mirror of https://github.com/axmolengine/axmol.git
Label:fixed possible appear OpenGL error 0x500.
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@ -1082,7 +1082,7 @@ void Label::drawTextSprite(Renderer *renderer, bool parentTransformUpdated)
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if (_shadowEnabled && _shadowNode == nullptr)
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{
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_shadowNode = Sprite::createWithTexture(_textSprite->getTexture());
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if (_shadowNode)
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if (_shadowNode && _blendFuncDirty)
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{
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_shadowNode->setBlendFunc(_blendFunc);
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}
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