mirror of https://github.com/axmolengine/axmol.git
improve lasers
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@ -1298,7 +1298,7 @@ Widget* WidgetPropertiesReader0300::widgetFromBinary(CocoLoader* pCocoLoader, s
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widget = this->createGUI(classname);
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widget = this->createGUI(classname);
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}
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}
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CCLOG("classname = %s", classname.c_str());
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// CCLOG("classname = %s", classname.c_str());
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std::string readerName = this->getWidgetReaderClassName(classname);
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std::string readerName = this->getWidgetReaderClassName(classname);
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WidgetReaderProtocol* reader = this->createWidgetReaderProtocol(readerName);
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WidgetReaderProtocol* reader = this->createWidgetReaderProtocol(readerName);
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@ -53,7 +53,7 @@ namespace cocostudio
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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std::string value = stChildArray[i].GetValue();
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CCLOG("Button: key = %s, value = %s", key.c_str(), value.c_str());
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// CCLOG("Button: key = %s, value = %s", key.c_str(), value.c_str());
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if (key == "ignoreSize") {
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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@ -54,7 +54,7 @@ namespace cocostudio
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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std::string value = stChildArray[i].GetValue();
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CCLOG("Layout: key = %s, value = %s", key.c_str(), value.c_str());
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// CCLOG("Layout: key = %s, value = %s", key.c_str(), value.c_str());
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if (key == "ignoreSize") {
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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}else if(key == "sizeType"){
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}else if(key == "sizeType"){
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@ -220,7 +220,7 @@ namespace cocostudio
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Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(pCocoLoader, &stChildArray[i], imageFileNameType);
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std::string backgroundValue = this->getResourcePath(pCocoLoader, &stChildArray[i], imageFileNameType);
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CCLOG("Layout : image =%s", backgroundValue.c_str());
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// CCLOG("Layout : image =%s", backgroundValue.c_str());
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panel->setBackGroundImage(backgroundValue, imageFileNameType);
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panel->setBackGroundImage(backgroundValue, imageFileNameType);
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}
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}
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@ -44,7 +44,7 @@ namespace cocostudio
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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std::string value = stChildArray[i].GetValue();
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CCLOG("Text: key = %s, value = %s", key.c_str(), value.c_str());
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// CCLOG("Text: key = %s, value = %s", key.c_str(), value.c_str());
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if (key == "ignoreSize") {
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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@ -10,7 +10,7 @@ bool UIImageViewTest_Editor::init()
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if (UIScene_Editor::init())
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if (UIScene_Editor::init())
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{
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{
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// _layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json"));
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// _layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json"));
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UIImageView_Editor/ui_imageview_editor_1.ubi"));
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.csb"));
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_touchGroup->addChild(_layout);
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_touchGroup->addChild(_layout);
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Size screenSize = CCDirector::getInstance()->getWinSize();
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Size screenSize = CCDirector::getInstance()->getWinSize();
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