NULL;
|
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static CloseTouchInputHandleFn s_pfCloseTouchInputHandleFunction = NULL;
|
||||
|
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bool CheckTouchSupport()
|
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static bool CheckTouchSupport()
|
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{
|
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s_pfRegisterTouchWindowFunction = (RegisterTouchWindowFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "RegisterTouchWindow");
|
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s_pfUnregisterTouchWindowFunction = (UnregisterTouchWindowFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "UnregisterTouchWindow");
|
||||
|
@ -96,7 +96,7 @@ static void SetupPixelFormat(HDC hDC)
|
|||
SetPixelFormat(hDC, pixelFormat, &pfd);
|
||||
}
|
||||
|
||||
bool glew_dynamic_binding()
|
||||
static bool glew_dynamic_binding()
|
||||
{
|
||||
const char *gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
|
||||
|
@ -184,10 +184,7 @@ CCEGLView::CCEGLView()
|
|||
, m_lpfnAccelerometerKeyHook(NULL)
|
||||
, m_menu(NULL)
|
||||
, m_wndproc(NULL)
|
||||
, m_windowWidth(0)
|
||||
, m_windowHeight(0)
|
||||
, m_windowTouchScaleX(1.0f)
|
||||
, m_windowTouchScaleY(1.0f)
|
||||
, m_fFrameZoomFactor(1.0f)
|
||||
, m_bSupportTouch(false)
|
||||
{
|
||||
strcpy(m_szViewName, "Cocos2dxWin32");
|
||||
|
@ -347,14 +344,14 @@ LRESULT CCEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
{
|
||||
POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
|
||||
CCPoint pt(point.x, point.y);
|
||||
pt.x /= m_fFrameZoomFactor;
|
||||
pt.y /= m_fFrameZoomFactor;
|
||||
CCPoint tmp = ccp(pt.x, m_obScreenSize.height - pt.y);
|
||||
if (m_obViewPortRect.equals(CCRectZero) || m_obViewPortRect.containsPoint(tmp))
|
||||
{
|
||||
m_bCaptured = true;
|
||||
SetCapture(m_hWnd);
|
||||
int id = 0;
|
||||
pt.x *= m_windowTouchScaleX;
|
||||
pt.y *= m_windowTouchScaleY;
|
||||
handleTouchesBegin(1, &id, &pt.x, &pt.y);
|
||||
}
|
||||
}
|
||||
|
@ -370,8 +367,8 @@ LRESULT CCEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
|
||||
CCPoint pt(point.x, point.y);
|
||||
int id = 0;
|
||||
pt.x *= m_windowTouchScaleX;
|
||||
pt.y *= m_windowTouchScaleY;
|
||||
pt.x /= m_fFrameZoomFactor;
|
||||
pt.y /= m_fFrameZoomFactor;
|
||||
handleTouchesMove(1, &id, &pt.x, &pt.y);
|
||||
}
|
||||
break;
|
||||
|
@ -386,8 +383,8 @@ LRESULT CCEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
|
||||
CCPoint pt(point.x, point.y);
|
||||
int id = 0;
|
||||
pt.x *= m_windowTouchScaleX;
|
||||
pt.y *= m_windowTouchScaleY;
|
||||
pt.x /= m_fFrameZoomFactor;
|
||||
pt.y /= m_fFrameZoomFactor;
|
||||
handleTouchesEnd(1, &id, &pt.x, &pt.y);
|
||||
|
||||
ReleaseCapture();
|
||||
|
@ -415,8 +412,8 @@ LRESULT CCEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
CCPoint tmp = ccp(pt.x, m_obScreenSize.height - pt.y);
|
||||
if (m_obViewPortRect.equals(CCRectZero) || m_obViewPortRect.containsPoint(tmp))
|
||||
{
|
||||
pt.x *= m_windowTouchScaleX;
|
||||
pt.y *= m_windowTouchScaleY;
|
||||
pt.x /= m_fFrameZoomFactor;
|
||||
pt.y /= m_fFrameZoomFactor;
|
||||
|
||||
if (ti.dwFlags & TOUCHEVENTF_DOWN)
|
||||
handleTouchesBegin(1, reinterpret_cast<int*>(&ti.dwID), &pt.x, &pt.y);
|
||||
|
@ -620,19 +617,14 @@ void CCEGLView::resize(int width, int height)
|
|||
