Update a bunch of JS projects for android

This commit is contained in:
folecr 2013-07-30 12:23:45 -07:00
parent 23061fb312
commit 5531272979
24 changed files with 56 additions and 292 deletions

View File

@ -10,11 +10,16 @@
<application android:label="@string/app_name"
android:icon="@drawable/icon">
<activity android:name=".CocosDragonJS"
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
android:configChanges="orientation|screenSize|smallestScreenSize">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="cocosdragonjs" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -16,6 +16,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
@ -26,3 +27,4 @@ $(call import-module,CocosDenshion/android)
$(call import-module,external/chipmunk)
$(call import-module,scripting/javascript/spidermonkey-android)
$(call import-module,scripting/javascript/bindings)
$(call import-module,cocos2dx/platform/android)

View File

@ -10,35 +10,7 @@
using namespace cocos2d;
extern "C"
{
jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JniHelper::setJavaVM(vm);
return JNI_VERSION_1_4;
}
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
{
if (!Director::getInstance()->getOpenGLView())
{
EGLView *view = EGLView::getInstance();
view->setFrameSize(w, h);
AppDelegate *pAppDelegate = new AppDelegate();
Application::getInstance()->run();
}
else
{
GL::invalidateStateCache();
ShaderCache::getInstance()->reloadDefaultShaders();
DrawPrimitives::init();
TextureCache::reloadAllTextures();
NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
Director::getInstance()->setGLDefaultValues();
}
}
void cocos_android_app_init (void) {
LOGD("cocos_android_app_init");
AppDelegate *pAppDelegate = new AppDelegate();
}

View File

@ -8,6 +8,6 @@
# project structure.
# Project target.
target=android-10
target=android-13
android.library.reference.1=../../../../cocos2dx/platform/android/java

View File

@ -0,0 +1 @@
No Java files

View File

@ -1,39 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.cocosdragonjs;
import org.cocos2dx.lib.Cocos2dxActivity;
import android.os.Bundle;
public class CocosDragonJS extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
}
static {
System.loadLibrary("cocosdragonjs");
}
}

View File

@ -10,11 +10,16 @@
<application android:label="@string/app_name"
android:icon="@drawable/icon">
<activity android:name=".CrystalCraze"
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
android:configChanges="orientation|screenSize|smallestScreenSize">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="crystalcraze" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -16,6 +16,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
@ -26,3 +27,4 @@ $(call import-module,CocosDenshion/android)
$(call import-module,external/chipmunk)
$(call import-module,scripting/javascript/spidermonkey-android)
$(call import-module,scripting/javascript/bindings)
$(call import-module,cocos2dx/platform/android)

View File

@ -10,35 +10,7 @@
using namespace cocos2d;
extern "C"
{
jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JniHelper::setJavaVM(vm);
return JNI_VERSION_1_4;
}
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
{
if (!Director::getInstance()->getOpenGLView())
{
EGLView *view = EGLView::getInstance();
view->setFrameSize(w, h);
AppDelegate *pAppDelegate = new AppDelegate();
Application::getInstance()->run();
}
else
{
GL::invalidateStateCache();
ShaderCache::getInstance()->reloadDefaultShaders();
DrawPrimitives::init();
TextureCache::reloadAllTextures();
NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
Director::getInstance()->setGLDefaultValues();
}
}
void cocos_android_app_init (void) {
LOGD("cocos_android_app_init");
AppDelegate *pAppDelegate = new AppDelegate();
}

View File

@ -8,6 +8,6 @@
# project structure.
# Project target.
target=android-10
target=android-13
android.library.reference.1=../../../../cocos2dx/platform/android/java

View File

@ -0,0 +1 @@
No Java files

View File

@ -1,39 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.crystalcraze;
import org.cocos2dx.lib.Cocos2dxActivity;
import android.os.Bundle;
public class CrystalCraze extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
}
static {
System.loadLibrary("crystalcraze");
}
}

View File

@ -10,11 +10,16 @@
<application android:label="@string/app_name"
android:icon="@drawable/icon">
<activity android:name=".MoonWarriors"
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
android:configChanges="orientation|screenSize|smallestScreenSize">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="moonwarriors" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -16,6 +16,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
@ -26,3 +27,4 @@ $(call import-module,CocosDenshion/android)
$(call import-module,external/chipmunk)
$(call import-module,scripting/javascript/spidermonkey-android)
$(call import-module,scripting/javascript/bindings)
$(call import-module,cocos2dx/platform/android)

View File

@ -10,35 +10,7 @@
using namespace cocos2d;
extern "C"
{
jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JniHelper::setJavaVM(vm);
return JNI_VERSION_1_4;
}
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
{
if (!Director::getInstance()->getOpenGLView())
{
EGLView *view = EGLView::getInstance();
view->setFrameSize(w, h);
AppDelegate *pAppDelegate = new AppDelegate();
Application::getInstance()->run();
}
else
{
GL::invalidateStateCache();
ShaderCache::getInstance()->reloadDefaultShaders();
DrawPrimitives::init();
TextureCache::reloadAllTextures();
NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
Director::getInstance()->setGLDefaultValues();
}
}
void cocos_android_app_init (void) {
LOGD("cocos_android_app_init");
AppDelegate *pAppDelegate = new AppDelegate();
}

View File

@ -8,6 +8,6 @@
# project structure.
# Project target.
target=android-10
target=android-13
android.library.reference.1=../../../../cocos2dx/platform/android/java

View File

@ -0,0 +1 @@
No Java files

View File

@ -1,39 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.moonwarriors;
import org.cocos2dx.lib.Cocos2dxActivity;
import android.os.Bundle;
public class MoonWarriors extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
}
static {
System.loadLibrary("moonwarriors");
}
}

View File

@ -10,11 +10,16 @@
<application android:label="@string/app_name"
android:icon="@drawable/icon">
<activity android:name="org.cocos2dx.watermelonwithme.WatermelonWithMe"
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
android:configChanges="orientation|screenSize|smallestScreenSize">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name"
android:value="watermelonwithme" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -16,6 +16,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
@ -26,3 +27,4 @@ $(call import-module,CocosDenshion/android)
$(call import-module,external/chipmunk)
$(call import-module,scripting/javascript/spidermonkey-android)
$(call import-module,scripting/javascript/bindings)
$(call import-module,cocos2dx/platform/android)

View File

@ -10,35 +10,7 @@
using namespace cocos2d;
extern "C"
{
jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JniHelper::setJavaVM(vm);
return JNI_VERSION_1_4;
}
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
{
if (!Director::getInstance()->getOpenGLView())
{
EGLView *view = EGLView::getInstance();
view->setFrameSize(w, h);
AppDelegate *pAppDelegate = new AppDelegate();
Application::getInstance()->run();
}
else
{
GL::invalidateStateCache();
ShaderCache::getInstance()->reloadDefaultShaders();
DrawPrimitives::init();
TextureCache::reloadAllTextures();
NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
Director::getInstance()->setGLDefaultValues();
}
}
void cocos_android_app_init (void) {
LOGD("cocos_android_app_init");
AppDelegate *pAppDelegate = new AppDelegate();
}

View File

@ -8,6 +8,6 @@
# project structure.
# Project target.
target=android-10
target=android-13
android.library.reference.1=../../../../cocos2dx/platform/android/java

View File

@ -0,0 +1 @@
No Java files

View File

@ -1,39 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.watermelonwithme;
import org.cocos2dx.lib.Cocos2dxActivity;
import android.os.Bundle;
public class WatermelonWithMe extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
}
static {
System.loadLibrary("watermelonwithme");
}
}