closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.

This commit is contained in:
James Chen 2013-06-23 17:25:34 +08:00
parent f1eaabb09f
commit 53a372669a
20 changed files with 864 additions and 804 deletions

View File

@ -18,14 +18,14 @@
</PropertyGroup>
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@ -67,7 +67,7 @@
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@ -75,6 +75,7 @@
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@ -96,6 +97,7 @@
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View File

@ -1,439 +1,440 @@
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@ -128,7 +131,7 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)\AssetsManagerTestRes\" /e /Y</Comma
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@ -139,6 +142,7 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)\AssetsManagerTestRes\" /e /Y</Comma
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View File

@ -36,9 +36,11 @@
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@ -104,7 +106,7 @@
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View File

@ -36,9 +36,11 @@
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View File

@ -34,9 +34,11 @@
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@ -77,7 +79,7 @@
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@ -139,6 +142,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\CocosDragonJS\Published files Android" "$
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<TargetMachine>MachineX86</TargetMachine>

View File

@ -34,9 +34,11 @@
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@ -139,6 +142,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\CrystalCraze\Published-Android" "$(OutDir
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View File

@ -34,9 +34,11 @@
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@ -137,6 +140,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\MoonWarriors" "$(OutDir)\MoonWarriorsRes\
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View File

@ -34,9 +34,11 @@
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View File

@ -34,9 +34,11 @@
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View File

@ -34,9 +34,11 @@
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View File

@ -36,9 +36,11 @@
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View File

@ -92,7 +92,6 @@
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View File

@ -19,7 +19,6 @@
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View File

@ -36,9 +36,11 @@
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View File

@ -34,9 +34,11 @@
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@ -77,7 +79,7 @@
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<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\scripting\javascript\spidermonkey-win32\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\scripting\javascript\bindings;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;DEBUG;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
@ -85,6 +87,7 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -97,7 +100,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\scripting\javascript\spidermonkey-win32\lib\*
xcopy /Y /Q "$(ProjectDir)..\..\..\external\libwebsockets\win32\lib\*.*" "$(OutDir)"</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;libcurl_imp.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;libcurl_imp.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -139,6 +142,7 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)\HelloJavascriptRes\" /e /Y</Command
<DebugInformationFormat>
</DebugInformationFormat>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -151,7 +155,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\scripting\javascript\spidermonkey-win32\lib\*
xcopy /Y /Q "$(ProjectDir)..\..\..\external\libwebsockets\win32\lib\*.*" "$(OutDir)"</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;libcurl_imp.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;libcurl_imp.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>

View File

@ -36,9 +36,11 @@
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\cocos2dx\proj.win32\cocos2dx.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\cocos2dx\proj.win32\cocos2dx.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -67,19 +69,20 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<MinimalRebuild>true</MinimalRebuild>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libBox2d.lib;libchipmunk.lib;libCocosDenshion.lib;liblua.lib;lua51.lib;websockets.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libBox2d.lib;libchipmunk.lib;libCocosDenshion.lib;liblua.lib;lua51.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ResourceCompile>
<Culture>0x0409</Culture>
@ -121,12 +124,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\external\libwebsockets\win32\lib\*.*" "$(OutD
</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libBox2d.lib;libchipmunk.lib;libCocosDenshion.lib;liblua.lib;lua51.lib;websockets.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libBox2d.lib;libchipmunk.lib;libCocosDenshion.lib;liblua.lib;lua51.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ResourceCompile>
<Culture>0x0409</Culture>