rcClient.right = rcClient.left + width;
|
||||
rcClient.bottom = rcClient.top + height;
|
||||
|
||||
m_windowWidth = width;
|
||||
m_windowHeight = height;
|
||||
const CCSize& frameSize = getFrameSize();
|
||||
if (frameSize.width > 0)
|
||||
{
|
||||
m_windowTouchScaleX = frameSize.width / width;
|
||||
m_windowTouchScaleY = frameSize.height / height;
|
||||
|
||||
#ifdef _DEBUG
|
||||
TCHAR buff[MAX_PATH + 1];
|
||||
memset(buff, 0, sizeof(buff));
|
||||
swprintf_s(buff, MAX_PATH, L"%s - %0.0fx%0.0f - %0.2f",
|
||||
kWindowClassName, frameSize.width, frameSize.height, 1.0f / m_windowTouchScaleX);
|
||||
kWindowClassName, frameSize.width, frameSize.height, m_fFrameZoomFactor);
|
||||
SetWindowText(m_hWnd, buff);
|
||||
#endif
|
||||
}
|
||||
|
@ -644,6 +636,14 @@ void CCEGLView::resize(int width, int height)
|
|||
SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void CCEGLView::setFrameZoom(float fZoomFactor)
|
||||
{
|
||||
m_fFrameZoomFactor = fZoomFactor;
|
||||
resize(m_obScreenSize.width * fZoomFactor, m_obScreenSize.height * fZoomFactor);
|
||||
centerWindow();
|
||||
CCDirector::sharedDirector()->setProjection(CCDirector::sharedDirector()->getProjection());
|
||||
}
|
||||
|
||||
void CCEGLView::setFrameSize(float width, float height)
|
||||
{
|
||||
CCEGLViewProtocol::setFrameSize(width, height);
|
||||
|
@ -684,6 +684,14 @@ void CCEGLView::centerWindow()
|
|||
SetWindowPos(m_hWnd, 0, offsetX, offsetY, 0, 0, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void CCEGLView::setViewPortInPoints(float x , float y , float w , float h)
|
||||
{
|
||||
glViewport((GLint)(x * m_fScaleX * m_fFrameZoomFactor + m_obViewPortRect.origin.x * m_fFrameZoomFactor),
|
||||
(GLint)(y * m_fScaleY * m_fFrameZoomFactor + m_obViewPortRect.origin.y * m_fFrameZoomFactor),
|
||||
(GLsizei)(w * m_fScaleX * m_fFrameZoomFactor),
|
||||
(GLsizei)(h * m_fScaleY * m_fFrameZoomFactor));
|
||||
}
|
||||
|
||||
CCEGLView* CCEGLView::sharedOpenGLView()
|
||||
{
|
||||
static CCEGLView* s_pEglView = NULL;
|
||||
|
|
|
@ -62,11 +62,16 @@ public:
|
|||
// win32 platform function
|
||||
HWND getHWnd();
|
||||
void resize(int width, int height);
|
||||
/*
|
||||
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
|
||||
*/
|
||||
void setFrameZoom(float fZoomFactor);
|
||||
void centerWindow();
|
||||
|
||||
typedef void (*LPFN_ACCELEROMETER_KEYHOOK)( UINT message,WPARAM wParam, LPARAM lParam );
|
||||
void setAccelerometerKeyHook( LPFN_ACCELEROMETER_KEYHOOK lpfnAccelerometerKeyHook );
|
||||
|
||||
virtual void setViewPortInPoints(float x , float y , float w , float h);
|
||||
// static function
|
||||
/**
|
||||
@brief get the shared main open gl window
|
||||
|
@ -86,10 +91,7 @@ private:
|
|||
LPCWSTR m_menu;
|
||||
CUSTOM_WND_PROC m_wndproc;
|
||||
|
||||
int m_windowWidth;
|
||||
int m_windowHeight;
|
||||
float m_windowTouchScaleX;
|
||||
float m_windowTouchScaleY;
|
||||
float m_fFrameZoomFactor;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -29,6 +29,9 @@ int main(int argc, char **argv)
|
|||
AppDelegate app;
|
||||
CCApplication::sharedApplication()->setResourceRootPath(resourcePath.c_str());
|
||||
CCEGLView* eglView = CCEGLView::sharedOpenGLView();
|
||||
eglView->setFrameSize(960, 640);
|
||||
eglView->setFrameSize(2048, 1536);
|
||||
// The resolution of ipad3 is very large. In general, PC's resolution is smaller than it.
|
||||
// So we need to invoke 'setFrameZoom'(only valid on desktop(win32, mac, linux)) to make the window smaller.
|
||||
eglView->setFrameZoom(0.4f);
|
||||
return CCApplication::sharedApplication()->run();
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@ static AppDelegate s_sharedApplication;
|
|||
// create the window
|
||||
// note that using NSResizableWindowMask causes the window to be a little
|
||||
// smaller and therefore ipad graphics are not loaded
|
||||
NSRect rect = NSMakeRect(200, 200, 480, 320);
|
||||
NSRect rect = NSMakeRect(0, 0, 2048, 1536);
|
||||
window = [[NSWindow alloc] initWithContentRect:rect
|
||||
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
|
||||
backing:NSBackingStoreBuffered
|
||||
|
@ -45,7 +45,6 @@ static AppDelegate s_sharedApplication;
|
|||
// allocate our GL view
|
||||
// (isn't there already a shared EAGLView?)
|
||||
glView = [[EAGLView alloc] initWithFrame:rect];
|
||||
[glView initWithFrame:rect];
|
||||
|
||||
// set window parameters
|
||||
[window becomeFirstResponder];
|
||||
|
@ -54,6 +53,8 @@ static AppDelegate s_sharedApplication;
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
[glView setFrameZoomFactor:0.4];
|
||||
|
||||
cocos2d::CCApplication::sharedApplication()->run();
|
||||
}
|
||||
|
||||
|
|
|
@ -7,8 +7,9 @@
|
|||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
15E102C815D389F1001D70A3 /* iphonehd in Resources */ = {isa = PBXBuildFile; fileRef = 15E102C715D389F1001D70A3 /* iphonehd */; };
|
||||
15E102CA15D389F7001D70A3 /* iphone in Resources */ = {isa = PBXBuildFile; fileRef = 15E102C915D389F7001D70A3 /* iphone */; };
|
||||
1514DA3F163004980095A81C /* ipad in Resources */ = {isa = PBXBuildFile; fileRef = 1514DA3C163004980095A81C /* ipad */; };
|
||||
1514DA40163004980095A81C /* ipadhd in Resources */ = {isa = PBXBuildFile; fileRef = 1514DA3D163004980095A81C /* ipadhd */; };
|
||||
1514DA41163004980095A81C /* iphone in Resources */ = {isa = PBXBuildFile; fileRef = 1514DA3E163004980095A81C /* iphone */; };
|
||||
41BC70AD15BF7CCE006A0A6C /* Icon.icns in Resources */ = {isa = PBXBuildFile; fileRef = 41BC70AC15BF7CCE006A0A6C /* Icon.icns */; };
|
||||
41BC70B715BF7E14006A0A6C /* libcocos2dx.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 41CD6C5C15BF74E5005E6F29 /* libcocos2dx.a */; };
|
||||
41CD6C6515BF7574005E6F29 /* AppController.mm in Sources */ = {isa = PBXBuildFile; fileRef = 41CD6C6315BF7574005E6F29 /* AppController.mm */; };
|
||||
|
@ -47,8 +48,10 @@
|
|||
/* End PBXContainerItemProxy section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
15E102C715D389F1001D70A3 /* iphonehd */ = {isa = PBXFileReference; lastKnownFileType = folder; name = iphonehd; path = ../Resources/iphonehd; sourceTree = "<group>"; };
|
||||
15E102C915D389F7001D70A3 /* iphone */ = {isa = PBXFileReference; lastKnownFileType = folder; name = iphone; path = ../Resources/iphone; sourceTree = "<group>"; };
|
||||
1514DA3C163004980095A81C /* ipad */ = {isa = PBXFileReference; lastKnownFileType = folder; name = ipad; path = ../Resources/ipad; sourceTree = "<group>"; };
|
||||
1514DA3D163004980095A81C /* ipadhd */ = {isa = PBXFileReference; lastKnownFileType = folder; name = ipadhd; path = ../Resources/ipadhd; sourceTree = "<group>"; };
|
||||
1514DA3E163004980095A81C /* iphone */ = {isa = PBXFileReference; lastKnownFileType = folder; name = iphone; path = ../Resources/iphone; sourceTree = "<group>"; };
|
||||
15A6969B1630E63B00D7A229 /* AppMacros.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AppMacros.h; path = ../Classes/AppMacros.h; sourceTree = "<group>"; };
|
||||
41BC70AC15BF7CCE006A0A6C /* Icon.icns */ = {isa = PBXFileReference; lastKnownFileType = image.icns; path = Icon.icns; sourceTree = "<group>"; };
|
||||
41CD6C5115BF748C005E6F29 /* HelloCpp.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = HelloCpp.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
41CD6C5415BF74E5005E6F29 /* cocos2dx.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = cocos2dx.xcodeproj; path = ../../../cocos2dx/proj.mac/cocos2dx.xcodeproj; sourceTree = "<group>"; };
|
||||
|
@ -120,6 +123,7 @@
|
|||
41CD6C5D15BF750B005E6F29 /* Classes */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15A6969B1630E63B00D7A229 /* AppMacros.h */,
|
||||
41CD6C7115BF76FB005E6F29 /* AppDelegate.cpp */,
|
||||
41CD6C7215BF76FB005E6F29 /* AppDelegate.h */,
|
||||
41CD6C7315BF76FB005E6F29 /* HelloWorldScene.cpp */,
|
||||
|
@ -162,8 +166,9 @@
|
|||
41CD6C6115BF7556005E6F29 /* Resources */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15E102C915D389F7001D70A3 /* iphone */,
|
||||
15E102C715D389F1001D70A3 /* iphonehd */,
|
||||
1514DA3C163004980095A81C /* ipad */,
|
||||
1514DA3D163004980095A81C /* ipadhd */,
|
||||
1514DA3E163004980095A81C /* iphone */,
|
||||
);
|
||||
name = Resources;
|
||||
sourceTree = "<group>";
|
||||
|
@ -256,8 +261,9 @@
|
|||
41CD6C6E15BF7673005E6F29 /* InfoPlist.strings in Resources */,
|
||||
41CD6C6F15BF7673005E6F29 /* MainMenu.xib in Resources */,
|
||||
41BC70AD15BF7CCE006A0A6C /* Icon.icns in Resources */,
|
||||
15E102C815D389F1001D70A3 /* iphonehd in Resources */,
|
||||
15E102CA15D389F7001D70A3 /* iphone in Resources */,
|
||||
1514DA3F163004980095A81C /* ipad in Resources */,
|
||||
1514DA40163004980095A81C /* ipadhd in Resources */,
|
||||
1514DA41163004980095A81C /* iphone in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
|
|
@ -15,6 +15,9 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
// create the application instance
|
||||
AppDelegate app;
|
||||
CCEGLView* eglView = CCEGLView::sharedOpenGLView();
|
||||
eglView->setFrameSize(1136, 640 );
|
||||
eglView->setFrameSize(2048, 1536);
|
||||
// The resolution of ipad3 is very large. In general, PC's resolution is smaller than it.
|
||||
// So we need to invoke 'setFrameZoom'(only valid on desktop(win32, mac, linux)) to make the window smaller.
|
||||
eglView->setFrameZoom(0.4f);
|
||||
return CCApplication::sharedApplication()->run();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue